Sam Witwer has now said the quiet part out loud: Maul: Shadow Lord is not just a reward for longtime Clone Wars diehards. In a new YouTube interview, Witwer said the series was shaped so even people with little or no Star Wars background can jump in and understand it, which is a pretty revealing statement about what Lucasfilm seems to want this show to do. That matters because Maul has never exactly been a beginner-friendly character. His timeline is messy, his rage is old, and half his best material is spread across movies, animation, and a surprise live-action cameo. But Witwer said Shadow Lord was constructed “with an eye toward” new viewers, with the story designed to explain itself rather than demand homework first. That lines up with the official setup for the series, which places Maul on Janix in the early Imperial era as he tries to rebuild…
Author: Matt "ObiWaN" Hansen
George Lucas and Star Wars Galaxies: The MMO That Was Closer to His Future Than People Realized
When people talk about Star Wars Galaxies, they usually start with the obvious landmarks: the sandbox systems, the player cities, the housing, the professions, the social chaos, and the long shadow the game still casts over Star Wars MMO history. All of that matters. But one of the more interesting angles is how closely Galaxies seems to line up with the way George Lucas thought about technology, online interaction, and participatory storytelling. This was not just a Star Wars game where players ran missions. It was one of the earliest serious attempts to let people actually live inside the galaxy, which is a big reason it still deserves a prominent place in our complete Star Wars games hub. Lucas was already thinking beyond passive entertainment One reason Galaxies feels so relevant in hindsight is that George Lucas had been talking for years about technology, media, and the future of storytelling….
The Mandalorian Event Has Returned to LEGO Star Wars: Castaways
Not every Star Wars story worth covering has to be a giant trailer drop or a Lucasfilm press event. Sometimes it is a smaller, weirder corner of the galaxy doing its thing again — and that is exactly what is happening with LEGO Star Wars: Castaways. The game’s Mandalorian-themed event has now returned, bringing players back into bounty hunter territory for a limited-time run on the island. According to the official social post, the event lets players complete missions to earn character parts, emotes, microfighters, and more, and it is set to run until April 30. A small Star Wars game still doing smart crossover work That is a pretty clean fit for Castaways, which has always lived in a slightly different lane from most Star Wars games. LEGO describes it as the first social action-adventure LEGO Star Wars game, and it remains available exclusively through Apple Arcade. The whole…
What Carrie Fisher Revealed About Her Affair With Harrison Ford in The Princess Diarist
Few behind-the-scenes Star Wars stories have lingered quite like the Carrie Fisher and Harrison Ford affair. Part of that is obvious: it involves two of the most iconic faces in the franchise, and it stayed out of public view for decades. But the reason people still search terms like “Carrie Fisher and Harrison Ford affair” or “did Carrie Fisher and Harrison Ford have an affair” is not just gossip. It is because Fisher eventually told the story herself, in her 2016 memoir The Princess Diarist, using journals she kept during the making of the first Star Wars. The book was published by Blue Rider Press in November 2016 and is explicitly framed around her younger self’s diaries from that period. Yes, Carrie Fisher said the affair happened The short version is yes: Carrie Fisher said she and Harrison Ford had a three-month affair during the filming of the original Star…
13 Years Later, the Shutdown of LucasArts Still Feels Like a Brutal Turning Point for Star Wars Games
