Sara Kestelman, the unmistakable voice behind Kreia in Star Wars: Knights of the Old Republic II – The Sith Lords, made what was promoted as her first-ever convention appearance at Festival of the Force in Kent on August 1, 2026. During the event, Kestelman met fans, signed copies of the game and other memorabilia, and spoke about her most famous gaming role. When asked whether she would return to voice Kreia if KOTOR II were ever remade, she gave an enthusiastic yes. That does not mean a remake is in development. It does, however, mean that the original voice behind one of Star Wars gaming’s most important characters is willing to return. Sara Kestelman Is Ready to Return as Kreia Kestelman made the comment during her August 1 appearance at Festival of the Force, more than 20 years after The Sith Lords was originally released. There has been no official…
Author: Matt "ObiWaN" Hansen
Star Wars Galaxies Beyond Launches a New Jedi Journey and Modern UI Scaling
Star Wars Galaxies may have officially closed in 2011, but nobody appears to have informed the people still rebuilding it. SWG Beyond has released Phase One of The Old Ways of the Force, one of the project’s largest progression systems to date. At the same time, the fan-run server is deploying a new client with UI scaling, inventory search, improved character organisation, and several long-overdue quality-of-life upgrades. It is a surprisingly ambitious update for an MMO old enough to remember when widescreen support counted as advanced technology. The Old Ways of the Force Begins With a Hidden Shrine The centrepiece is a new Jedi progression system called The Old Ways of the Force. Somewhere in the galaxy, a mysterious shrine has appeared. Players who locate it can begin a new journey toward restoring their connection to the Force, provided they meet several requirements: Existing progress is recognised automatically, so veteran…
Darth Baras and HK-51 Are Mysteriously Whispering SWTOR Players
Something strange is happening on SWTOR’s Star Forge server. Players have begun reporting messages that appear to come directly from familiar characters, including Darth Baras and HK-51. The senders cannot be found like normal players. The messages do not always behave like ordinary whispers. And when HK-51 joined the conversation, much of Imperial Fleet apparently noticed at the same time. It may be a prank. It may be elaborate role-playing. Or somebody may be quietly testing just how quickly the SWTOR community can turn one suspicious chat message into a full conspiracy. The First Messages Came From Darth Baras The mystery began when a player shared screenshots of apparent whispers from Darth Baras. Trying to add the sender as a friend produced no useful result, with the game reportedly claiming that the character did not exist. Then another Baras message arrived. One of the messages saw the Sith Lord complaining…
SWTOR 8.0 Is Now Playable on the Public Test Server
The first playable slice of Star Wars: The Old Republic Update 8.0 is now available on the Public Test Server. Subscribers can test the opening boss from the new Children of Nul Operation, several level 85 class changes, and a group of quality-of-life improvements before the update reaches the live game. It is an early test phase rather than the complete update, but it gives players their first practical look at what SWTOR 8.0 is changing. The First Children of Nul Boss Is Ready The headline feature is the first boss from the upcoming Children of Nul Operation. The encounter is currently available in Story and Veteran modes, while harder content will presumably arrive in a later phase. Players must create a fresh level 1 character on the PTS and use the supplied experience and equipment vendors to prepare for the level 85 encounter. That setup removes the need to…
Everything Star Wars Gamers Need to Know in August 2026
August 2026 is a rare thing in modern Star Wars gaming: a month with an actual new game at the centre of it. Star Wars: Zero Company launches on August 27, SWTOR begins a new Galactic Season, LEGO Star Wars: Castaways heads on summer vacation, and Battlefront II continues offering weekly bonuses to anyone still fighting over command posts eight years after launch. There may even be a Fortnite crossover lurking somewhere in the second half of the month. Here is everything Star Wars gamers should keep an eye on during August. August 1: LEGO Star Wars Castaways Starts Summer Vacation LEGO Star Wars: Castaways has launched its returning Summer Vacation event for August. The limited-time event runs through August 31 and offers themed minifigure parts, vehicles, and other customisation rewards inspired by LEGO Star Wars Summer Vacation. It replaces July’s Revenge of the Sith-themed Sith Moves event, giving Apple…
SWTOR 8.0 Is Finally Making the Open World Dangerous Again
