Exclusive interview: The composer discusses building an interactive score for Monopoly Star Wars: Heroes VS Villains, writing for younglings, escaping John Williams’ shadow and why creative work should never become completely frictionless. Monopoly is not the first place most people would expect to find one of the more technically unusual Star Wars scores. Composer Jon Everist initially had similar reservations. When Ubisoft and Behaviour Interactive approached him about Monopoly Star Wars: Heroes VS Villains, he imagined a familiar board game wrapped in Star Wars artwork and supported by arrangements of themes audiences already knew. That assumption did not survive the first meeting. The game had new rules, character-specific powers, battles, cinematics and a large playable roster drawn from both sides of the galaxy. More importantly, the developers did not want to rely on any of the existing themes from the Star Wars universe. Everist would need to create an original…
The Ultimate Star Wars Gaming Quiz: 30 Beginner Questions
Think you know Star Wars games? Good. Let’s start gently before we eventually ask you to identify obscure handheld ports released exclusively in one country during a particularly confusing Tuesday. This beginner-level Star Wars gaming quiz covers some of the galaxy’s biggest games, characters, ships, studios, and unforgettable moments. There are 30 questions, four possible answers each, and no checking walkthroughs until the end. That includes pausing to search the answer while pretending you are only adjusting the volume. This is the first quiz in a three-part series. A medium difficulty quiz and a hardcore Star Wars gaming quiz will follow later this week. For a broader challenge covering movies, television, comics, lore, and games, try our Ultimate Star Wars Quiz: 30 Questions to Test Your Galactic Knowledge. And when one of these questions sends you looking for a forgotten title, explore our complete list of every Star Wars game…
SWGOH Darth Jar Jar Guide: Best Team, Mods, Abilities, and Omicron
Star Wars: Galaxy of Heroes has finally answered one of the internet’s oldest questions. What if Jar Jar Binks was not an incompetent politician who accidentally helped destroy the Republic? What if he knew exactly what he was doing? Darth Jar Jar joins SWGOH as a Dark Side Gungan and Sith Support Leader built around Manipulated, Bleed damage, bonus turns, Hatred, and one deeply suspicious partnership with Darth Sidious. The joke has become an actual endgame character. Unfortunately for the galaxy, his kit appears to be taking the joke very seriously. Darth Jar Jar at a Glance Alignment: Dark SideRole: Support and LeaderFactions: Gungan and SithBest mode: Grand ArenaCore mechanic: ManipulatedBest partners: Yoda (Dark Side Vision), The Ronin, Darth SidiousOmicron: The Phantom Menace Darth Jar Jar is intended to lead a squad of Sith characters from the Era of Myths & Legends rather than join the standard Light Side Gungan…
Star Wars Adventures #7 Turns 5: When Luke and Leia Visited Bogano
Five years ago today, Luke Skywalker and Leia Organa arrived on Bogano. For players who had spent 2019 falling off its cliffs, being eaten by Oggdo Bogdo, and watching Cal Kestis meditate beside suspiciously convenient save points, this was a slightly unexpected reunion. Star Wars Adventures #7 was published on July 28, 2021. Its lead story, “The Princess and the Bog, A Twin Tale, Part 1,” sent the Skywalker twins to the planet introduced in Star Wars Jedi: Fallen Order. It was a small comic adventure, but also an important reminder that planets created for Star Wars games no longer had to remain trapped inside them. Leia Was Looking for a Rebel Base The story takes place between A New Hope and The Empire Strikes Back. Leia is searching for a possible new Rebel base and divides a list of candidate planets between herself and Luke. When she reaches Bogano,…
Zero Company Has No Microtransactions, but Its Best Clone Armor Costs Extra
Star Wars Zero Company will not have microtransactions. For a single-player Star Wars game published by EA, that is the kind of sentence many players still instinctively inspect for hidden compartments. According to Bit Reactor, there are no plans for premium currencies, rotating cosmetic stores, purchasable resource packs, or the usual collection of tiny transactions waiting behind the main menu. Customization options included in the base game will instead be unlocked through normal play. That is genuinely good news. There is, however, a Deluxe Edition. No Storefront Waiting Behind the Tactical Map During a recent community Q&A, the developers confirmed that Zero Company will not feature ongoing monetization or microtransactions. That means players should not need to purchase individual armor paints, character skins, or equipment bundles after buying the game. Cosmetic outfits also have no effect on combat, so there is no suggestion that additional spending will provide a tactical…