Thirteen years ago this week, Disney pulled the plug on LucasArts’ internal game development and pushed the company into a licensing model instead. It was the kind of corporate sentence that sounds tidy on paper and disastrous everywhere else. The bigger headline at the time was not just that LucasArts as a game studio was effectively over. It was that two of its active Star Wars projects, Star Wars 1313 and Star Wars: First Assault, went down with it. Lucasfilm’s official line back then was that the move would “minimize the company’s risk” while opening the door to a broader portfolio of Star Wars games through outside partners. That may have made business sense in Burbank boardroom language, but for players it mostly translated to this: one of gaming’s most storied Star Wars labels stopped building games, around 150 staff were affected, and two intriguing projects were suddenly dead in…
Timothy Zahn Thinks Thrawn Would’ve Won Star Wars at Yavin in About 30 Seconds
A single TIE fighter, one better question, and the Rebel victory might never have happened Timothy Zahn has a brutally simple answer to one of Star Wars’ oldest “what if” debates: if Grand Admiral Thrawn had been in charge of the Death Star at Yavin, the Empire probably would have won. Speaking during a MegaCon 2026 panel, Zahn said the key difference is not just that Thrawn is smart. It is that he listens. According to Zahn, where Tarkin dismissed the threat during the Rebel trench run, Thrawn would have asked for specifics — and then acted on them. His example was almost hilariously efficient: park a TIE fighter on the exhaust port, and that famous last-minute shot never happens. Why Zahn’s quote works so well What makes the quote land is how little it needs to rewrite. This is not one of those fan theories that requires ten alternate…
Star Wars: Galaxy of Heroes April 1 Update Fixes a Long List of Bugs — But Two New Investigations Are Already Underway
SWGOH’s April 1 update was busy for all the right and wrong reasons Star Wars: Galaxy of Heroes had a surprisingly packed April 1, 2026. On paper, the day’s official update looked like a standard maintenance-style cleanup: one character became farmable, another moved into the Accelerated pool, and a long list of bug fixes and description corrections rolled out across the game. But the bigger story is what happened alongside it. Within hours of that update post, Capital Games also confirmed it is investigating two separate issues: one tied to the Power for Hire Datacron set, and another involving Satele Shan interacting with Galactic Legend Rey in a way that is causing both characters to overperform. In other words, yes, things got fixed — but the live game still has some very active fire alarms going off. The immediate wins: farmable shards, acceleration, and a pile of fixes The headline…
Star Wars Zero Company Just Revealed How Deep Squad Customization Really Goes
Star Wars Zero Company is starting to look less like a simple tactics game and more like a full-blown squad-building obsession simulator in the best possible way. New details suggest the game gives players a surprisingly wide range of ways to shape their team, from 12 different classes to multiple species options, unique astromech variants, and a base of operations packed with systems that sound built for long-term tinkering. Twelve Classes Means This Squad Can Get Weird Fast The biggest immediate takeaway is the class lineup. Zero Company reportedly includes 12 total classes, split between 8 standard options and 4 exotic ones. The standard classes are: That alone already gives the game a solid tactical spread. But the exotic classes are where things get much more interesting: That setup says a lot. It suggests Zero Company is not just throwing random archetypes at the wall. It is building around a…
Disney Reportedly Has Executives Who Want to Buy Epic Games — and That Could Be Massive for Star Wars
A fresh report is putting Disney and Epic Games back in the spotlight. According to the summary of comments made by journalist Alex Heath on The Town with Matt Belloni, Heath said he knows “for a fact” that some senior Disney executives want the company to buy Epic Games, while others inside Disney think that would be a bad idea. That is not the same thing as a deal being in motion, but it is a much stronger signal than the usual vague merger chatter. That distinction matters. There is no official announcement that Epic is for sale, and Disney has not said it plans to acquire the company. Right now, this is still best understood as a report about internal interest and debate, not an active takeover. Why Disney buying Epic Games would not come out of nowhere This rumor lands because Disney and Epic are already deeply connected….
