Nobody asked for Battlefront 3 to arrive wearing a top hat and collecting rent, but here we are. Monopoly: Star Wars Heroes vs. Villains is coming on June 11, 2026, and the strangest thing about it is not that Star Wars has once again found its way onto a Monopoly board. That has happened before. The strange thing is that this new digital version actually sounds like Ubisoft and Behaviour Interactive are trying to turn family game night into a casual tactical showdown. According to the official Ubisoft page, the game adds a “dynamic, team-based twist” to Monopoly, with players choosing Star Wars heroes and villains, using unique powers, and fighting for control of the galaxy. That is a sentence that should not work. Somehow, it almost does. Play as a Team, Betray as a Family The big hook is team play. Ubisoft says the game supports 2v2 and 3v3…
Author: Matt "ObiWaN" Hansen
Fate of the Old Republic Won’t Be a 200-Hour Monster
The next big Old Republic game may not be designed to eat your entire adult life. Frankly, that already sounds a little heroic. In a new Bloomberg report about the company backing Star Wars: Fate of the Old Republic, director Casey Hudson makes one thing very clear: this is not being built as another endless RPG treadmill with a lightsaber taped to the front. His key line? “Bigger isn’t necessarily better.” That is a small sentence with a lot of weight behind it. In an RPG landscape where “value” is often measured in hundreds of hours, endless side quests, and maps covered in icons, Hudson’s approach sounds almost rebellious: make a Star Wars RPG people can actually finish — and then give them a reason to come back. A Star Wars RPG You Might Actually Finish The Bloomberg piece focuses on former NetEase executive Simon Zhu, whose new GreaterThan Group…
Star Wars Zero Company Rating Hints the Empire Is Coming Early
Star Wars Zero Company still does not have an official release date, but the tactical war drums just got noticeably louder. A new listing from Australian Classification has rated the upcoming single-player tactics game M for “mature themes and violence,” with a classification date of April 8, 2026. That alone is interesting. Age ratings often show up once a game is far enough along for platform holders and ratings boards to start doing their less glamorous, paperwork-heavy part of the job. But the real hook is buried in the description: the game’s story reportedly “spans from the Clone Wars era into the early Galactic Empire.” That is a very spicy little sentence. The Clone Wars May Not Be the Whole Story Until now, the official pitch for Star Wars Zero Company has focused on the twilight of the Clone Wars. Players take control of Hawks, a former Republic officer leading…
Battlefront II’s Battle Point Event Is Live — Reinforcements Are Cheap Today
Star Wars Battlefront II is having another very convenient “wait, why is everyone suddenly a commando?” day. The game’s Battle Point Event: Reinforcements is live, lowering the cost of reinforcements in assault modes and allowing more special units onto the battlefield at once. According to the official EA Community Events Calendar, the Friday Battle Point Event reduces reinforcement costs and increases the number of reinforcements available in Galactic Assault, Capital Supremacy, Extraction, and Strike. So yes, if your match suddenly feels like half the enemy team has evolved into Death Troopers, ARC Troopers, Commandos, B2s, or some other heavily armed problem, that is probably why. Cheap Reinforcements Means Louder Matches The Battle Point system is one of the things that gives Battlefront II its particular rhythm. Regular troopers earn points by playing objectives, getting eliminations, supporting teammates, and generally trying not to become background scenery. Those points can then be…
Star Wars Outlaws Is Suddenly Trending on Steam Again
Star Wars Outlaws is having one of those “wait, people are actually coming back?” moments. According to the latest Steam tracking chatter, Ubisoft and Massive Entertainment’s open-world Star Wars adventure has climbed high on Steam’s trending activity, with Bespin Bulletin reporting that the game was sitting as the 4th most trending title on Steam with a 125.7% 24-hour change on May 6. It was also listed around the 43rd best-selling game on the platform at the time. Not bad for a game that launched into one of the messier Star Wars gaming discourse storms in recent memory. The Star Wars Day Effect Is Real The timing is not exactly mysterious. May the 4th usually drags every Star Wars game out of hyperspace, slaps a discount on it, and politely asks everyone whether they really need food this week. In Outlaws’ case, that discount appears to be doing actual work. SteamDB…
