Star Wars Galaxies Promised the One Thing Modern Star Wars Games Still Chase

Before live-service roadmaps, cinematic action adventures, and endless debates about canon, Star Wars Galaxies offered one enormous dream: What if you could just live in Star Wars? Not visit it for one mission. Not replay a famous movie moment. Not spend twelve hours as the galaxy’s most important person. Actually live there. Released in 2003, Star Wars Galaxies: An Empire Divided remains one of the strangest, boldest, and most fascinating experiments in the entire history of Star Wars gaming. Not because it was perfect. It absolutely was not. But because it understood something Star Wars games still chase today: the galaxy is most exciting when it feels big enough for ordinary lives. The Dream Was Bigger Than Being a Jedi The obvious fantasy was becoming a Jedi. Of course it was. This is Star Wars. Give people a galaxy, and someone will immediately ask where the lightsaber button is. But…

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Attack of the Clones on GBA Was Peak Early-2000s Star Wars Tie-In Chaos

Not every Star Wars game becomes a classic. Some become legends. Some become cautionary tales. And some become tiny Game Boy Advance cartridges trying very hard to squeeze an entire blockbuster movie into your hands. Released during the busy 2002 wave of prequel-era Star Wars gaming, Star Wars: Episode II: Attack of the Clones for Game Boy Advance is a perfect little artifact from the wild age of movie tie-in games. Was it the definitive interactive version of Episode II? No. Was it extremely 2002? Absolutely. When Every Big Movie Needed a Handheld Game The early 2000s were a different galaxy for licensed games. If a major movie landed in theaters, a handheld tie-in was almost guaranteed to follow. Sometimes those games were surprisingly good. Sometimes they felt like a developer had been handed a poster, a deadline, and a very nervous thumbs-up from marketing. Attack of the Clones on…

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On This Day: Galaxy’s Edge Opened and Turned Star Wars Into a Real Place

On May 31, 2019, Star Wars stopped being something fans only watched, read, played, or argued about online. It became a place you could physically walk into. That was the day Star Wars: Galaxy’s Edge opened at Disneyland Resort in California, inviting visitors to step onto Batuu, a new planet built specifically for the theme park experience. StarWars.com confirmed the May 31 opening date, with the Walt Disney World version following later that same year. Seven years later, Galaxy’s Edge still feels like one of the boldest Star Wars experiments ever made. Not quite a movie. Not quite a game. Not quite a museum. More like a playable piece of the galaxy. Batuu Was a Smart Choice The clever thing about Galaxy’s Edge was that it did not simply rebuild Tatooine, Hoth, or Coruscant. Disney and Lucasfilm created Batuu instead, a new frontier world that felt familiar without being trapped…

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Grogu Was Number Two on the Mandalorian Movie Call Sheet

Grogu may be small enough to fit in a floating pram, but on the set of The Mandalorian and Grogu, he was apparently treated like a proper movie star. According to Variety’s feature on how Grogu was brought to life, the character was listed as number two on the film’s call sheet. Yes, right behind the title character territory. Yes, for the tiny green chaos child. And honestly? Fair. At this point, Grogu is not just a cute sidekick. He is one of the central reasons The Mandalorian became a cultural phenomenon in the first place. Grogu Is Not Just a Prop The funny thing about Grogu is that he could easily have been treated like an effect. A puppet. A digital creature. A merchandising miracle with ears. Instead, Lucasfilm has spent years treating him like an actual character, and the call sheet detail says a lot about that approach….

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Dave Filoni Says Star Wars Crossovers Need a Reason

Star Wars has become very good at making audiences look over every shoulder for the next familiar face. Ahsoka might appear. Thrawn might be lurking. Zeb could walk in. Someone from animation might suddenly become very expensive in live action. The galaxy is connected, and viewers know it. But Dave Filoni is making one thing clear: Star Wars should not become a cameo delivery system. Speaking with Entertainment Weekly about The Mandalorian and Grogu, Filoni said writing Star Wars projects “is not always about character crossovers.” Instead, he said, “It’s about the characters and what they’re experiencing.” That may sound simple, but for modern Star Wars, it is a pretty important line in the sand. Not Every Story Needs Ahsoka and Thrawn The comment comes as Jon Favreau and Filoni discuss why Ahsoka Tano and Grand Admiral Thrawn do not appear in The Mandalorian and Grogu. On paper, fans could…

