pvp

Upcoming PVP Changes

It’s no secret that the launch of Star Wars: The old republic – rise of the Hutt cartel brings some PVP problems to the game. One of the main problems have been  naked Bolster and the itemization issues attached to it.  Yesterday SWTOR Community Manager Eric Musco took  on the official  forums and posted some very detailed information on everything BioWare was going to do about it. Basically it comes down to Going into a Warzone completely naked will now be worse than wearing gear. War Hero and Elite War Hero gear is viable again. Check it out below out check out the original thread over at the official forums here. Copy paste:  Alex Modny Naked Bolster The main change being made to Bolster is how it treats item slots with no items in them aka the naked bolster. If there is a slot without an item in it, that slot will only…

Read More

SWTOR PVP Changes in Patch 2.0

As you may already know, Patch 2.0 is going to bring a variety of changes and additions to SWTOR, all meant to improve the game overall and how we as players experience it. PvP and gear are two things we expect to see some changes in. In fact, there seems to be an overall trend of new gear stats, minus the pants, and a reduction in the stats provided by mods to gear. Some secondary stats are seeing changes or tweaks and War Hero gear critical rating has been replaced with power for some classes. There are new set bonuses for level 55 gear which we can see here: Marauder/ Sentinel DPS Weaponmaster’s Gear 2pc: Reduced the cooldown of Guarded by the Force or Undying Rage by 15 seconds, also increased its duration by 1 second. Weaponmaster’s Gear 4pc: Increased all damage dealt by 10% for 5 seconds after using…

Read More

Corellian Run Radio Interviews Rob Hinkle

The good people over at Corellian Run Radio had the chance to interview Senior Systems Designer, Rob Hinkle. In the interview Mr. Hinkle answers questions regarding upcoming and current mechanics in PVP. What struck me the most about his answers to the questions, regarding gear. He personally felt gear had mattered too much up to this point. He spoke of having progression without having such a large gear gap, i.e. tightening up the gear gap. This seems like a good way to go. Here is a snip: Question 4: Are there any plans to ever change from the vertical progression of PvP gear to horizontal, especially with free-to-play? (i.e. will gear in the future still be a large factor in performance?) Rob: As we move forward, we want to tighten up the minimal gear level and maximum gear level power gap while inside PvP. ToR is an MMORPG, so we feel that players need some…

Read More

Understanding Ranked Warzones

What are ranked warzones? Ranked warzones are a new form of structured PVP ins SWTOR which offers 8-player teams the opportunity to face others in competitive, ranked matches. It’s a step up from regular, random PvP. Ranked Warzones is the new way for players to take part in PvP play; it’s BioWare’s answer to the next step in competitive PvP. It gives teams a chance to compete against each other in ranked matches. If you want to take part in Ranked Warzone matches, you’ll need to put together a team that has at least 8 players. This rule may change later but as of now, you cannot compete in these matches if you don’t have the required number of players. So it’s time to start rounding up your best PvPers in the guild or at least, your best buddies that you know you work well with. How It Works To begin, your…

Read More

Devs Admit Players were Right on Warzone Scoring and Rewards

Players have been complaining since the launch of 1.2 that some things just didn’t seem right in PvP. At first, BioWare denied any problem but now, the devs have come forward to address the issue after more investigation. BioWare says they are aware of some of the problems with warzones and that they appreciate the feedback. As usual, they said they are working on a solution to complaints. But is there proposed solution going to be the kind of fix most players are looking for? Lead Game Designer Daniel Erickson had this to say on the forums: Hey folks, Some follow up news from observations of play and feedback over the weekend. In the next couple of days we will be deploying a small patch that will address the following issues: As discussed, minimum medals to gain rewards will go from 3 to 1 to better reward those who are…

Read More