Star Wars Zero Company Wants to Prove Tactics Games Do Not Have to Feel Cheap
Star Wars Zero Company is already getting the obvious shorthand treatment as “Star Wars XCOM,” but the latest comments from director Greg Foertsch suggest Bit Reactor is aiming at something broader than just solid turn-based combat. In a new PC Gamer interview, Foertsch said he has “an axe to grind” with the idea that tactics fans should accept thin stories, rough presentation, or clunky controls as the price of depth. His pitch is simple: strategy games can be smart, stylish, and emotionally engaging at the same time. That matters because Zero Company is not being sold as a dry systems-first war game with a Star Wars coat of paint. Officially, EA describes it as a single-player turn-based tactics game set in the twilight of the Clone Wars, with players stepping into the role of Hawks, a former Republic officer leading an elite squad of mercenaries from across the galaxy. It…
Star Wars Zero Company Director Thinks Old-School PC Genres Are Back Because Consoles Couldn’t Carry Them Properly
One of the more interesting things coming out of the Star Wars Zero Company press cycle is not just what the game is, but what Bit Reactor thinks it says about the wider industry. In a new PC Gamer interview, creative director Greg Foertsch argued that a lot of classic PC-first genres went quiet for years because the industry got “enamored with consoles” in the 2000s, while certain types of games simply did not make that transition well. That is a pretty sharp way of explaining why genres like turn-based tactics, CRPGs, RTS, and grand strategy suddenly feel alive again. Officially, Zero Company itself is a single-player turn-based tactics game set in the Clone Wars, with players leading Hawks and an unconventional squad across tactical operations and investigations. The Key Idea Is Not Just “PC Genres Came Back” Foertsch’s actual point is more specific than simple nostalgia. He told PC…
Dave Filoni Says Maul: Shadow Lord Will Finally Bring Some of George Lucas’ Maul Plans to Life
One of the most intriguing things Lucasfilm has said about Star Wars: Maul – Shadow Lord is not about a trailer shot or a release date. It is about George Lucas. In the official reveal coverage for the series, Dave Filoni said he and Lucas had discussed Maul’s future over the years, and that Shadow Lord became a way of honoring some of those original ideas and finally bringing part of that unseen future to light. That is a big statement for a character whose post-Phantom Menace life has already been one of the strangest and richest arcs in modern Star Wars. For the wider rollout, characters, and earlier reveals, check out our Maul: Shadow Lord complete guide. This Makes Shadow Lord Feel Bigger Than Just Another Spinoff What makes Filoni’s quote land is that it frames the series as more than a simple Maul comeback vehicle. In StarWars.com’s official…
Maul: Shadow Lord Is Not Making Maul a Hero — and That Is Exactly the Point
One of the more interesting things Lucasfilm has said about Star Wars: Maul – Shadow Lord is also one of the most clarifying: this is not a redemption story. Writer and co-creator Matt Michnovetz and Maul voice actor Sam Witwer have framed the series around a simple idea — Maul is “a bad guy fighting worse guys.” That is a much sharper promise than the usual vague “darker Star Wars” marketing, because it tells you exactly where the show wants to live morally. For more on the series overall, you can also check our Maul: Shadow Lord complete guide. This Is a Better Angle Than a Fake Redemption Arc Honestly, this is the smartest move Lucasfilm could make with Maul. He does not need to be softened up, cleaned up, or rebranded as some secretly misunderstood antihero. The whole appeal of Maul is that he is dangerous, obsessive, proud, and…
D23 2026 Could Be a Big Night for Ahsoka Season 2 and Star Wars: Starfighter
Disney has now locked in one date that Star Wars fans should probably circle in red: the Disney Entertainment Showcase at D23 2026 will take place on August 14 at 7:00 p.m. at the Honda Center in Anaheim. Official D23 event pages describe the showcase as the place for stars, storytellers, “exciting reveals,” sneak peeks, and some of Disney’s biggest announcements across film, television, and streaming. That does not confirm any specific Star Wars reveals yet. But it absolutely puts the showcase on the radar as one of the most likely places for Lucasfilm to show something new. Ahsoka Season 2 Feels Like the Most Obvious Candidate If one Star Wars project looks naturally positioned for a D23 spotlight, it is Ahsoka Season 2. StarWars.com said in January that the series was already in production for its second season, with Dave Filoni continuing as showrunner. That alone makes August feel…
SWGOH Flags New Dedra Bugs as EA Investigates Quest and Coliseum Issues