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Marcia Lucas, Oscar-Winning Star Wars Editor, Dies at 80

Marcia Lucas, the Academy Award-winning editor whose work helped shape the original Star Wars into one of cinema’s most enduring adventures, has died at the age of 80. According to the Associated Press, Lucas died in Rancho Mirage, California, after metastatic cancer. For Star Wars history, her name belongs among the essential behind-the-scenes artists who helped turn George Lucas’ space fantasy into something mythic, emotional, funny, fast, and deeply human. She was often introduced through her marriage to George Lucas, but that has never been the full story. Marcia Lucas was one of the key creative forces in the editing room where Star Wars found its rhythm, its tension, and, in many ways, its soul. The Editor Who Helped Shape Star Wars Marcia Lucas won the Academy Award for Best Film Editing for the original 1977 Star Wars, sharing the Oscar with Paul Hirsch and Richard Chew. That credit matters…

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Rotta the Hutt Is Coming to Galaxy of Heroes, and He’s Not a Baby Anymore

Rotta the Hutt is no longer just the kidnapped Huttlet from The Clone Wars. In Star Wars: Galaxy of Heroes, he has grown into a full arena bruiser, complete with axes, attitude, and a kit that looks designed to make Grand Arena players deeply uncomfortable. EA and Capital Games have officially revealed the full kit for Rotta the Hutt, confirming him as a Light Side Leader, Attacker, and Hutt Cartel unit. That combination is already unusual, but the real hook is even better: Rotta can lead the Hutt Cartel, but his kit clearly wants him to shine as a solo gladiator. This is not just Jabba’s kid all grown up. This is Rotta stepping into the arena and making the family business look almost subtle. Rotta the Hutt Is No Longer the Helpless Huttlet The official kit reveal frames Rotta as a character who has moved far beyond his Clone…

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SWTOR’s Last Road to Khar Shian Makes the Legacy Reborn Finale Feel Personal

The road to Khar Shian is apparently paved with bad plans, old grudges, and one Sith Lord who absolutely refuses to make things easy. BioWare and Broadsword have released a new official Star Wars: The Old Republic short story, Last Road to Khar Shian, setting the mood for the upcoming Legacy Reborn finale. And while the title points toward Khar Shian, the real focus here is not just the destination. It is the people trapped on the way there. Shae Vizla, Darth Malgus, and Nerva are all moving toward the same nightmare, but this story makes one thing very clear: nobody on this shuttle is comfortable with the arrangement. Which, for SWTOR, usually means something interesting is about to explode. Shae Vizla Is Carrying More Than a Mission Shae Vizla has never been a character built for hesitation. She is a fighter, a leader, and someone who has spent a…

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The Book of Boba Fett Is Getting the Marvel Adaptation Treatment

Boba Fett is returning to Tatooine. Just not in the way some viewers were probably expecting. Marvel Comics is adapting Star Wars: The Book of Boba Fett as a new seven-issue comic series, bringing the Disney+ series back in panel form starting September 9, 2026. According to AIPT’s report on Marvel’s announcement, the adaptation will be written by Rodney Barnes, with art by Will Sliney. So yes, The Book of Boba Fett is finally becoming an actual book. Well, comic book. Close enough. Boba Fett Returns to the Page The adaptation will revisit Boba Fett’s post-Sarlacc story, as he takes over Jabba the Hutt’s old criminal territory and tries to rule Tatooine with Fennec Shand at his side. That premise was always one of the most interesting parts of the Disney+ series. Boba was no longer just the silent bounty hunter with a cool helmet and excellent marketing. He was…

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A 1977 Star Wars Trading Card Box Just Sold for $25,000