SWGOH Yoda (Dark Side Vision) Guide: Best Team, Mods, Abilities, and Omicron
Yoda has spent decades warning everyone about the dangers of fear, anger, and the dark side. Star Wars: Galaxy of Heroes has responded by turning all three into a playable Sith healer. Yoda (Dark Side Vision) joins the Era of Myths & Legends as a Dark Side Healer built around Siphon, debuff transfer, constant recovery, and Dark Master’s Training. His kit works with Sith in general, but several major effects specifically require a Sith Gungan in the Leader slot. In other words, this deeply corrupted version of Yoda has been designed for Darth Jar Jar. Somewhere, continuity has quietly left the building. Yoda (Dark Side Vision) at a Glance Alignment: Dark SideRole: HealerFaction: SithBest leader: Darth Jar JarPrimary mechanics: Siphon and Dark Master’s TrainingOmicron mode: Territory Battles Yoda is not simply a traditional healer who waits for the team to become injured. He keeps Sith allies recovering Health and Protection…
The Serpent Masters Turns 45: When Star Wars Newspaper Comics Got Wild
On July 27, 1981, Star Wars sent Luke Skywalker to a planet ruled by warriors riding enormous flying serpents. This was not a toy commercial, a forgotten Saturday morning cartoon, or a story invented by a child after placing Luke Skywalker beside the nearest rubber snake. It was The Serpent Masters, a newspaper comic-strip adventure written by Archie Goodwin and illustrated by Al Williamson. The story began 45 years ago today and continued until November 1981. Decades before Star Wars stories arrived through streaming services, games, and coordinated publishing events, new pieces of the galaxy could appear beside the sports results and supermarket coupons. And apparently, sometimes they contained airborne reptiles. Luke Skywalker Meets the Serpent Riders The story follows Luke after his escape from the Imperial shipyards at Fondor alongside Tanith Shire. Tanith leads him toward her homeworld, Ophideraan, only for the pair to crash and fall into the…
Star Wars Zero Company’s $299 Collector’s Edition Comes With a Working Thermal Detonator
Star Wars Zero Company is getting a Collector’s Edition, and Limited Run Games has apparently decided that a SteelBook was not quite enough. The newly revealed package includes the game, a premium foil-stamped box, a retro jewel case, character cards, patches, pins, a desk mat, and a certificate of authenticity. It also includes a variant Star Wars Black Series electronic thermal detonator made by Hasbro. Because nothing says “responsible desktop decoration” quite like a device traditionally used to make entire rooms reconsider their life choices. The Collector’s Edition was unveiled during San Diego Comic-Con and is priced at $299.99 through Limited Run Games for PlayStation 5, Xbox Series X|S, and PC. Everything Included in the Collector’s Edition The full package contains: The thermal detonator is clearly the centrepiece. It is a variant of Hasbro’s Black Series electronic prop replica and comes with its own stand, presumably so it can sit…
SWGOH Starkiller (Luke Concept) Guide: Best Team, Mods, Abilities, and Omicron
Star Wars: Galaxy of Heroes has found a wonderfully strange way to upgrade Commander Luke Skywalker: give him the earlier version of himself that George Lucas discarded before filming began. Starkiller (Luke Concept) is not Galen Marek from The Force Unleashed. He is the early Luke Starkiller concept turned into a Light Side Support unit for Rebel teams. His kit is designed specifically for Commander Luke Skywalker, bringing Shared Fate, mass Ability Block, cooldown manipulation, Turn Meter control, and a Grand Arena Omicron. Starkiller (Luke Concept) at a Glance Alignment: Light SideRole: SupportTags: Rebel, Unaligned Force UserBest leader: Commander Luke SkywalkerPrimary mechanic: Shared FateOmicron mode: Grand Arena He is not intended as a flexible Rebel plug-in. Most of his strongest effects require Commander Luke in the Leader slot and no Galactic Legend allies. Best Starkiller (Luke Concept) Team The most natural squad is: Commander Luke Skywalker, Starkiller (Luke Concept), Han…
Star Wars Zero Company’s Full Soundtrack Has 25 Tracks, and the Final Title Feels Suspicious
