Newbie SWTOR FAQ: What You Need to Know

So you’re new to SWTOR and you’ve got questions; we have the answers. Whether you are afraid to ask in general chat or don’t trust the answers you might get, we’ve got your back so don’t worry about it. This guide is meant to be a simple newbie FAQ for SWTOR. While it’s not meant to answer every question you may have about the game or to cover every aspect of it in detail, it’s a great overview for the new player. Even if you’ve played other MMORPGs (such as WoW), you’re going to find some differences in SWTOR that will make a difference from the very start. For example, while the UI and controls are familiar, there are other aspects of the game that are different enough that you might find yourself making some big mistakes early on if you don’t take the time to read up on what…

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Intergalactic Intel: Bounty Hunter and Jedi Knight

“This is the last one before your posts go back to normal right?” “Yep!” I was excited to finish this last article, new ideas, the podcast, so much to do. “Did you figure out a name for the podcast?” I nodded. “Not a pun like Kai wanted, but still good. Galactic Transmission.” As stated there is a lot to do. Just a few reminders before we begin as always, this is a simple review and the classes can change greatly towards the end of their levels. Tomorrow a video of myself and a few friends killing the SD-01 boss with commentary, and strategy will be up. Finally I would like to welcome my good friend and my brother Curoar to the podcast team. Next week I’ll have our first live show of Galactic Transmission, on Friday. Without further ado, the Bounty Hunter and Jedi Knight. Bounty Hunter: Story: I highly…

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BioWare’s Zoeller: In-Depth Advanced Classes Reveal

For fans wanting to know more about advanced classes in SWTOR, Bioware’s Gerog Zoeller is giving more details in an interview with MMORPG.com. This is exciting news as the interview contains exclusive, in-depth coverage and reveals of the advanced classes that has not been previously revealed. In the interview, MMORPG.com asks Zoeller the following questions: How will players get to the advanced classes system? Once unlocked, how much customization will players find within the advanced class they choose? The Sith Warrior can become the Juggernaut or the Marauder, can you give us some examples of skills that make up these two advanced classes? The Bounty Hunter has a similar design with the Mercenary and Powertech, can you tell us about skills that define the offense and defense of these two specializations? The Jedi Knight offers players the Sentinel and Guardian, what are the main differences when playing these classes? What…

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Friday Updates: Environmental Polish and Class Q&A

BioWare returns this week with a two-part update for Star Wars: The Old Republic (SWTOR). The first part of the update goes behind the scenes with Senior Environmental Artist Robby Lamb, who details how the game environments evolve and transform. Lamb details the creation and polish of environments in SWTOR and how he works and re-works the content to make it as epic as possible while maintaining the best game performance. The second part of the update comes in the form of a Community Q&A, which addresses a number of different questions from the community. To summarize, each class will have a number of companions from each archetype. Players can choose which of those will become their main companion and can enhance them through the use of kits. Bounty Hunters will not be able to use jetpacks outside of battle and the Jedi Knight and Sith Warrior will have no…

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