Somewhere out there, someone is looking at an old box of trading cards and wondering whether it should be insured, framed, or escorted by Rebel security. A sealed 1977 Topps Star Wars trading card trade counter box has sold at Vectis Auctions for more than £22,000, or over $25,000, according to Jedi News. Yes, a box of Star Wars cards just went for the price of a decent used car. And honestly, in the world of vintage Star Wars collecting, that is not even as ridiculous as it sounds. A Sealed Piece of 1977 Star Wars History The key word here is sealed. The original 1977 Topps Star Wars trading cards were not made to become museum pieces. They were made to be opened, traded, chewed over, shoved into pockets, bent in school bags, and eventually lost in the great childhood black hole where stickers, comics, and lunch money go…

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Maul: Shadow Lord Is Now Chasing Emmy Recognition

Maul is apparently not done taking trophies. Disney has submitted Star Wars: Maul – Shadow Lord for Emmy consideration in Outstanding Animated Program, giving Lucasfilm’s darkest animated Star Wars swing a chance to step into the awards conversation. That does not mean a nomination is guaranteed. The Emmys are not decided by red lightsaber intensity, which is probably for the best, because Maul would have several unfair advantages. But it does mean Disney clearly sees Shadow Lord as more than just another Disney+ Star Wars side project. And honestly, that feels right. Star Wars Animation Is Back in the Awards Conversation Maul – Shadow Lord arrived as one of Lucasfilm Animation’s boldest recent projects, picking up after The Clone Wars and pushing Maul into a darker, more focused corner of the galaxy. The official StarWars.com series page describes the story as following Maul after The Clone Wars, as he tries…

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SWTOR Adds Age Verification for Players in Brazil

Star Wars: The Old Republic is getting a small but important account change for players in Brazil. According to the official SWTOR update, EA is working to comply with Brazil’s Digital ECA Law, which is affecting features and services across EA titles. That now includes SWTOR. Starting May 28, players located in Brazil who have not yet verified their age will be prompted to log in to their SWTOR account page and complete an age verification process. What Changes for Brazilian Players? The key part is simple: players in Brazil who do not meet the age requirements will not be able to play the game or make purchases through the SWTOR website. This follows a similar compliance pattern we saw with Star Wars: Galaxy of Heroes, where underage players in Brazil recently had chat disabled as part of a server update. SWTOR’s change is broader, because it affects access to…

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Galaxy of Heroes Turns Grogu and the Anzellans Into Tactical Chaos

Grogu is officially back on the Holotables, and this time he brought mechanics, snacks, and what appears to be a small hovercraft full of bad decisions. EA and Capital Games have revealed the kit for Grogu & Anzellans, a new Star Wars: Galaxy of Heroes unit inspired by Grogu’s recent adventures alongside the tiny droidsmiths. According to the official kit reveal on the EA Forums, the unit arrives as a Light Side Healer with Mandalorian, New Republic, and Unaligned Force User tags. So yes, this is not just “cute Grogu in vehicle” content. This is “cute Grogu in vehicle who may quietly ruin your enemy’s turn plan” content. A Healer With Annoying Little Teeth Grogu & Anzellans are built around healing, durability, debuffs, and New Republic synergy. The unit’s basic ability, Good Shot, Baby!, deals only 1 True damage, which sounds hilarious until the rest of the kit starts making…

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Ashley Eckstein Is Right: The Clone Wars Helped Save Star Wars

Before Star Wars became a Disney+ machine with Mandalorians, Ahsoka, Grogu, Boba Fett, Thrawn teases, animated spin-offs and enough interconnected lore to make a Jedi archivist quietly resign, there was a much stranger period. There was just The Clone Wars. Ashley Eckstein, the voice of Ahsoka Tano, recently reflected on that era during a Clone Wars cast reunion, saying that when the show was on the air, it felt like Star Wars might genuinely be over. As covered by GeekTyrant, Eckstein said the animated series was basically the only Star Wars thing keeping the flame alive before Disney bought Lucasfilm. And honestly? She has a point. The Clone Wars Arrived When Star Wars Felt Finished It is easy to forget now, because modern Star Wars never really stops moving. There is always another series, film update, game rumor, book release, comic arc, convention panel, or suspiciously marketable alien child waiting…

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Obi-Wan Kenobi Premiered Four Years Ago and Still Feels Complicated

