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1.2.4 Patch Notes -- 5/15/2012
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August 26, 2020
2:47 pm
Soeren Kamper

Forum Posts: 3201
Member Since:
March 18, 2012
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It's the time again were BioWare takes down the servers for maintenance and patch some updates. Once again we get a pretty big patch, and you can now use your full columi Xalek, and after 2 months they FINALLY fixed the rebreather mask glitch as well as alot of other things. Check out out below:

Classes and Combat


      • The Guard ability can now be reapplied if the player dies with it activated. Previously, players sometimes received an error indicating that their target was already guarded.

Sith Inquisitor

      • Lightsaber Charge's audio effects no longer loop indefinitely.

Companion Characters


    • Xalek now receives the correct amount of Shield Absorption from equipped gear.

Crew Skills

Crafting Skills

Flashpoints and Operations



Directive 7
        • Players can no longer obtain the missions for Story and Hard Mode for this Flashpoint at the same time.
Lost Island
        • LR-5 Sentinel Droid now reliably activates his Plasma Coils during the encounter.
The Battle of Ilum
        • Players can no longer obtain the missions for Story and Hard Mode for this Flashpoint at the same time.
The Black Talon
        • An audio effect from the fusion cutter in this Flashpoint no longer loops indefinitely.
The False Emperor
        • Players can no longer obtain the missions for Story and Hard Mode for this Flashpoint at the same time.


Explosive Conflict
      • General Vorgath's speech now features the correct voice modulation.



    • Rebreather head slot items now appear on Sith Pureblood characters.
    • Equipping a hooded robe in combination with certain head slot items no longer causes baldness.
    • Players can no longer add color crystals to some items that did not appear to have color crystal slots, causing the crystals to become irretrievable.

Missions and NPCs


World Missions
          • World Story missions on Ilum can no longer be abandoned.
          • Players can no longer complete The Dark Hollow without first completing Primary Target. Completing these missions out of order could prevent players from completing Primary Target.
Class Missions
Jedi Knight
Jedi Consular
          • Automated Defense: Euphony Guard Droids now count towards this mission objective.
          • Vivicar Awaits: This mission can no longer become blocked if a player logs out during the “Defeat the Ambush” step.
Sith Inquisitor
          • Into the Pit: The final conversation with Major Bessiker can no longer be repeated.
Imperial Agent
        • The Battle of Corellia: The Striker One Uplink can now be used from the mission tracker.




      • Characters that exit the protected spawn area before the match begins are now killed.


Guild Bank

      • Crafted items stored in the Guild Bank now display their tooltips correctly.


    • Closing the Add Friend dialogue no longer makes the Add Friend button on the friends list unusable.

Miscellaneous Bug Fixes

  • Actions in the UI layout editor, chat window, and crafting window now prevent a player from being labeled as AFK.
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