patch notes

1.2.4 Patch Notes — 5/15/2012

It’s the time again were BioWare takes down the servers for maintenance and patch some updates. Once again we get a pretty big patch, and you can now use your full columi Xalek, and after 2 months they FINALLY fixed the rebreather mask glitch as well as alot of other things. Check out out below: Classes and Combat General The Guard ability can now be reapplied if the player dies with it activated. Previously, players sometimes received an error indicating that their target was already guarded. Sith Inquisitor General Lightsaber Charge’s audio effects no longer loop indefinitely. Companion Characters Xalek Xalek now receives the correct amount of Shield Absorption from equipped gear. Crew Skills Crafting Skills French and German tooltips now indicate the percentage chance for reverse engineering. Flashpoints and Operations General Players who advance from level 49 to 50 while near an Operation phase gate now see the gate color change to indicate their…

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1.2.3a Patch Notes – 5/10/2012

BioWare did some emergency patching today, fixing the issue with Matrix Cubes disappearing. Funny thing is the patch is about 50 mb, so I guess that the weight of A Matrix Cube 😉 General An issue that caused some mission items (such as Matrix Cubes) to disappear from player inventories has been corrected. Players that were affected by this issue will find their Matrix Cubes restored. The restored Matrix Cubes can be re-equipped from the Mission Inventory (Press “I” and then select the “Mission Items” tab at the bottom of the window). Join the forum discussion on this post

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1.2.3 Patch Notes – 5/8/2012

I guess we can say that Tuesday is not patch day. It’s seem like it’s more the more the rule than the exception these days anyways. Below are the patch notes for today’s update. Some nice fixes in EC in here. Personally I like these changes: Custom (orange) moddable items that have no modifications installed can now be reverse engineered. and The default value for the Rarity field is now Standard instead of Any. This allows players to search for most items without requiring that they select an option in the Rarity field. Classes and Combat General Corrected an issue that prevented Smugglers and Imperial Agents from taking cover in place while moving Channeled abilities now fully complete if a buff providing an Alacrity bonus wears off while the ability is being channeled. Flashpoints and Operations Flashpoints Boarding Party This Flashpoint’s Hard Mode no longer has a daily limitation. Operations General Players now receive a “Timed Run” buff…

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Patch Notes: 1.2.2 Patch Notes – 5/1/2012

Servers are now back up after a short maintenance. This time BioWare have been busy fixing bugs. Personally I am happy that companion earpiece and implant stats really does seem to be fixed this time around! Classes and Combat General Corrected an issue that prevented damage shields (such as Force Armor) from re-applying properly when activated before the current damage shield expired has been addressed. Trooper Commando Plasma Cell now correctly deals its damage 3 times per application. Companion Characters General Corrected an issue that caused companion stat bonuses from equipped items to be miscalculated when the companion was resummoned. Crew Skills General Corrected some performance issues related to opening the crafting window if it contained a very large number of schematics. Crafting Skills Some gear that could be reverse engineered but erroneously displayed the “No Research Available” tooltip has been corrected. Gathering Skills Slicing Premium Slicing lockboxes now yield the correct amount…

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1.2.1 Patch Notes 4/24/2012

As always BioWare used today’s server maintenance to patch up. This time with the largest patch since 1.2. If you me, the most important issue corrected, is the issue that prevented players from adding offline players to their friends list. This makes it much easier to mail stuff to your alts.  Unfortunately still doesn’t seem to work for our own cross faction alts. Classes and Combat Jedi Knight Sentinel Zen (with Ataru Form) now correctly reduces the global cooldown of Cyclone Slash. Smuggler General Charged Burst’s damage has been increased by approximately 5%. Gunslinger Damage for Aimed Shot, Speed Shot, and Quickdraw has been increased by approximately 5%. Sharpshooter Trickshot’s damage has been increased by approximately 5%. Imperial Agent General Snipe’s damage has been increased by approximately 5%. Sniper Damage for Ambush, Series of Shots, and Takedown has been increased by approximately 5%. Marksmanship Followthrough’s damage has been increased by approximately 5%. Trooper Commando Gunnery Havoc Rounds…

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1.2.0c Patch Notes 4/19/2012

Servers are now back up after some Unscheduled Maintenance. Considering that this patch was more or less done for the event fixes alone I’m glad they tossed in a pile of extra fixes. As we talked about a few days ago, BioWare did some fixes to the Warzone also this time. The warzone commendations are significantly increased. Even for a win. I just won a Voidstar, Novare Coast and an Alderaan. Got 154, 141 and 120 warzone commendations. Check out the patch notes below: 1.2.0c Patch Notes 4/19/2012 General Corrected an audio issue that could cause a loud, perpetual “jet engine” sound that is most noticeable on the Republic and Imperial Fleets. Corrected a rare issue that could cause players to be unable to access their guild. Classes and Combat Bounty Hunter Mercenary Heatseeker Missile: This ability will now only gain extra damage from your additional stacks of Heat Signatures and…

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1.2.0b Patch Notes 4/17/2012

BioWare are using today’s server maintenance to push a small patch. They fixed the codex entry for the World Event and fixed the errors on the Tionese/Centurion gear which had Defense Rating stats on DPS/Healer gear. General An issue that prevented players from receiving the final Codex entry for the event has been corrected. Players that previously defeated Urtagh but did not receive the Codex entry and associated title will need to defeat the boss again in order to obtain it. Items Tionese and Centurion gear have had their stats corrected to pre-update 1.2 values. Join the forum discussion on this post

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1.2.0a Patch Notes — 4/13/2012

BioWare has taken the servers down for some Sheduled Maintenance. The servers are currently unavailable while we perform scheduled maintenance. We expect the servers to be available again at 10AM CDT (8AM PDT/11AM EDT/4PM BST/5PM CEST/1aM AEST). Please check the Forums or the official SWTOR Twitter page for more information and updates. To check the status of your server, visit the Server Status page. Below are the patchnotes: General Addressed an issue that could prevent characters from being deleted. Made improvements to the CS ticketing system. Join the forum discussion on this post

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Patch Notes: 1.1.5e 4/3/2012

BioWare used today’s weekly maintenance period to deploy a tiny patch. Patch Notes General Updated several areas in order to increase general server stability. So no patch 1.2 yet. BioWare have promissed us to let us know ahead of time when maintenance will include Game Update 1.2. Join the forum discussion on this post

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