Star Wars: Galaxy of Heroes has a new batch of live issues on the board, and they all point back to Dedra Meero. In an official Known Issues and Investigations post, the team said it is aware of multiple problems tied to Dedra-related quests and abilities and is currently investigating them, with no further details yet on timing or fixes. What Is Apparently Broken Right Now According to the official issue roundup, three specific problems are being tracked. First, “win battles with Dedra on your squad” quest progress is not counting correctly in Dedra marquee battles. Second, “Undermine” inflicted is not counting properly toward the related character quest. Third, Dedra’s Unique ability is reportedly not applying to ISB allies in Coliseum. Why This One Matters This is the kind of bug cluster players notice fast, because it hits both progression and team functionality at the same time. If marquee-battle wins…
Star Wars Zero Company Suddenly Looks Like More Than Just Star Wars XCOM
After a long quiet stretch, Star Wars Zero Company is suddenly looking much bigger, stranger, and more ambitious than the easy elevator pitch suggested. Yes, the Bit Reactor project still has the former-XCOM-developers angle hanging over it. But the latest wave of screenshots, combined with PC Gamer’s new hands-on preview, makes it sound less like “Star Wars XCOM” and more like a full-on squad RPG with turn-based tactics at its core. The Hands-On Preview Changed the Conversation The biggest shift came from PC Gamer’s feature after spending roughly four and a half hours with the game. Their main takeaway was that Zero Company is not just about tactical firefights. Outside combat, players directly control the customizable protagonist Hawks in third-person exploration segments, with story missions linking multiple battles through on-foot sequences. PC Gamer also came away impressed by the production values, the Star Wars presentation, and the more character-driven feel…
Star Wars: Fate of the Old Republic’s “Modesto” Codename May Be a George Lucas Clue
The latest Star Wars: Fate of the Old Republic speculation is not about a Sith Lord, a planet, or a returning character. It is about a possible internal codename: “Modesto.” The name surfaced through Star Wars community posts and leak chatter, but it has not been officially confirmed by Lucasfilm or Arcanaut Studios. That matters, because if the codename is real, it immediately points to something bigger than a random placeholder: Modesto is George Lucas’ hometown. Why “Modesto” Stands Out “Modesto” is not just any California reference. Lucasfilm has explicitly described Modesto as the place that shaped George Lucas’ adolescence and inspired American Graffiti, while StarWars.com recently called it the small California town where Lucas grew up before making Star Wars. That makes the alleged codename feel unusually specific. If true, it would be hard to read it as anything other than a deliberate nod to Lucas himself. Probably Not…
Star Wars Galaxies Private Servers Are Suddenly Busy Again
The official Star Wars Galaxies era may be long gone, but the private server scene is having a pretty lively week. Across multiple community-run projects, March has turned into a burst of hotfixes, patch notes, and even player governance updates — a reminder that SWG is still finding new ways to stay alive in 2026. SWG Infinity Is Deep in Post-Launch Repair Mode The busiest server right now looks like SWG Infinity, which has posted a rapid string of updates tied to its recent 2.0 rollout. Its patch notes page shows Infinity 2.0.115 through 2.0.120 landing between March 19 and March 24, with fixes touching everything from tutorial flow and invisible NPCs to vehicles, pets, survey tools, crafting tools, crashes, and loot behavior. That kind of cadence tells its own story. Infinity is clearly still in stabilization mode after a major update, but it is also moving fast. The latest…
Star Wars: Zero Company Breaks Its Silence With New Artwork Ahead of Hands-On Coverage
Star Wars: Zero Company is finally moving again. After nearly a year of relative quiet, the upcoming turn-based tactics game is back in the spotlight with new promotional artwork and a confirmed wave of hands-on coverage from PC Gamer. Bespin Bulletin reports that the game’s new art appeared alongside news that the May 2026 issue of PC Gamer will feature Zero Company on the cover, complete with interviews and hands-on impressions from the team at Bit Reactor. That matters because Zero Company has not had much visible momentum lately. The game was officially announced at Star Wars Celebration Japan in April 2025 as a single-player turn-based tactics game from Bit Reactor, developed in collaboration with Respawn Entertainment and Lucasfilm Games, and set during the Clone Wars. Since then, updates have been pretty sparse. A New Look at the Squad According to Bespin Bulletin, the new cover art shows several familiar…
