bioware

SWTOR – The $ 300 million Failure?

fear leads to anger. anger leads to hate. hate leads to suffering A soon to be former employee of EA Bioware/Mythic has written a very lengthy post on why he/she believes Warhammer Online has failed. I don’t really care much about the Warhammer stuff, as I left that game soon after it was released. But for us the most relevant bits are where the poster talks about Star Wars: The Old Republic. And, according to the poster, it isn’t pretty: And Bioware? Don’t make me laugh. They’ve spent more money making the Old Republic than James Cameron spent on Avatar. Shit you not. More than $ 300 million! Can you believe that? And you know what they’re most proud of? This is the kicker. They are most proud of the sound. No seriously. Something like a 20Gig installation, and most of it is voiceover work. That’s the best they have….

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A favored SWG developer moves to SWTOR

Massively reports that a one of Star Wars Galaxies’ developers, and apparently a fan-beloved one, has moved on to join the The Old Republic development team: Massively has learned some exciting news for Star Wars: The Old Republic and sad news for Star Wars Galaxies. According to his Linked-In profile, the fan-beloved developer, Matt Boudreaux, landed a new job at Bioware’s Austin studios working on SWTOR. Boudreaux, known as AdeptStrain on the SOE forums, implemented some of the most ground-breaking additions to the aging game Star Wars Galaxies, such as new Jedi and melee animations, the Appearance Tab, and the Chronicles System. His role on the SWG team was solidified by his role in creating some of the best instances like Hoth and Death Troopers. His wit and easygoing demeanor gained AdeptStrain quick rapport among fans. Roleplayers, in particular, have a vested interest in his work because of the added…

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