Star Wars: The Old Republic is preparing to make ordinary enemies dangerous again. Game Update 8.0 will add selectable Story, Veteran, and Master difficulty modes to SWTOR’s open-world content, including story missions, daily areas, World Boss encounters, and other non-multiplayer phased activities. The setting will affect damage received, healing received, and experience gains. For players who miss the days when pulling three enemy groups was considered a mistake rather than efficient housekeeping, this could be one of SWTOR’s most important changes in years. Story Mode Keeps SWTOR as It Is Today Story difficulty will preserve the current open-world experience. That means players who primarily want to enjoy the class stories, expansions, companions, and planetary arcs can continue playing without suddenly discovering that every random pirate has completed advanced combat training. The more interesting options are Veteran and Master. Broadsword says Veteran difficulty is intended to resemble how SWTOR played around…
Star Wars: Zero Company Is Coming to Fortnite
Star Wars: Zero Company may be getting a Fortnite crossover very soon. According to reliable Fortnite leakers ShiinaBR, SpushFNBR, and Excetraz, an upcoming collaboration will reportedly introduce a Forsworn Trooper outfit, a loading screen, an emoticon, and a spray inspired by EA and Bit Reactor’s tactical Star Wars game. The content is expected to arrive through an Epic Games Store promotion rather than a traditional Item Shop bundle, although Epic Games and EA have not officially announced the crossover yet. So yes, Zero Company may be invading Fortnite before some players have even decided which squad member they are emotionally prepared to lose. What the Zero Company Fortnite Bundle Includes The leaked collaboration reportedly contains four items: No pickaxe, back bling, glider, or vehicle has been mentioned so far. That suggests this may be a smaller promotional set designed to advertise Zero Company rather than a full Star Wars Item…
Rumor: Lucasfilm Has Reportedly Ended Its Partnership With Aspyr
Lucasfilm has reportedly ended its long-running relationship with Aspyr following concerns surrounding the KOTOR Remake, the launch of Star Wars: Battlefront Classic Collection, and the overall quality of several classic Star Wars rereleases. The claim comes from The Star Wars Garrison, citing unnamed sources close to the matter. Neither Lucasfilm nor Aspyr has confirmed the report, so this remains firmly in rumor territory. KOTOR and Battlefront Reportedly Ended the Partnership Aspyr was originally developing the Knights of the Old Republic Remake, but the project was later moved to Saber Interactive following reports of internal problems and dissatisfaction with the studio’s progress. Then came Battlefront Classic Collection. The 2024 rerelease launched with server problems, bugs, missing features, and widespread criticism. What should have been an easy celebration of two beloved Star Wars games instead became another warning sign attached to Aspyr’s name. According to the new report, those two projects were…
Star Wars: Zero Company Reveals New Looks at Dantooine, Florrum, Lothal, and Mapuzo
Star Wars: Zero Company is finally beginning to show us where all those carefully customised Operators will be getting shot at. EA has released a fresh collection of screenshots highlighting several of the worlds players will visit during the campaign, including Dantooine, Florrum, Lothal, and Mapuzo. The gallery also includes another look at the Den, Zero Company’s base of operations on the Ring of Kafrene. It is a strong mixture of familiar locations, deeper cuts, and planets that have rarely been given much room in Star Wars games. Apparently, saving the galaxy requires more travel than a moderately successful regional sales representative. Vis dette opslag på Instagram Et opslag delt af EA Star Wars (@eastarwars) Lothal Is the Biggest Surprise Lothal immediately stands out. The planet is best known as the home of Ezra Bridger and the central location during much of Star Wars Rebels. However, Zero Company takes place…
Star Wars: Galactic Racer Shows 15 Minutes of Campaign Gameplay
Star Wars: Galactic Racer has released 15 minutes of new campaign gameplay, offering the clearest look yet at what happens when Star Wars racing stops pretending every problem can be solved with a clean overtake. The footage follows the opening stages of a campaign run on Jakku, where skim speeders and speeder bikes collide across a rough, high-speed circuit built around shortcuts, aggressive contact, and the occasional reminder that brakes are apparently considered a sign of weakness. This is not simply Episode I: Racer with shinier sand. The Campaign Is Built Around Risk, Routes, and Consequences The new gameplay highlights the game’s run-based campaign structure. Rather than following a traditional championship with a fixed sequence of races, players move through a branching campaign map, choosing events and shaping a run as they go. Each decision can affect vehicle upgrades, rewards, difficulty, and the route toward later encounters. That fits with…
