Author: Matt "ObiWaN" Hansen

On This Day in 2019, Battlefront II Added Kashyyyk to Capital Supremacy

Star Wars Battlefront II Kashyyyk battlefield image with text reading On This Day in 2019, Battlefront II Added Kashyyyk to Capital Supremacy

Seven years ago today, Star Wars Battlefront II got one of its most important Clone Wars-era updates. On April 24, 2019, DICE rolled out the Giants Above Kachirho Update, bringing Kashyyyk – Kachirho Beach into Capital Supremacy. The official patch notes listed the new map as the headline addition, while later summaries of the game’s update history also note that April 24 was the date Kashyyyk joined the mode. That may sound like a smaller content drop now, but at the time, it mattered a lot. Capital Supremacy was still the big new thing When Capital Supremacy launched in March 2019, it instantly felt like the mode Battlefront II had been missing. Bigger battles, AI soldiers, command posts, and ship assaults gave the game a more ambitious, large-scale Clone Wars identity. EA’s own follow-up coverage in spring 2019 made it clear that more locations were already planned, with Kashyyyk arriving…

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On This Day in 2014, Star Wars Games Officially Became Legends

Star Wars Legends logo with character collage

Twelve years ago, the Star Wars galaxy changed in a way that still shapes gaming conversations now. On April 25, 2014, Lucasfilm published its now-famous announcement, “The Legendary Star Wars Expanded Universe Turns a New Page,” confirming that the old Expanded Universe would be rebranded as Star Wars Legends. That move hit books and comics hardest in the public conversation, but it also changed the status of a huge chunk of Star Wars gaming history overnight. That meant a long list of beloved titles — from Knights of the Old Republic and Jedi Knight to The Force Unleashed, Republic Commando, and Dark Forces — were no longer part of the main official canon timeline. They were still Star Wars. Still playable. Still important. But now they lived under the Legends banner instead. The day old Star Wars games entered a different timeline For a lot of players, this was the…

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Andor Season 2 Lands a Hugo Nomination — and It’s the Only TV Series in Its Category

Promotional header image for Andor Season 2 showing Cassian Andor with a 2026 Hugo Award nominee graphic and headline text about the series landing a Hugo nomination.

Andor just picked up another prestige nomination, and this one comes with a fun little twist: it is the only television series nominated in the 2026 Hugo Awards’ Best Dramatic Presentation, Long Form category. The official Hugo finalists list includes Andor (Season 2) alongside Frankenstein, KPop Demon Hunters, Mickey 17, Sinners, and Superman. That makes this nomination feel a bit more interesting than the average awards-season headline. The category is basically a movie field this year The Hugo Awards’ official finalists page lists six Long Form nominees, and Andor is the only TV entry among them. Everything else in the category is a film release, which gives Andor a slightly unusual place in the lineup. The official listing credits Season 2 to writers Tom Bissell, Dan Gilroy, Tony Gilroy, and Beau Willimon, and directors Ariel Kleiman, Janus Metz, and Alonso Ruizpalacios. That does not automatically make Andor the favorite, of…

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Star Wars Zero Company Just Got a Proper Official Home — and Wider Wishlisting

Header image for Star Wars Zero Company showing the squad with headline text about the new website and wider wishlisting

Star Wars Zero Company just took a small but very useful step toward feeling like a real upcoming release instead of just a cool reveal trailer memory. EA now has a dedicated official page live for the game, and it does more than just slap the logo on a dark background. The new site lets fans wishlist Star Wars Zero Company across Steam, Epic Games Store, PlayStation, and Xbox, while also offering an email signup for updates. That matters more than it sounds. This is the kind of update that makes a game feel real A lot of upcoming games exist in that awkward in-between stage where everybody knows the name, remembers the reveal, and then spends months waiting for signs of actual retail life. A proper official page with platform wishlisting is one of the clearest signs that the marketing machine is slowly shifting from reveal mode to release-track…

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Jon Favreau Used Apple Vision Pro to Build Mandalorian & Grogu for IMAX

Header image showing Mandalorian and Grogu with Apple Vision Pro for a story about Jon Favreau’s IMAX workflow

Jon Favreau has revealed one of the stranger and more interesting bits of tech behind The Mandalorian & Grogu: he used Apple Vision Pro to preview how the movie’s IMAX shots would actually look in a theater-sized frame. In an interview clip highlighted by multiple outlets, Favreau said they built software so he could put on the headset, sit in a virtual IMAX auditorium, and view the full aspect ratio while lining up shots. That is a pretty smart solution to a very real movie problem. Favreau’s explanation was simple: if you are making an IMAX movie, watching footage on a normal monitor is not the same thing as seeing what audiences will actually get on a giant screen. He said the team layered custom software on top of Apple Vision Pro so he could review takes as if he were already in an IMAX theater, then judge framing based…