Four years ago today, Obi-Wan Kenobi arrived on Disney+ carrying one of the heaviest backpacks in modern Star Wars. The series premiered on May 27, 2022, with its first two episodes launching together, bringing Ewan McGregor back as the exiled Jedi Master and Hayden Christensen back into the shadow of Darth Vader. That alone was enough to make it feel like an event. But four years later, Obi-Wan Kenobi still sits in a strange place. It gave Star Wars some genuinely powerful moments, a few unexpected emotional punches, and one of the most anticipated rematches in the franchise. It also remains one of the Disney+ shows people still argue about like the fate of the Republic depends on it. Ewan McGregor Was Never the Problem The easiest part to agree on is Ewan McGregor. He understood exactly where Obi-Wan was supposed to be: broken, guilty, exhausted, and hiding from the…

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Christopher Lee Gave Count Dooku the Class Star Wars Needed

Some Star Wars villains enter the room like a thunderstorm. Count Dooku entered like a man who had already judged the furniture, the wine, the government, and your lightsaber technique. Christopher Lee, born on May 27, 1922, brought something unusually sharp to the prequel trilogy when he arrived as Dooku in Attack of the Clones. Star Wars already had monsters, tyrants, masked nightmares, cackling Sith Lords, and bounty hunters with jetpacks. What it did not have, at least not quite like this, was a villain who felt like aristocracy had personally discovered the dark side and decided it was better managed with a cape. Dooku was not loud. He did not need to be. A Sith Lord With Manners The official Star Wars Databank describes Dooku as a former Jedi trained by Yoda, later disillusioned with the Order and drawn into Darth Sidious’ grand design. On paper, that is already…

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Skeleton Crew Season 2 Just Got a Tiny Bit More Hopeful

Star Wars: Skeleton Crew is not officially back for Season 2. But it may not be dead in space either. Kerry Condon, who played Fara in the Disney+ series, has given a small but hopeful update on the show’s future. Speaking to ScreenRant, Condon said: “I mean, I heard maybe possibly, but I don’t know. You never know in this business, but I really hope so, because the kids were great.” That is not a renewal. It is not a production start date. It is not the Lucasfilm logo appearing over a surprise trailer while everyone screams into their caf. But for a show that has been sitting in the uncertain corner of the Star Wars galaxy, “maybe possibly” is at least better than silence. Skeleton Crew Still Has a Strange Little Charm Skeleton Crew was always an odd fit in the modern Star Wars machine. It was not a…

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Starfield Just Got the Mando and Grogu Crossover Bethesda Never Made

At this point, Starfield modders are not just adding Star Wars flavor. They are quietly building the galaxy Bethesda never officially gave us. The latest example is The Mandalorian and Grogu, a new Starfield mod by TheSniper9 that turns Bethesda’s space RPG into a much more familiar kind of sci-fi playground. The pack is built as a tie-in to The Mandalorian and Grogu, but it is not just a quick armor drop or a single cosmetic swap. This thing brings Din Djarin gear, Grogu as a follower, a questline, weapons, and even a new vehicle into Starfield. So yes, the modding community has once again looked at a game and said: “Nice universe. We’ll take it from here.” This Is More Than a Beskar Outfit The mod includes a Din Djarin Beskar Armor set, complete with Grogu hanging onto the left shoulder, plus Din’s Pre-Beskar Armor from the first episode…

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Galaxy of Heroes Disables Chat for Underage Players in Brazil

Star Wars: Galaxy of Heroes has received a small server update with one very specific purpose: legal compliance in Brazil. According to the official EA Forums update, underage players in Brazil, meaning players under 18, will now have chat disabled in-game. When they try to interact with chat, they will temporarily see the message: “This feature unlocks at Player Level 999.” No, that does not appear to be a real new level cap. It is just a very Galaxy of Heroes way of saying the feature is unavailable. A Small Patch With a Legal Reason There are no character changes, balance tweaks, new events, or surprise kit reworks in this update. EA says the change was made to remain compliant with Brazilian law. For most players outside Brazil, nothing changes. For younger Brazilian players, however, in-game chat will now be unavailable. That could affect guild communication for some players, though…

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SWTOR’s Forgotten Fortress Is Exactly the Sith Weirdness We Needed