The Ultimate Star Wars Gaming Quiz: 30 Medium Questions
You survived the beginner round. Congratulations. The training remote has been switched off, the difficulty slider has moved one step to the right, and the questions are no longer legally required to mention Cal Kestis every five minutes. This medium-level Star Wars gaming quiz covers companions, developers, planets, factions, mechanics, obscure characters, classic PC games, console titles, and a few details that may have quietly escaped your memory sometime around 2007. There are 30 questions, four possible answers each, and one simple rule: No opening another tab and pretending you were only checking the spelling of “Teräs Käsi.” New readers should begin with our Ultimate Star Wars Gaming Quiz: 30 Beginner Questions. For a broader challenge covering movies, television, books, comics, and lore, try the original Ultimate Star Wars Quiz: 30 Questions. And when a question sends you hunting for some forgotten release, explore our complete list of every Star…
Before Smartphones, Star Wars Games Lived on Tiny Java Phones
Before mobile games came with 12GB downloads, season passes, login calendars, and a button inviting you to buy 2,800 crystals, Star Wars already lived on phones. The difference was that these phones had number keys. During the mid-to-late 2000s, publishers squeezed an impressive number of Star Wars games onto Nokia, Motorola, Sony Ericsson, and other handsets running Java ME, usually called J2ME. Screens were tiny. Storage was miserable. Controls were built around a numeric keypad. The same game could behave differently depending on which rectangular piece of plastic you owned. It was not glamorous. It was, however, an entire chapter of Star Wars gaming history that is now dangerously easy to lose. Star Wars Arrived Before the App Store The pre-smartphone mobile market worked very differently from today’s App Store and Google Play ecosystem. Games were commonly purchased through mobile carriers, publisher portals, or handset-specific storefronts. There was no universal…
The Ultimate Star Wars Gaming Quiz: 30 Beginner Questions
Think you know Star Wars games? Good. Let’s start gently before we eventually ask you to identify obscure handheld ports released exclusively in one country during a particularly confusing Tuesday. This beginner-level Star Wars gaming quiz covers some of the galaxy’s biggest games, characters, ships, studios, and unforgettable moments. There are 30 questions, four possible answers each, and no checking walkthroughs until the end. That includes pausing to search the answer while pretending you are only adjusting the volume. This is the first quiz in a three-part series. A medium difficulty quiz and a hardcore Star Wars gaming quiz will follow later this week. For a broader challenge covering movies, television, comics, lore, and games, try our Ultimate Star Wars Quiz: 30 Questions to Test Your Galactic Knowledge. And when one of these questions sends you looking for a forgotten title, explore our complete list of every Star Wars game…
Zero Company Has No Microtransactions, but Its Best Clone Armor Costs Extra
Star Wars Zero Company will not have microtransactions. For a single-player Star Wars game published by EA, that is the kind of sentence many players still instinctively inspect for hidden compartments. According to Bit Reactor, there are no plans for premium currencies, rotating cosmetic stores, purchasable resource packs, or the usual collection of tiny transactions waiting behind the main menu. Customization options included in the base game will instead be unlocked through normal play. That is genuinely good news. There is, however, a Deluxe Edition. No Storefront Waiting Behind the Tactical Map During a recent community Q&A, the developers confirmed that Zero Company will not feature ongoing monetization or microtransactions. That means players should not need to purchase individual armor paints, character skins, or equipment bundles after buying the game. Cosmetic outfits also have no effect on combat, so there is no suggestion that additional spending will provide a tactical…
Star Wars Zero Company’s $299 Collector’s Edition Comes With a Working Thermal Detonator