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Lucasfilm Turns 55 Today — and That Is a Pretty Wild Star Wars Milestone

Before there was Star Wars, before ILM rewired blockbuster filmmaking, and before Lucasfilm became one of the most important names in modern franchise history, it was just a company George Lucas started on April 20, 1971. That means Lucasfilm turns 55 today. Lucasfilm’s own company history says George Lucas incorporated Lucasfilm in 1971 after making THX 1138, creating the company as a way to support his future projects. A new anniversary post from ILM adds a more precise date, noting that Lucasfilm was established on April 20, 1971, in Mill Valley, California, when Lucas was just 26 years old. And honestly, that is a bigger anniversary than it might first sound. Before Star Wars was even Star Wars It is easy to think of Lucasfilm purely as “the Star Wars company,” but that came later. In 1971, this was basically George Lucas building a home for the work he wanted…

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Star Wars: The Force Unleashed Hit Switch 4 Years Ago Today

The Making of - Star Wars The Force Unleashed

Four years ago today, Star Wars: The Force Unleashed crashed onto Nintendo Switch and gave Star Wars fans another excuse to throw stormtroopers into walls with the Force. The Switch version launched on April 20, 2022, bringing the 2008 action game back in portable form. Aspyr handled the release, and official StarWars.com coverage at the time leaned hard into what made the game memorable in the first place: Sam Witwer’s Starkiller, wild Force power fantasy, and a story that still occupies a weirdly beloved corner of Star Wars game history. That made it more than just another old-game re-release. Because The Force Unleashed has always had a very specific reputation. It is messy, loud, overpowered, and about as subtle as a Star Destroyer falling out of the sky. But that is also why people remember it. Long before every major franchise wanted cinematic third-person action and morally conflicted antiheroes, Starkiller…

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The Mandalorian & Grogu and Ahsoka Season 2 Are Clearly Connecting

Ahsoka Tano and The Mandalorian promotional image

Lucasfilm may not have dropped a giant timeline chart on stage, but after Star Wars Celebration Japan, the direction feels pretty obvious: The Mandalorian & Grogu and Ahsoka Season 2 are not living in separate corners of the galaxy anymore. That is not a direct line from StarWars.com, but it is the clear read once you put the official Celebration coverage side by side. On the film side, StarWars.com’s official Celebration write-up confirms that The Mandalorian & Grogu hits theaters on May 22, 2026, and brings back Din, Grogu, Zeb Orrelios, and a new character played by Sigourney Weaver. The panel footage also included Din storming an AT-AT and mowing through snowtroopers, which makes it sound a lot bigger and more war-shaped than a simple side quest movie. Then came the Ahsoka panel. According to StarWars.com, Season 2 starts filming the following week, and the panel confirmed some very specific…

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This New Mandalorian & Grogu Hot Toys Reveal May Be Hiding a Battlefront Surprise

Hot Toys AT-RT 1/6th scale collectible with Imperial Remnant driver from The Mandalorian and Grogu

At first glance, the new Hot Toys 1/6th scale AT-RT from The Mandalorian & Grogu looks like straightforward collector bait: big, expensive, and loaded with detail. Fantha Tracks highlighted the new reveal this week, noting a £240.44 price for the walker on its own, a £366.38 bundle with the Imperial Remnant Driver, and an expected delivery window of April to September 2027. The collectible itself sounds pretty stacked. Fantha Tracks notes a steel gray finish, Imperial crest, weathering effects, articulated legs and blaster cannon, plus LED lights and interchangeable hydraulic cylinders for different display poses. The walker is also listed as reaching up to 60 cm high when fully extended. That is the obvious story. The more interesting one may be hiding in the background. The real hook might be the weapon Separate reporting tied to the same product-photo drop points to something Star Wars gaming fans will probably spot…

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SWGOH Is Resetting Satele Shan After GL Rey Investigation