Battlefront II Is Back in the PS4 Download Charts — and the Player Surge Is Real
Star Wars Battlefront II continues to behave like a game that absolutely refuses to stay in the archive. According to PlayStation’s official April 2026 PlayStation Store download charts, Star Wars Battlefront II was the 8th most downloaded PS4 game in the US/Canada and the 10th most downloaded PS4 game in Europe last month. That would be notable for any older multiplayer shooter. For Battlefront II, it is even louder because the game has not had a major official content update since EA and DICE wrapped up the live content roadmap with The Battle on Scarif back in 2020. EA’s own Battlefront page still points to the April 2020 update as the moment the game’s “vision” was completed after more than two years of free content. In other words: no new official expansion. No new season. No big publisher comeback campaign. Just players coming back anyway. The Numbers Are Moving Again…
SWG Restoration Drops “Revenge of the Fifth” Hotfix as Its Anniversary Nears
Star Wars Day is over. Revenge of the Fifth has arrived. And over in the Star Wars Galaxies corner of the galaxy, SWG Restoration is still doing exactly what makes these private-server projects so fascinating: quietly keeping an old MMO alive with new fixes, systems, and community momentum. The team has posted Hotfix 1.4.0.4 — Revenge of the Fifth, a fresh patch arriving as Restoration heads toward its fifth anniversary later this month. The official SWG Restoration hotfix post frames the update around both maintenance and celebration, with anniversary preparation now clearly on the radar. The Galactic Civil War Keeps Getting Tuned One of the more interesting notes in the hotfix concerns watchtowers and PvP base discovery. The patch listing notes that watchtowers can now grant discovery missions for finding PvP bases, with clearer messaging to indicate when a discovered target is a PvP base. That might sound tiny if…
Battlefront II Fans Are Mobilizing Again — Resurgence Day 2026 Is Set
Star Wars Battlefront II is getting another community rally day, because apparently this game has looked at “dead multiplayer shooter” status and politely declined. The Battlefront II Resurgence Day 2026 event is officially set for Saturday, May 23, with players encouraged to jump back into the game across PC, PlayStation, and Xbox for one full day of matches, nostalgia, chaos, and a very loud reminder that the Battlefront community is still here. According to KYBER’s official Resurgence Day announcement, the event runs all day and is designed as a global celebration of Star Wars Battlefront II across all platforms. One Day, All Platforms, One Very Loud Message The idea is simple: on May 23, players log into Star Wars Battlefront II and play. No complicated sign-up ritual. No sacred Holocron password. Just show up, squad up, and fill the servers. KYBER describes Resurgence Day as more than just a day…
On This Day: EA’s Star Wars Deal Changed a Decade of Games
On May 6, 2013, Star Wars gaming changed overnight. Disney and Lucasfilm announced a major multi-year agreement with Electronic Arts, giving EA the keys to Star Wars games for the “core gaming audience.” At the time, the official Lucasfilm announcement framed it as an exciting new phase, with DICE, Visceral Games, and BioWare all attached to future Star Wars projects. In hindsight, it was not just a licensing deal. It was the beginning of an era — messy, controversial, occasionally brilliant, and impossible to ignore. The Deal That Replaced LucasArts The timing mattered. Disney had acquired Lucasfilm in 2012, and LucasArts’ days as a major internal game studio were effectively over. As WIRED reported at the time, EA would become the exclusive provider of Star Wars games for the core gaming market, while Disney kept certain rights for mobile, social, tablet, and online categories. That distinction would shape everything that…
Fate of the Old Republic’s BioWare DNA Is Starting to Look Very Real