Star Wars Zero Company is getting a Collector’s Edition, and Limited Run Games has apparently decided that a SteelBook was not quite enough. The newly revealed package includes the game, a premium foil-stamped box, a retro jewel case, character cards, patches, pins, a desk mat, and a certificate of authenticity. It also includes a variant Star Wars Black Series electronic thermal detonator made by Hasbro. Because nothing says “responsible desktop decoration” quite like a device traditionally used to make entire rooms reconsider their life choices. The Collector’s Edition was unveiled during San Diego Comic-Con and is priced at $299.99 through Limited Run Games for PlayStation 5, Xbox Series X|S, and PC. Everything Included in the Collector’s Edition The full package contains: The thermal detonator is clearly the centrepiece. It is a variant of Hasbro’s Black Series electronic prop replica and comes with its own stand, presumably so it can sit…
Star Wars Zero Company’s Full Soundtrack Has 25 Tracks, and the Final Title Feels Suspicious
The complete soundtrack listing for Star Wars Zero Company has appeared on Spotify, giving us 25 tracks composed by Gordy Haab and one final title that may already have players preparing conspiracy boards. The album will be released digitally on August 27, 2026, the same day as the game itself. Spotify currently lists it as an upcoming release, while the title track, “Zero Company,” has already been released as the first single. The final track is called: “Onto Our Next Mission.” Make of that what you will. Gordy Haab Returns to Star Wars Gordy Haab is hardly a newcomer to the galaxy. His previous credits include Star Wars Battlefront, Battlefront II, Star Wars: Squadrons, Jedi: Fallen Order and Jedi: Survivor. He also composed music for Indiana Jones and the Great Circle, because apparently one enormous orchestral adventure franchise was not enough paperwork. The first released track suggests that Zero Company…
Club Penguin’s Star Wars Takeover Launched 13 Years Ago Today, and Yes, Darth Vader Was a Penguin
Thirteen years ago today, Star Wars invaded Club Penguin. On July 25, 2013, Disney launched the Club Penguin Star Wars Takeover, transforming its cheerful online island into a surprisingly elaborate version of A New Hope. There were lightsabers, Stormtrooper costumes, space battles and a Death Star approaching an island normally occupied by brightly coloured penguins discussing furniture. It was a strange fit. It was also somehow a perfect one. A New Hope, But Everyone Was a Penguin The takeover was built around the story of the original 1977 film. Players travelled from Tatooine to the Death Star before joining the Rebel assault, completing missions and unlocking new rewards along the way. Club Penguin’s own characters were recast in familiar roles. Cadence became Princess Cadence, Sensei appeared as Obi-Wan Sensei, and the villainous polar bear Herbert took the role of Darth Vader as Darth Herbert. This meant one of cinema’s most…
Star Wars Zero Company Has Only One Jedi, and You Can Get Her Killed
Star Wars Zero Company is giving players exactly one Jedi Operator. One. Not one per squad. Not one waiting in the recruitment menu after payday. One in the entire game. And if you play with permadeath enabled and get her killed, the galaxy will not politely issue a replacement with a slightly different haircut. Tel-Rea is the only Jedi Padawan-class Operator available in Zero Company, according to lead designer James Brawley. His advice to players was wonderfully direct: be careful that nothing unfortunate happens to her. That feels less like a gameplay tip and more like something a nervous parent says before handing over the keys. Tel-Rea Cannot Simply Be Replaced Most battlefield roles in Zero Company can be filled by newly recruited Custom Operators. The game lets players hire additional squad members, adjust their equipment and specializations, and build a roster around whatever tactical disaster they are currently attempting…
Star Wars: Zero Company Will Take 30–40 Hours to Beat, and That Might Be Exactly Right
Star Wars: Zero Company will not eat your entire life. That might be a good thing. According to VICE’s report on new Zero Company details, Bit Reactor says the upcoming Clone Wars tactics game should take the average player around 30–40 hours to beat, with that number increasing a bit on higher difficulties. For a turn-based tactics game, that sounds pretty reasonable. Not tiny. Not endless. Just long enough to make bad decisions hurt. A Focused Clone Wars Campaign The 30–40 hour estimate suggests Zero Company is aiming for a focused story campaign rather than a massive tactics sandbox. That fits what we already know about the game. Star Wars: Zero Company is a single-player, turn-based tactics game set during the twilight of the Clone Wars. Players lead Hawks and an unusual squad through missions built around tactics, squad bonds, customization, and battlefield consequences. We have been collecting all the…
Star Wars: Zero Company Cast Revealed, and the Clone Wars Tactics Game Just Got More Interesting