Satele Shan character screen in SWGOH update

Star Wars: Galaxy of Heroes is making a direct change to Satele Shan after investigating her interaction with Galactic Legend Rey. In a new official update, the Galaxy of Heroes team says it reviewed how Satele was performing with GL Rey and decided it needed to step in. With tomorrow’s patch, players will have their Satele Shan reset to a level that allows reinvestment, giving them the chance to rebuild her after the changes. That is the real headline here. This is not just a tiny balance tweak buried in patch notes. It is a full intervention tied to a specific high-profile interaction, and it comes with meaningful updates to Special 02 and Legendary Defiance, two parts of Satele’s kit that now push her more clearly toward Old Republic teams. What changed The revised Special 02 now dispels all buffs on all enemies, deals Physical damage to the target, applies…

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Star Wars: Beyond Victory Lands a Webby Nomination

Wide header image for Star Wars Beyond Victory showing its Webby Awards nomination for Best Immersive Storytelling

Star Wars: Beyond Victory just picked up a nice little win before the actual awards are even handed out: the mixed-reality experience has been nominated for The Webby Awards in the Best Immersive Storytelling category, and fans can now vote for it in the People’s Voice ballot. ILM shared the nomination this week through its official channels, which is a pretty solid sign that Beyond Victory is still getting noticed for trying something a bit stranger and more ambitious than the average Star Wars game. That honestly feels like a good fit. From the start, Beyond Victory was pitched less like a standard action game and more like a mixed-reality playset built around podracing, original characters, and interactive storytelling. The official StarWars.com game page describes it as an original story blending podracing, narrative, and mixed-reality play, and notes that it launched on October 7, 2025 for Meta Quest 3 and…

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The Mandalorian and Grogu’s Early Box Office Tracking Looks Soft

Mandalorian helmet with box office news headline

The first real box office tracking for The Mandalorian and Grogu is here, and it is not exactly the kind of number Lucasfilm probably wanted people talking about a month before release. According to early forecasting, the film is currently looking at roughly $71 million to $85 million domestic for its three-day opening weekend. That is not a disaster on its own. But it is the comparison point that makes this more interesting: Solo: A Star Wars Story opened to $84.4 million domestically in 2018, which means The Mandalorian and Grogu is currently tracking in a range that could land below it, roughly match it, or just barely edge past it depending on where it comes in. Why this number matters more than usual This is not just another Star Wars movie opening. The Mandalorian and Grogu is the first Star Wars theatrical release since 2019, and Lucasfilm has clearly…

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Disney’s Rumored Extraction Shooter Could Be One to Watch for Star Wars Fans

Fortnite Star Wars extraction shooter promotional graphic

A new rumor out of the Epic-Disney partnership may not be a Star Wars announcement, but it is close enough to put Star Wars fans on alert. According to a Bloomberg report picked up by The Verge, Epic is reportedly aiming to launch the first game tied to its Disney partnership in November 2026, and that game is said to be an extraction shooter. The comparison making the rounds is ARC Raiders: a shooter built around combat, survival, and making it to an extraction point before everything goes wrong. That is the rumor. The important part is what it does not confirm. Right now, there is no solid report saying this first game is specifically a Star Wars game. What is confirmed is that Disney and Epic’s 2024 deal was pitched as a massive, persistent games and entertainment universe connected to Fortnite, and Disney’s own announcement explicitly said it would…

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Mara Jade Still Has No Path Back Into Star Wars Canon

News-style header image of Mara Jade with a purple lightsaber and the headline Lucasfilm Keeps Saying No to Mara Jade in Canon

For years, Star Wars fans have treated Mara Jade’s canon return like one of those rumors that never fully dies. This week, that hope took another hit. According to Popverse’s coverage of a MegaCon 2026 panel, Star Wars author Claudia Gray said she had asked Lucasfilm about bringing Mara Jade into canon and got a firm no. Right next to her, Timothy Zahn reportedly added that he had asked too. Same answer. That is a pretty blunt update for a character who has spent decades near the top of the Star Wars wish list. Mara Jade keeps running into the same wall If this sounds familiar, that is because it is. Popverse also reported back in September 2024 that Zahn said he kept nudging Lucasfilm about writing Mara Jade into the current canon, and that the responses landed somewhere between “no” and “heck no.” The new Claudia Gray quote makes…

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Filoni Had the Most Dave Filoni Answer Possible to Sam Witwer’s Starkiller Worry

Star Wars editorial header image showing the Son of Mortis and Starkiller side by side with title text about why they can sound alike