The new Old Republic game is not technically Knights of the Old Republic 3. Lucasfilm has been careful about that. But if the team keeps filling up with former BioWare veterans, people are going to keep squinting at it like it just walked into a cantina wearing Revan’s old cloak. A new PC Gamer report highlights a fresh update to the Arcanaut Studios team page, revealing more of the senior talent working on Star Wars: Fate of the Old Republic. And the short version is simple: this thing has a lot of BioWare blood in the tank. Casey Hudson Was Only the Beginning When Star Wars: Fate of the Old Republic was revealed at The Game Awards 2025, the headline was already enormous: Casey Hudson was back in the Old Republic era. That alone mattered. Hudson was the project director on the original Star Wars: Knights of the Old Republic…
SWG Legends Just Gave Star Wars Galaxies Modern Housing Tools in 2026
A 2003 Star Wars MMO just got a housing upgrade in 2026, because apparently Star Wars Galaxies still refuses to behave like a dead game. SWG Legends, the long-running community server based on Star Wars Galaxies, has rolled out a major May the Fourth update with one headline feature that veteran decorators will immediately understand: a new decoration mode gizmo. In normal human language, that means decorating houses in Galaxies should now feel much less like ancient Sith punishment with a radial menu attached. MassivelyOP reports that the new tool lets players use a pop-up panel to free-move, rotate, yaw, and pitch objects, snap items to the floor, float the camera, and even undo mistakes. SWG Housing Was Already Legendary — Just Not Easy The funny thing is that Star Wars Galaxies housing has always been one of the game’s greatest strengths. Long before modern MMOs turned player housing into…
On This Day: Rage of the Wookiees Took Star Wars Galaxies to Kashyyyk
Before Star Wars Galaxies became one of the great “you had to be there” MMO legends, it did something wonderfully 2005: it tied a full expansion to Revenge of the Sith and sent players straight into Wookiee country. On May 5, 2005, Star Wars Galaxies: Episode III – Rage of the Wookiees launched for PC as the MMO’s second major expansion, landing just two weeks before Revenge of the Sith hit theaters in the U.S. It was a very specific kind of Star Wars moment: film hype, MMO ambition, Kashyyyk, space content, creature mounts, and the faint sound of every Wookiee roleplayer suddenly clearing their calendar. Kashyyyk Finally Entered the MMO The headline feature was obvious: Kashyyyk. The Wookiee homeworld had always felt perfect for an online Star Wars world. Giant trees, tribal conflict, Separatist pressure, hidden danger, and enough vertical drama to make every speeder mechanic quietly nervous. Unlike…
On This Day: Revenge of the Sith Turned Star Wars’ Darkest Movie Into a Brutal Action Game
Before Revenge of the Sith reached theaters and emotionally ruined an entire generation of prequel kids, LucasArts let players swing the lightsaber themselves. On May 4, 2005, Star Wars: Episode III – Revenge of the Sith launched for PlayStation 2 in North America, according to MobyGames and GameFAQs listings, with the Game Boy Advance version also listed for the same date. The wider multi-platform rollout is often cited as May 5, but May the 4th gives the PS2 and GBA releases a perfect little Star Wars history stamp. A Movie Tie-In From the Last Great LucasArts Rush The early 2000s were a very different era for Star Wars games. LucasArts was still firing out titles with the confidence of a studio that owned half your childhood: Knights of the Old Republic, Republic Commando, Battlefront, Rogue Squadron, Jedi Knight, and then this — a full action-game adaptation of the final prequel…
Nielsen Says Star Wars Viewing Is Still Movie-First — Even in the Disney+ Era
or all the talk about Star Wars becoming a streaming-first franchise, the numbers are doing something very old-fashioned: pointing back at the movies. According to new Nielsen data on Star Wars viewing in 2025, live-action movies accounted for the biggest share of total Star Wars viewing, with 44.2% of watch time. Live-action series followed closely at 38.9%, while animation made up 16.8% and documentaries barely registered at 0.2%. In other words: Disney+ may have turned Star Wars into a year-round TV machine, but the films are still the franchise’s gravitational center. The Movies Still Run the Galaxy Nielsen reports that U.S. viewers spent more than 33 billion minutes watching Star Wars content across linear TV and streaming in 2025, with streaming accounting for most of that total. That is not exactly a franchise quietly fading into the twin suns. The most-watched Star Wars film of the year was not a…
Star Wars Outlaws Gold Edition Can Drop to $17.50 in Ubisoft’s May Sale