Star Wars: Zero Company just became a lot more real. Lucasfilm has revealed the main cast for Bit Reactor’s upcoming Clone Wars tactics game ahead of its San Diego Comic-Con panel, and the lineup is a strong mix of Star Wars veterans, game actors, animation voices, and a few names that immediately make the squad feel less like a generic tactics roster and more like a proper ensemble. That matters. Because Zero Company is not being sold as just “move clone, shoot droid, repeat until the Separatists file a complaint.” This is a single-player, turn-based tactics game built around squad identity, character relationships, battlefield choices, and a cinematic Clone Wars story. A cast reveal is not just trivia here. It tells us who is carrying the emotional weight. For the full game breakdown, release details, squad systems, permadeath, pre-orders, and everything else we know so far, we have our complete…
Star Wars: Galactic Racer’s Story Trailer Makes Podracing Look Illegal Again
Star Wars: Galactic Racer keeps looking less like a polite racing game and more like something the New Republic should probably investigate. The game’s official story trailer debuted during Summer Game Fest 2026, giving a better look at the rivalry, the danger, and the underground racing scene driving the upcoming Star Wars racer. Lucasfilm’s official page says Star Wars: Galactic Racer launches worldwide for PlayStation 5, Xbox Series X|S, and PC on October 6, 2026. That matters because this is not just “podracing again.” It is trying to turn Star Wars racing into a full-blown career of bad decisions. The Galactic League Looks Properly Dangerous The setup is simple enough: racing born in the lawless Outer Rim, with glory, revenge, rival pilots, and the kind of high-speed competition that probably does not have a very strong safety department. The official site describes Galactic Racer as a “high-stakes reinvention of racing”…
Classic Star Wars Games Are in Xbox’s Ultimate Game Sale, So Your Backlog Can Suffer Properly
The Xbox Ultimate Game Sale is here, and Star Wars fans have been handed a very dangerous little menu of bad decisions. Not bad games. Bad decisions. As in: “I already own KOTOR somewhere, but it is $4.99, so obviously I need it again.” According to Windows Central’s full Xbox Ultimate Game Sale 2026 list, several classic Star Wars games are currently discounted, including Knights of the Old Republic, KOTOR II, Republic Commando, Jedi Outcast, Jedi Academy, Jedi Starfighter, the original Battlefront games, and multiple LEGO Star Wars titles. In other words, your backlog is not safe. The Old Republic Is the Easy Pick The standout deal is obvious: Star Wars: Knights of the Old Republic. With the KOTOR remake rumor mill waking up again, this is a good time to revisit the original rather than just stare at Revan’s mask and argue about hypothetical trailers. We recently covered the…
KOTOR Remake Could Finally Get a New Trailer Soon, But Keep the Hype in Carbonite
The Star Wars: Knights of the Old Republic remake might finally be preparing to show itself again. Maybe. Possibly. Please keep both hands away from the hype lever. A new report claims the long-silent KOTOR remake could receive a fresh reveal before the end of 2026, though the same chatter also leaves room for that reveal to slip into early 2027. The claim comes from 100% Star Wars, with several gaming outlets now picking up the report as another sign that Saber’s remake may be moving toward public reintroduction. That is not an official Lucasfilm announcement. It is not a confirmed trailer date. It is not a PlayStation showcase listing. It is not The Game Awards suddenly rolling out a red carpet for Revan. But after years of silence, even a possible re-reveal is enough to wake up the Old Republic crowd. The KOTOR Remake Has Been Quiet for Years…
SWTOR’s Pirate Incursion Returns Tomorrow, So Dantooine Is About to Be Annoying Again
Dantooine is about to have another completely normal week. Which, in Star Wars: The Old Republic, means pirates, sabotage, daily missions, reputation grinding, and players once again asking why this supposedly quiet farming world keeps getting dragged into galactic nonsense. Pirate Incursion returns on July 21, 2026 and runs until July 28, according to SWTOR’s official July event schedule. The event is available for characters level 20 and above, so it is a pretty easy excuse to jump back in, even if your main has been abandoned on the fleet like a sad decoration. The Nova Blades Are Back Pirate Incursion sends players back to Dantooine, where the Nova Blade pirates are causing trouble during the ongoing Republic and Empire conflict. The event originally arrived with Game Update 5.10.3: The Dantooine Incursion, turning the planet into a compact conflict zone full of daily missions, Heroics, reputation rewards, and the usual…