Star Wars: The Old Republic is going back to the kind of place SWTOR does better than almost anyone else: a frozen Sith ruin full of ancient bad decisions. The latest spotlight around The Dark Lord’s Forgotten Fortress points players back toward Khar Shian, the icy moon tied to the legendary Sith Lord Naga Sadow. Before the Great Hyperspace War, this was where Sadow shaped a fortress, plotted galactic domination, and generally behaved like a Sith Lord with access to architecture, ambition, and absolutely no healthy hobbies. Now, in SWTOR’s upcoming Game Update 7.9: Legacy Reborn, those ruins are about to matter again. And honestly, this is exactly the kind of deep-cut Sith history that makes The Old Republic still feel like its own corner of Star Wars. Khar Shian Brings the Old Darkness Back According to the official SWTOR Game Update 7.9 livestream recap, Legacy Reborn brings the current…

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Cal Kestis Is Getting More Star Wars Stories After Jedi 3

Cal Kestis may not be heading for the Star Wars exit door after all. According to a Disney representative speaking to GameRant, there are “more Cal stories coming,” even beyond the upcoming sequel to Star Wars Jedi: Survivor. The full line is the kind of thing Star Wars fans will immediately start dissecting like an ancient Jedi mural: “Never say never. We’ve got his lightsaber in the park. We’ve got more Cal stories coming.” That is not a live-action announcement. It is not a Disney+ series reveal. It is not Cameron Monaghan walking onstage in costume while someone plays the Jedi: Fallen Order menu theme. But it is still a very interesting signal. Because the important word there is “stories.” Plural. Cal Kestis Is No Longer Just a Video Game Hero Cal Kestis started as the lead of Respawn’s Star Wars Jedi: Fallen Order in 2019, then returned in Star…

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Mando’s Helmet Was Hiding More Emotion Than We Thought

Spoilers for The Mandalorian and Grogu below. Din Djarin’s helmet has always been the point. It hides the face, flattens the expression, and forces The Mandalorian to do something Star Wars has always loved: make emotion visible through posture, silence, timing, and one extremely expensive suit of armor. But apparently, the helmet was hiding more than we realized. In a new Entertainment Weekly interview, Brendan Wayne, who physically portrays Mando in the armor, said he had “tears coming out of the helmet” while filming one of The Mandalorian and Grogu’s biggest emotional moments. That is not just a nice behind-the-scenes anecdote. It is a reminder that Din Djarin is not only a voice, a suit, or a helmet. He is a performance built from all three. The Body Behind the Beskar Pedro Pascal is the name on the poster, and rightly so. His voice gives Din Djarin that tired, controlled,…

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Ahsoka Season 2 May Be Disney’s Leanest Star Wars Bet Yet

Disney may finally have found something rarer than a peaceful Jedi Council meeting: a cheaper Star Wars production. According to a new Forbes report, pre-production on Ahsoka Season 2 cost around 30% less than The Acolyte, making it one of Disney’s leaner Star Wars projects. That is not the same as saying Ahsoka is suddenly being made for pocket change. This is still Star Wars, where “budget-conscious” probably means someone only built three ancient temples instead of five. But after years of expensive streaming swings, the number is still worth noticing. Ahsoka Is Getting a More Disciplined Season 2 The comparison point matters. The Acolyte became one of the most debated Disney-era Star Wars projects, not just because of the story, but because of its reported cost. Forbes previously reported that The Acolyte spent $49.2 million during pre-production alone, before the full production spend entered the conversation. Now Ahsoka Season…

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Star Wars (1991): The Game That Made A New Hope Weird, Hard, and Weirdly Memorable

There are Star Wars games that feel elegant. Clean. Heroic. Cinematic. And then there is Star Wars (1991), which looks at A New Hope and decides the best way to honor one of the most beloved films of all time is to make Luke Skywalker jump over bottomless pits, fight a surprising amount of hostile wildlife, and occasionally take on giant enemies that feel like they wandered in from a different genre entirely. And somehow, against all odds, that version of Star Wars stuck. Released in 1991 for the NES and later adapted for the Game Boy in 1992, this was one of the first really visible Star Wars console action games of the 1990s. It was published by JVC Musical Industries and developed by Beam Software, taking the broad story of A New Hope and reshaping it into a side-scrolling action-platformer that was much stranger, harder, and more game-y…

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