The complete soundtrack listing for Star Wars Zero Company has appeared on Spotify, giving us 25 tracks composed by Gordy Haab and one final title that may already have players preparing conspiracy boards. The album will be released digitally on August 27, 2026, the same day as the game itself. Spotify currently lists it as an upcoming release, while the title track, “Zero Company,” has already been released as the first single. The final track is called: “Onto Our Next Mission.” Make of that what you will. Gordy Haab Returns to Star Wars Gordy Haab is hardly a newcomer to the galaxy. His previous credits include Star Wars Battlefront, Battlefront II, Star Wars: Squadrons, Jedi: Fallen Order and Jedi: Survivor. He also composed music for Indiana Jones and the Great Circle, because apparently one enormous orchestral adventure franchise was not enough paperwork. The first released track suggests that Zero Company…
Star Wars Once Made You Build Tiny Ships Before You Could Play the Card Game
Eighteen years ago today, Star Wars released an expansion for a card game that did not trust cards to be interesting enough on their own. On July 26, 2008, WizKids launched the Clone Wars expansion for the Star Wars PocketModel Trading Card Game. It was a collectible game where players opened packs, pushed tiny plastic pieces out of cards, assembled miniature starfighters, and then used those ships in battle. So before you could play, you first had to prove you were capable of building an ARC-170 without snapping off something important. A Card Game with Actual Ships Inside The Star Wars PocketModel TCG combined trading cards with constructible miniatures. Each pack contained flat plastic model sheets. Players punched out the pieces and slotted them together to create small ships, vehicles, and other units. Those models were then placed directly on the table and used in a simplified miniatures game with…
Ryan Gosling’s Ghost Rider Casting Looks Like a Major Vote of Confidence in Star Wars: Starfighter
Star Wars: Starfighter is still months away from release, but Disney has apparently seen enough of Ryan Gosling and Shawn Levy together to hand them another major franchise. At Marvel Studios’ Hall H presentation at San Diego Comic-Con, Gosling was officially announced as Ghost Rider in a new film scheduled for 2028. Shawn Levy will direct, reuniting the pair immediately after their work on Star Wars: Starfighter. That does not prove Starfighter is brilliant. But it does look like a rather loud vote of confidence. Disney Is Already Doubling Down Studios do not usually wait until a film has opened before deciding whether they enjoyed working with its star and director. They have watched the production closely. They have seen footage. They know whether deadlines were met, whether the set functioned, whether the creative partnership worked, and whether everybody required a small emergency bunker by week six. In this case,…
Star Wars: Rebellion / Supremacy (1998): The Galactic Strategy Game That Was Too Big for Its Own Interface
Most Star Wars games ask you to win a battle. Star Wars: Rebellion asked you to administer the consequences. It wanted to know where your ships were built, which planets paid for them, whether the local population supported your government, who was spying on your shipyards, which officer should command the fleet, and whether Luke Skywalker had enough spare time between diplomatic assignments to become a Jedi. Then it opened another window. Released for Windows in 1998, Star Wars: Rebellion was developed by Coolhand Interactive and published by LucasArts. In the United Kingdom and Ireland, the same game was released as Star Wars: Supremacy. There are no separate campaigns, altered mechanics, or regional design differences hiding behind the second title. Rebellion and Supremacy are the same enormous, stubborn, fascinating strategy game. The premise was almost irresponsibly ambitious. Instead of focusing on one battlefield, one fleet, or one group of heroes,…
Club Penguin’s Star Wars Takeover Launched 13 Years Ago Today, and Yes, Darth Vader Was a Penguin
Thirteen years ago today, Star Wars invaded Club Penguin. On July 25, 2013, Disney launched the Club Penguin Star Wars Takeover, transforming its cheerful online island into a surprisingly elaborate version of A New Hope. There were lightsabers, Stormtrooper costumes, space battles and a Death Star approaching an island normally occupied by brightly coloured penguins discussing furniture. It was a strange fit. It was also somehow a perfect one. A New Hope, But Everyone Was a Penguin The takeover was built around the story of the original 1977 film. Players travelled from Tatooine to the Death Star before joining the Rebel assault, completing missions and unlocking new rewards along the way. Club Penguin’s own characters were recast in familiar roles. Cadence became Princess Cadence, Sensei appeared as Obi-Wan Sensei, and the villainous polar bear Herbert took the role of Darth Vader as Darth Herbert. This meant one of cinema’s most…
SWGOH Jaxxon Kit Guide: Best Team, Abilities, Omicron, and How He Works
