friday feature

SWG: Legends Celebrates Two Years of City 2.0, and the Galaxy Looks Better for It

SWG Legends header image celebrating two years of City 2.0 with a player city backdrop and a mayor character in the foreground

Some MMO updates add a new mechanic. Some add a grind. Some add one feature everyone uses and three more nobody remembers six weeks later. City 2.0 was not one of those updates. In a new Friday Feature celebrating two years of City 2.0, the SWG: Legends team put the spotlight on one of the server’s biggest quality-of-life and creativity wins by gathering responses from more than sixty mayors across the galaxy. The result is less a simple anniversary post and more a full community snapshot of what player cities have become two years after the update landed. From “place a shuttle and call it a city” to actual city-building That is really the heart of this story. When City 2.0 arrived in 2024, it gave mayors far more room to shape cities into places that actually looked and felt lived in. Roads, bridges, walls, gates, signs, decorative structures, zoning…

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SWTOR on the Rise and More Incoming PvP and Endgame Content

Is SWTOR seeing its last days? According to who you ask, the answer might be yes but I am not fully convinced it’s time to weep for the death of the game just yet. In fact, I think there is reason to believe that its popularity is really just getting started. For those who have heard the rumors that SWTOR is dying, here’s some evidence that it’s not. Daniel Erickson, BioWare’s lead designer on the project said that rumors of the game’s demise are incredibly premature — and outright wrong. Massively has some info straight from Erickson himself: Following Update 1.2 and the Rakghoul Outbreak live event, Erickson reports that player activity in the game is increasing. He said that the studio is working hard to keep its customers happy: “The community has generally been excited about the direction the game is going as we finish up our last must-have…

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