If you skipped Star Wars Outlaws at launch because the price felt a little too Imperial, this might be the moment to smuggle it into your library. Ubisoft’s current Legendary Sale has knocked Star Wars Outlaws down hard on PC, with the Gold Edition listed at $27.50 on the U.S. Ubisoft Store. Add the store’s current LEGEND coupon — which takes $10 off purchases of $19.99 or more — and that brings the Gold Edition down to $17.50 before regional taxes and store quirks enter the chat. The offer is listed as running until May 19. The Gold Edition Is the Real Deal Here The Standard Edition is also sitting at $17.50, which is already a chunky discount from its usual $69.99 price. But the better value is the Gold Edition, because that version includes the base game and the Season Pass. Ubisoft’s own store listing describes the Gold Edition…
Monopoly: Star Wars Heroes vs. Villains PC Specs Revealed — And Your Rig Can Probably Handle It
Good news for anyone worried that Monopoly: Star Wars Heroes vs. Villains might demand the power of a fully armed and operational battle station: the PC requirements are extremely reasonable. Ubisoft has now shared the PC specifications for the upcoming Star Wars-themed Monopoly game, and unless your computer still sounds like a podracer trying to start in a sandstorm, you are probably fine. The game is set to launch on June 11, 2026, with Ubisoft listing it for PC, PlayStation 5, Xbox Series X|S, Nintendo Switch, and Nintendo Switch 2. A Surprisingly Light Trip Around the Galactic Board The official PC specs show three performance targets: Minimum, Recommended, and Ultra. Even the minimum target is aiming for 1080p at 60 FPS on High preset, which is a pretty friendly starting point for a modern licensed game. For minimum settings, players will need an Intel Core i3-8100 or AMD Ryzen 3…
Star Wars: Galactic Racer Collector’s Edition Is Already Moving Fast
Star Wars: Galactic Racer has officially shifted from “that promising new racing game” to “oh no, collectors are already circling.” Physical formats for the upcoming Star Wars racer have now been detailed, and the big-ticket item is exactly what you would expect: a chunky Collector’s Edition packed with physical extras, premium packaging, and just enough shelf-danger to make your wallet start bargaining with itself. The timing is also spicy. After the game’s October 6, 2026 release date was officially confirmed — matching our earlier Steam leak report — attention has now turned to pre-orders, physical editions, and how fast the Collector’s Edition stock is moving. The Collector’s Edition Is the One Fans Are Watching According to VGC’s breakdown of the release editions, Star Wars: Galactic Racer is getting a $159.99 / £139.99 / €159.99 Collector’s Edition for PS5, Xbox Series X|S, and PC. It includes the Deluxe Edition content plus…
Lucasfilm Says Fortnite Is Already Part of Star Wars’ Future
Fortnite is no longer just a place where Darth Vader shows up, gets hit with a pickaxe, and quietly questions the entire purpose of the Empire. Lucasfilm is now talking about it as something much bigger: a real part of the Star Wars storytelling ecosystem. In comments highlighted by Lucasfilm executive James Waugh, Senior Vice President of Franchise Story and Creative Strategy, Star Wars gaming and user-generated content are not being treated as side dishes anymore. Waugh said he does not see this as merely “part of the future” of the franchise, but as “a vital part of the storytelling ecosystem today,” adding that Star Wars gaming expressions have always been fundamental to the franchise’s success. His comments were shared alongside an IGN interview about Lucasfilm’s UGC strategy and Fortnite’s growing role in Star Wars. James Waugh’s LinkedIn post This Is Bigger Than Another Skin Drop That framing matters because…
Fortnite Is Hosting a Mandalorian & Grogu Watch Party Island
Fortnite is no longer just the place where Star Wars characters show up, swing lightsabers, and make Darth Vader do things no Sith Lord should ever do in public. Now it is becoming a movie preview venue. Epic Games and Lucasfilm are launching The Mandalorian and Grogu Watch Party Island inside Fortnite on May 19 at 10 a.m. ET, giving players an exclusive early look at 10 minutes of footage from Star Wars: The Mandalorian and Grogu before the film hits theaters on May 22, 2026. The island will also include a special message from director Jon Favreau. Welcome to Nevarro, Fortnite Edition The Watch Party Island is set on Nevarro, which is exactly the right choice. It is already one of The Mandalorian’s most recognizable hubs: dusty streets, bounty jobs, shady corners, and the kind of town where someone is always either asking for help or making things worse….