Jaxxon has arrived in Star Wars: Galaxy of Heroes as a Light Side Attacker built for Prepared Scoundrel and Smuggler teams. Yes, the green rabbit from the old Marvel comics now has a Territory Battles Omicron. Star Wars has completed another perfectly normal lap around the sun. This guide covers Jaxxon’s best team, recommended mods, ability priorities, battle strategy, and whether his Omicron deserves your increasingly endangered materials. Jaxxon at a Glance Role: AttackerAlignment: Light SideTags: Mercenary, Scoundrel, SmugglerCore mechanic: PreparedBest partner: Any version of Lando CalrissianOmicron mode: Territory Battles Jaxxon is designed to attack repeatedly, feed Turn Meter to Prepared allies, and grow more dangerous through consecutive critical hits. He strongly prefers an all-Scoundrel squad. Mixing factions means leaving an important part of his unique ability sitting unused, which is generally frowned upon by both strategists and rabbits carrying blasters. Best Jaxxon Team The most natural starting squad is:…
Star Wars Zero Company Has Only One Jedi, and You Can Get Her Killed
Star Wars Zero Company is giving players exactly one Jedi Operator. One. Not one per squad. Not one waiting in the recruitment menu after payday. One in the entire game. And if you play with permadeath enabled and get her killed, the galaxy will not politely issue a replacement with a slightly different haircut. Tel-Rea is the only Jedi Padawan-class Operator available in Zero Company, according to lead designer James Brawley. His advice to players was wonderfully direct: be careful that nothing unfortunate happens to her. That feels less like a gameplay tip and more like something a nervous parent says before handing over the keys. Tel-Rea Cannot Simply Be Replaced Most battlefield roles in Zero Company can be filled by newly recruited Custom Operators. The game lets players hire additional squad members, adjust their equipment and specializations, and build a roster around whatever tactical disaster they are currently attempting…
Luke Training Leia as a Jedi Is Finally Getting a New Star Wars Novel
One of the most interesting chapters in Leia Organa’s life has, until now, lasted roughly as long as it takes a stormtrooper to miss a doorway. In The Rise of Skywalker, we briefly saw Luke training Leia as a Jedi on Ajan Kloss. She had a lightsaber, she clearly knew how to use it, and then the flashback ended before anyone could ask the obvious question: what was that entire period actually like? A new Star Wars novel is finally going to answer it. Star Wars: Twin Crossroads, written by Beth Revis, will follow Luke Skywalker and Leia Organa after Return of the Jedi. The novel is scheduled for April 2027 and will explore Luke training his first student, who also happens to be his twin sister. Luke Is Still Learning Too The story takes place while the New Republic is hunting down the remains of the Empire. During a…
SWGOH The Ronin Kit Guide: Best Team, Abilities, Omicron, and How He Works
The Ronin is coming to Star Wars: Galaxy of Heroes, and he might be the coolest character in the entire Myths & Legends rollout. Darth Jar Jar is funnier. Mara Jade Skywalker has the Legends weight. Jaxxon is pure old-comic chaos. But The Ronin brings something different to the holotable: Star Wars: Visions energy, Sith synergy, a summoned droid, Bleed pressure, Critical Damage scaling, and a Territory Wars Omicron that looks built for players who enjoy making Sith teams more annoying than legally necessary. The official The Ronin kit reveal from EA puts him inside the new Myths & Legends era, while the The Ronin unit data on SWGOH.GG shows a Dark Side Sith Attacker with a strange little engine built around Boiling Point, R5-D56, Bleed, Siphon, and enemies hiding behind Taunt, Stealth, or Resilient Defense. Translation: he is not here to politely tap someone with a lightsaber. He is…
Star Wars: Zero Company Will Take 30–40 Hours to Beat, and That Might Be Exactly Right
Star Wars: Zero Company will not eat your entire life. That might be a good thing. According to VICE’s report on new Zero Company details, Bit Reactor says the upcoming Clone Wars tactics game should take the average player around 30–40 hours to beat, with that number increasing a bit on higher difficulties. For a turn-based tactics game, that sounds pretty reasonable. Not tiny. Not endless. Just long enough to make bad decisions hurt. A Focused Clone Wars Campaign The 30–40 hour estimate suggests Zero Company is aiming for a focused story campaign rather than a massive tactics sandbox. That fits what we already know about the game. Star Wars: Zero Company is a single-player, turn-based tactics game set during the twilight of the Clone Wars. Players lead Hawks and an unusual squad through missions built around tactics, squad bonds, customization, and battlefield consequences. We have been collecting all the…