Sometimes Star Wars lore is complicated. And sometimes Dave Filoni hears a problem, tilts his head for a second, and turns it into a very Star Wars answer. In a new StarWars.com interview tied to Maul: Shadow Lord, Sam Witwer recalled worrying that his performance as the Son of Mortis sounded too much like Starkiller. Filoni’s response was basically: that is fine, because Starkiller is deeply tied to the dark side, and the Son is the dark side. So if they sound alike, that actually tracks. It is one of those explanations that sounds slightly insane for three seconds and then starts making annoying amounts of sense. A very Star Wars problem with a very Star Wars solution Witwer told StarWars.com that when he first played the Son in The Clone Wars, he did not arrive with a strong take on the character and started to worry he was slipping…

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SWGOH Kit Reveal: Cobb Vanth Brings Jawas and Tuskens Together

Cobb Vanth promotional image for Star Wars Galaxy of Heroes showing the new Light Side character in front of a Tatooine-style backdrop

Cobb Vanth has officially arrived in Star Wars: Galaxy of Heroes, and his kit is exactly the kind of thing that makes theorycrafters sit up a little straighter and casual readers mutter, “hang on, he does what now?” In the official kit reveal, EA/Capital Games positions him as a Light Side Leader, Attacker, and Constable built to pull Jawas, Tuskens, and a broader Constable squad into one high-performance team across multiple modes. In other words, “Mr. Tatooine” is not here to fit neatly into one lane. He is here to deputize half the desert. Mr. Tatooine is basically a lawman with a very strange posse That is what makes this kit fun right away. Cobb’s whole design revolves around tracking down Outlaws, punishing the wrong targets, and rewarding the right mix of allies. His Basic already plays into that identity by treating Dark Side, Light Side, and Outlaw enemies differently,…

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Star Wars Battlefront 2 Is Still Pulling in New Players — and That’s Suddenly Hard to Ignore

Cinematic Star Wars Battlefront 2 header image showing AT-AT walkers, stormtroopers, explosions, and headline text about the game still attracting new players in 2026

Some games fade out gracefully. Star Wars Battlefront 2 apparently missed that memo. For a title that launched back in 2017, got dragged for years, and officially stopped receiving major new support ages ago, it is still doing a remarkably good impression of a game that refuses to leave the party. And not in a sad, clinging-to-the-punch-bowl way. In a “why is this old shooter suddenly showing up everywhere again?” way. The clearest sign that this is not just recycled nostalgia came from Sony itself. In the official PlayStation Store March 2026 top downloads chart, STAR WARS Battlefront II landed on the US/Canada PS4 list. That alone would be eyebrow-raising for a nearly decade-old game, but it gets better: the game also appeared in PlayStation’s January 2026 and February 2026 PS4 download charts too. That is not a one-day miracle. That is a pattern. This is bigger than one comeback…

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Star Wars Zero Company Wants Squad Tension, Not a Personal Power Fantasy

Promotional header image for Star Wars Zero Company featuring a masked character in a war-torn setting with headline text about squad friction and leadership

One of the more interesting things about Star Wars Zero Company right now is that it does not sound interested in giving players the usual galaxy-saving ego trip. According to narrative director Aaron Contreras, this is not a “personal fantasy game,” and that may end up being one of its smartest decisions. That line came out of a new PC Gamer interview, where Contreras explained that Hawks — the former Republic officer leading Zero Company — is not meant to be some lone chosen-one figure swaggering through the Clone Wars with a magic answer for everything. Instead, the fantasy is leadership: managing a squad, handling clashing personalities, and making hard calls when there is no clean outcome. That fits the official pitch for the game, which casts Hawks as the head of an unconventional outfit of professionals for hire in the twilight of the Clone Wars. Zero Company is currently…

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Sam Witwer Says Maul: Shadow Lord Was Built for Newcomers — and Compares Maul to Jack Torrance

Sam Witwer during an interview discussing Maul: Shadow Lord in a red-lit studio with Darth Maul imagery in the background

Sam Witwer has now said the quiet part out loud: Maul: Shadow Lord is not just a reward for longtime Clone Wars diehards. In a new YouTube interview, Witwer said the series was shaped so even people with little or no Star Wars background can jump in and understand it, which is a pretty revealing statement about what Lucasfilm seems to want this show to do. That matters because Maul has never exactly been a beginner-friendly character. His timeline is messy, his rage is old, and half his best material is spread across movies, animation, and a surprise live-action cameo. But Witwer said Shadow Lord was constructed “with an eye toward” new viewers, with the story designed to explain itself rather than demand homework first. That lines up with the official setup for the series, which places Maul on Janix in the early Imperial era as he tries to rebuild…

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George Lucas and Star Wars Galaxies: The MMO That Was Closer to His Future Than People Realized

George Lucas and Star Wars Galaxies header image showing a desert twin-sun scene with a player character and George Lucas in the background