Star Wars Celebration LA 2027 Starts With a Very Strong Guest List
Star Wars Celebration Los Angeles 2027 has just fired its first proper hype shot. The first celebrity guests have officially been announced, and Lucasfilm is not starting small. Hayden Christensen, Ian McDiarmid, Anthony Daniels, Dee Bradley Baker, and Michelle Ang are all heading to Los Angeles next year, giving the event an immediate mix of Skywalker Saga royalty and Lucasfilm Animation favorites. The announcement was confirmed on StarWars.com’s Celebration LA 2027 guest reveal. Anakin, Palpatine, and C-3PO Lead the First Wave The live-action side of the first guest wave is stacked. Hayden Christensen returns to Celebration as one of the franchise’s biggest modern fan-favorites, thanks to his run as Anakin Skywalker in the prequels and his later returns in Obi-Wan Kenobi and Ahsoka. Then there is Ian McDiarmid, which means the Emperor himself will be in attendance. Few Star Wars actors can weaponize a smile quite like McDiarmid, and yes,…
Fortnite Is Becoming a Star Wars Game Platform Now
Fortnite is not just getting another Star Wars skin drop. That would be the small version of the story. The boring version. The “yes, Darth Vader has returned to the Item Shop, please act surprised” version. The bigger story is that Epic and Lucasfilm are turning Fortnite into a place where new Star Wars games can actually live — and the latest official Fortnite update makes that very clear. Epic’s new post, A Galaxy of New Star Wars Games are Coming to Fortnite, lays out a wave of Star Wars experiences created inside Fortnite, arriving through UEFN and Creative. This is not one crossover mode. This is Star Wars becoming a game-making toolbox. Hundreds of Star Wars Islands Are Coming The key detail: Epic says players should expect a flood of Star Wars-themed Fortnite islands, with creator-made experiences launching through a new Star Wars Game Collection in Discover. That builds…
We Called It: Star Wars Galactic Racer Is Officially Coming October 6
Well, well, well. A few days ago, Star Wars: Galactic Racer appeared to accidentally show its hand on Steam. A release date and pre-order details briefly surfaced, pointing to an October 6, 2026 launch. We covered the leak, grabbed the screenshots, and said the evidence looked pretty convincing. Now Lucasfilm has made it official. According to StarWars.com’s new release date announcement, Star Wars: Galactic Racer will launch worldwide on October 6, 2026 for PlayStation 5, Xbox Series X|S, and PC. So yes: our original Galactic Racer leak report was right on the money. Not that we’re smug about it. We are, of course, deeply professional. From Steam Slip-Up to Official Confirmation The first hint came when the Steam page briefly displayed marketing and pre-order images that included the October 6 date. Those details disappeared quickly, but not before the internet did what the internet does best: screenshot first, ask questions…
SWG Restoration Just Made Open PvP Look Fun Again
Sometimes a great MMO story does not look like a cinematic trailer, a massive expansion reveal, or a carefully staged developer showcase. Sometimes it looks like a petri dish full of angry red dots. That is exactly what Star Wars Galaxies Restoration showed off on X, where a small tactical map revealed something far cooler than it first appeared: three teams of players clashing in open PvP during the server’s Petranaki Tournament. According to the post, the chaos was effectively 30 vs. 30 vs. 30, with players split across three temporary factions: Acklay, Nexu, and Reek. Yes, those names are doing exactly what your prequel-loving brain thinks they are doing. Team Pride, But Make It Very SWG The best little touch? Players also receive visible team pins showing whether they are fighting for Acklay, Nexu, or Reek. It is a tiny cosmetic detail, but very Star Wars Galaxies in spirit….
21 Years Ago, Star Wars Galaxies Changed Forever
On April 27, 2005, Star Wars Galaxies did not release a new expansion, launch a new planet, or hand everyone a shiny lightsaber with a polite little tutorial. It did something far more dangerous. It changed how the game worked. The Combat Upgrade, listed in Galaxies’ update history as a free major online revamp, went live 21 years ago today — and for many veteran players, that date still lands like a thermal detonator in the nostalgia compartment. The update arrived between Jump to Lightspeed and Rage of the Wookiees, right in the middle of the game’s most fascinating, chaotic, and deeply fragile era. The Patch That Tried to Fix the Galaxy The Combat Upgrade was designed to overhaul Star Wars Galaxies’ complicated combat systems. Before it, SWG was famously strange: part sandbox MMO, part social simulator, part economy experiment, part cantina waiting room where someone was always dancing for…