Star Wars: Galactic Racer’s Internal Codename Appears to Have Been Project Griffin
A small but interesting detail has surfaced around Star Wars: Galactic Racer — and it looks like the game’s internal codename may have been Project Griffin. The clearest clue comes from the game’s public Epic Games Store listing. While the store page now uses the final title Star Wars: Galactic Racer, several of the page’s image assets are still labeled with filenames that include “Project Griffin”, such as Project Griffin-1qqie and Project Griffin-1fa8k. That is usually the kind of leftover internal naming you see when marketing materials move from development to storefront rollout. A Small Leak Hiding in Plain Sight This is not a dramatic Lucasfilm reveal, obviously. It is more the kind of tiny development detail that slips through because no one bothered to rename every backend asset before the page went live. But that is also what makes it useful. This is not rumor stacked on rumor. It…
Epic Hosting Star Wars Toolset Office Hours for Fortnite Creators
Epic Games is continuing to expand the Star Wars presence inside Fortnite, this time with a community-focused developer session aimed at creators using the Star Wars toolset. According to an announcement from Epic’s Fortnite Creative team, developers will host Office Hours on March 27 at 1 PM ET inside the official UEFN Discord, where Epic staff will answer questions about the Star Wars creation tools available to map makers. Direct Access to Epic Developers These Office Hours are essentially an open Q&A session where creators can ask about workflows, limitations, and possibilities within the Star Wars asset ecosystem available in Unreal Editor for Fortnite (UEFN). Events like this usually signal Epic wants to push more creator-driven Star Wars experiences inside Fortnite rather than just relying on official limited-time events. A Small Bonus for Attendees Epic is also offering a limited-time Discord role for participants who join during the event. While…
A Live Concert at the Lars Homestead Will Mark 50 Years of the Binary Sunset
One of the most iconic moments in Star Wars history is about to get a very unusual anniversary tribute — and honestly, it is hard to imagine a better location for it. A free public live concert is set to take place at the Lars Homestead in Tunisia on March 29, 2026 at 6:00 PM CET, celebrating 50 years of the Binary Sunset scene. The event is being hosted by Galaxy Tours, with pianist Micah Anderson performing at the site made famous by Luke Skywalker’s defining look toward Tatooine’s twin suns. A Very Star Wars Way to Mark an Anniversary That is a pretty strong hook on its own. The Binary Sunset is not just another nice-looking shot from A New Hope. It is one of the images that came to define Star Wars itself — the moment where longing, scale, music, and myth all clicked into place at once….
John Boyega Says He’s Had Talks With Dave Filoni About Returning as Finn
John Boyega has just given Star Wars fans a small but very real reason to start paying attention to Finn again. During an appearance at MegaCon Orlando, an audience member reportedly shouted, “Get Dave on the phone,” referring to new Lucasfilm President and Chief Creative Officer Dave Filoni. Boyega’s answer was simple: “I actually have, actually.” Multiple entertainment outlets have since picked up the moment as confirmation that he has at least spoken with Filoni about a possible Star Wars return. A Small Quote With Big Finn Energy This is not a casting announcement. It is not Lucasfilm confirming a new movie, series, or Finn-led project. But it is still notable. Boyega has had a complicated relationship with Star Wars in the years since the sequel trilogy, openly discussing disappointment with how Finn’s arc was handled. That is why this quote lands harder than a throwaway convention soundbite normally would….
Hayden Christensen Says His Daughter Still Hasn’t Watched His Star Wars Movies
Hayden Christensen says his daughter still has not really watched his Star Wars movies, and the reason is honestly kind of perfect. Speaking at GalaxyCon, Christensen said she knows he plays “a significant character,” but has still not properly seen the films. According to him, the issue seems to be pretty simple: she knows he becomes Darth Vader, she knows Darth Vader is a bad guy, and she does not want to watch her dad as the villain. A Very Star Wars Parenting Problem It is one of those stories that only really works in Star Wars. For most actors, telling your kid you played an important movie character probably sounds pretty straightforward. For Hayden Christensen, it apparently comes with the added complication that the character eventually becomes one of the most famous villains in film history. That makes this less about franchise legacy and more about a kid understandably…