When people talk about Star Wars Galaxies, they usually start with the obvious landmarks: the sandbox systems, the player cities, the housing, the professions, the social chaos, and the long shadow the game still casts over Star Wars MMO history. All of that matters. But one of the more interesting angles is how closely Galaxies seems to line up with the way George Lucas thought about technology, online interaction, and participatory storytelling. This was not just a Star Wars game where players ran missions. It was one of the earliest serious attempts to let people actually live inside the galaxy, which is a big reason it still deserves a prominent place in our complete Star Wars games hub. Lucas was already thinking beyond passive entertainment One reason Galaxies feels so relevant in hindsight is that George Lucas had been talking for years about technology, media, and the future of storytelling….

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The Mandalorian Event Has Returned to LEGO Star Wars: Castaways

LEGO Star Wars Castaways The Way Mandalorian event image showing character rewards and event dates for April 2026

Not every Star Wars story worth covering has to be a giant trailer drop or a Lucasfilm press event. Sometimes it is a smaller, weirder corner of the galaxy doing its thing again — and that is exactly what is happening with LEGO Star Wars: Castaways. The game’s Mandalorian-themed event has now returned, bringing players back into bounty hunter territory for a limited-time run on the island. According to the official social post, the event lets players complete missions to earn character parts, emotes, microfighters, and more, and it is set to run until April 30. A small Star Wars game still doing smart crossover work That is a pretty clean fit for Castaways, which has always lived in a slightly different lane from most Star Wars games. LEGO describes it as the first social action-adventure LEGO Star Wars game, and it remains available exclusively through Apple Arcade. The whole…

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What Carrie Fisher Revealed About Her Affair With Harrison Ford in The Princess Diarist

Carrie Fisher and Harrison Ford header image for an article about their affair and The Princess Diarist memoir

Few behind-the-scenes Star Wars stories have lingered quite like the Carrie Fisher and Harrison Ford affair. Part of that is obvious: it involves two of the most iconic faces in the franchise, and it stayed out of public view for decades. But the reason people still search terms like “Carrie Fisher and Harrison Ford affair” or “did Carrie Fisher and Harrison Ford have an affair” is not just gossip. It is because Fisher eventually told the story herself, in her 2016 memoir The Princess Diarist, using journals she kept during the making of the first Star Wars. The book was published by Blue Rider Press in November 2016 and is explicitly framed around her younger self’s diaries from that period. Yes, Carrie Fisher said the affair happened The short version is yes: Carrie Fisher said she and Harrison Ford had a three-month affair during the filming of the original Star…

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13 Years Later, the Shutdown of LucasArts Still Feels Like a Brutal Turning Point for Star Wars Games

LucasArts shutdown anniversary header image featuring Star Wars 1313 and First Assault cancellation imagery

Thirteen years ago this week, Disney pulled the plug on LucasArts’ internal game development and pushed the company into a licensing model instead. It was the kind of corporate sentence that sounds tidy on paper and disastrous everywhere else. The bigger headline at the time was not just that LucasArts as a game studio was effectively over. It was that two of its active Star Wars projects, Star Wars 1313 and Star Wars: First Assault, went down with it. Lucasfilm’s official line back then was that the move would “minimize the company’s risk” while opening the door to a broader portfolio of Star Wars games through outside partners. That may have made business sense in Burbank boardroom language, but for players it mostly translated to this: one of gaming’s most storied Star Wars labels stopped building games, around 150 staff were affected, and two intriguing projects were suddenly dead in…

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Timothy Zahn Thinks Thrawn Would’ve Won Star Wars at Yavin in About 30 Seconds

Grand Admiral Thrawn header image showing the Death Star battle at Yavin with headline text about Timothy Zahn’s Star Wars quote

A single TIE fighter, one better question, and the Rebel victory might never have happened Timothy Zahn has a brutally simple answer to one of Star Wars’ oldest “what if” debates: if Grand Admiral Thrawn had been in charge of the Death Star at Yavin, the Empire probably would have won. Speaking during a MegaCon 2026 panel, Zahn said the key difference is not just that Thrawn is smart. It is that he listens. According to Zahn, where Tarkin dismissed the threat during the Rebel trench run, Thrawn would have asked for specifics — and then acted on them. His example was almost hilariously efficient: park a TIE fighter on the exhaust port, and that famous last-minute shot never happens. Why Zahn’s quote works so well What makes the quote land is how little it needs to rewrite. This is not one of those fan theories that requires ten alternate…

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