The Mandalorian and Grogu Named One of the Year’s Best Fantasy Movies So Far
The Mandalorian and Grogu has picked up a little mid-year praise. CBR has named the Star Wars film one of the best fantasy movies of the year so far, which is exactly the kind of thing that will make some viewers nod and others immediately start drafting a 900-word complaint about theatrical standards. But honestly, the pick makes sense. This was never the Star Wars movie designed to reinvent the franchise. It was a big-screen adventure about Din Djarin, Grogu, bounty hunting, strange creatures, and the kind of pulpy fantasy chaos Star Wars has always done best. Star Wars Has Always Been Fantasy Anyway The official StarWars.com page for The Mandalorian and Grogu frames the film as a new adventure with Din Djarin and Grogu, continuing the story that began on Disney+. And that is the whole appeal. Din is basically a wandering knight with a blaster, a helmet, and…
Star Wars: Detours Is Finally Being Shown Publicly, Because Nothing Stays Buried Forever
Star Wars: Detours is finally escaping the vault. Sort of. The long-shelved animated comedy series from Seth Green and Matthew Senreich will be shown publicly for the first time through the Lucas Museum of Narrative Art. According to Entertainment Weekly, Green revealed during San Diego Comic-Con that a curated selection of Star Wars: Detours episodes will be displayed for the public at the museum. That is not a Disney+ release. It is not a full series drop. But for a Star Wars project that has been locked away for more than a decade, it still feels like a small miracle. The Lost Star Wars Comedy Show Star Wars: Detours was created by Green, Senreich, and the team behind Robot Chicken, with George Lucas involved before Disney bought Lucasfilm. The idea was simple and deeply strange: an animated Star Wars comedy set between the prequel and original trilogies. Basically, Star Wars…
Star Wars: Zero Company Cast Revealed, and the Clone Wars Tactics Game Just Got More Interesting
Star Wars: Zero Company just became a lot more real. Lucasfilm has revealed the main cast for Bit Reactor’s upcoming Clone Wars tactics game ahead of its San Diego Comic-Con panel, and the lineup is a strong mix of Star Wars veterans, game actors, animation voices, and a few names that immediately make the squad feel less like a generic tactics roster and more like a proper ensemble. That matters. Because Zero Company is not being sold as just “move clone, shoot droid, repeat until the Separatists file a complaint.” This is a single-player, turn-based tactics game built around squad identity, character relationships, battlefield choices, and a cinematic Clone Wars story. A cast reveal is not just trivia here. It tells us who is carrying the emotional weight. For the full game breakdown, release details, squad systems, permadeath, pre-orders, and everything else we know so far, we have our complete…
SWGOH Mara Jade Skywalker Kit Guide: Best Team, Abilities, Omicron, and How She Works
Mara Jade Skywalker is coming to Star Wars: Galaxy of Heroes, and this version is not just here for Legends nostalgia. She looks built to make Jedi Knight Luke Skywalker nastier, faster, harder to shut down, and much more annoying in Grand Arena. Which is exactly the kind of sentence that makes SWGOH players start checking their Omicron stash with regret. As part of the new Myths & Legends era, EA has revealed Mara Jade Skywalker’s kit, and the headline is simple: this is a Light Side Jedi Attacker designed around out-of-turn attacks, Jedi synergy, Defense Down, Stagger, bonus turns, and a very specific relationship with Jedi Knight Luke. This guide breaks down what she does, where she fits, which abilities matter, and why her Grand Arena Omicron could become a serious problem. Mara Jade Skywalker Quick Overview Mara Jade Skywalker is a later Legends-era version of Mara Jade: former…
Former Disney CEO Says Buying Star Wars “Worked,” and Gaming Proves the Point
Former Disney CEO Michael Eisner has summed up the Lucasfilm deal in the most executive way possible: Disney bought Star Wars, and it worked. Speaking in a new Fortune piece about Hollywood, video games, and the entertainment industry’s obsession with IP, Eisner pointed to Disney’s Lucasfilm acquisition as one of the company’s smartest moves. His line was blunt: Disney had “nothing” in the last 20 years, so it bought Star Wars from George Lucas, “and that worked.” That is a little dramatic. Disney also bought Pixar and Marvel in the same broader era, so “nothing” is doing a lot of heavy lifting there. But the larger point is hard to argue with: buying Lucasfilm gave Disney one of the most powerful entertainment engines on the planet. And gaming proves exactly why. Star Wars Was Never Just a Movie Brand The mistake is treating Star Wars like it only lives or…