On June 21, 2016, Star Wars Battlefront took players to Bespin. Not “mentioned Bespin.” Not “used Bespin as a loading screen.” Actually took players there. The Bespin DLC for EA and DICE’s 2015 Star Wars Battlefront added Cloud City maps, new weapons, new Star Cards, Lando Calrissian, Dengar, and a very specific kind of Star Wars fantasy: fighting above the clouds in one of the saga’s most stylish locations. And looking back now, it feels like one of those expansions that quietly understood something Star Wars games sometimes forget. A great Star Wars game does not always need to invent a galaxy-sized new idea. Sometimes it just needs to let players step inside a place they have wanted to visit for decades. Cloud City Was the Real Star Bespin is not just another Star Wars location. It has mood. Orange skies. Clean corridors. Luxury hiding danger. A city that looks…
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Star Wars: Galaxy of Heroes Was Announced 11 Years Ago, and Somehow It Became the Mobile Game That Wouldn’t Die
On June 15, 2015, Star Wars: Galaxy of Heroes was announced to the world. At the time, it sounded like exactly the kind of thing Star Wars fans had learned to treat with cautious optimism and one eyebrow raised: a mobile collectible RPG built around assembling teams of heroes, villains, ships, factions, and deep-cut characters from across the galaxy. Eleven years later, the punchline is obvious. This thing did not just survive. It became one of the longest-running, strangest, most stubbornly successful Star Wars games ever made. Nobody Expected It to Last This Long Back in 2015, mobile Star Wars games did not exactly feel like guaranteed legacy material. Some were fun. Some were temporary. Some vanished into the same digital pit where old app-store games go to become trivia questions. Galaxy of Heroes could easily have been another one of those. Instead, it became a daily ritual for a…
Star Wars Zero Company’s Pre-Order Page Shows What EA Is Really Selling
Star Wars Zero Company is no longer just “that Clone Wars tactics game we keep comparing to XCOM until someone throws a thermal detonator at us.” EA has now opened the pre-order push properly, and the official landing page makes the pitch very clear: this is a turn-based Star Wars tactics game built around operatives, customization, squad bonds, and enough Clone Wars-era cosmetic bait to make collectors start sweating politely. The game is currently set to launch on August 27, 2026, across PC, PlayStation, and Xbox. And yes, if you already know you are going in, you can pre-order Star Wars Zero Company on Amazon. Will that make your tactical decisions better? Absolutely not. Will it make the waiting feel slightly more official? Probably. What Comes With Zero Company Pre-Orders? According to EA’s official Zero Company page, pre-ordering any edition unlocks the Crystalline Astromech Cosmetic Pack. That is the pre-order-only…
Star Wars Zero Company Giveaway Offers Custom Xbox Controllers and Deluxe Edition Codes
Star Wars Zero Company is already giving tactics fans plenty to think about: squad bonds, Clone Wars-era missions, custom operators, base management, and the very real possibility of ruining a perfect plan in the first two turns. Now there is something much simpler on the table. Free stuff. A new Custom Controller Giveaway is live, giving fans a chance to win one of five custom-designed Xbox Series X wireless controllers and a Deluxe Edition game code for Star Wars Zero Company at launch. Five runners-up will also receive a Deluxe Edition game code. Not bad for entering a sweepstakes and hoping the Force has finally stopped ignoring your inbox. What Can You Win? According to the official sweepstakes rules, five grand prize winners will each receive: One custom-designed Xbox Series X wireless controller One digital copy of Star Wars Zero Company Deluxe Edition The Deluxe Edition code is redeemable on…
On This Day: EA’s Battlefront Reveal Changed Star Wars Gaming Forever
On June 10, 2013, Star Wars gaming changed direction with one snowy teaser, one AT-AT foot, and a whole lot of fan screaming. During EA’s E3 2013 press conference, the publisher revealed that DICE was working on a new Star Wars Battlefront. It was not a long trailer. It was not a deep gameplay breakdown. It was barely more than a Hoth-flavored promise. But after years of waiting, rumors, canceled dreams, and Battlefront III heartbreak, that was enough. Star Wars fans saw the words Battlefront again, and suddenly the galaxy had a new gaming future. EA’s First Big Star Wars Statement The timing mattered. Just weeks earlier, Disney and Lucasfilm had moved Star Wars gaming into a new era by giving Electronic Arts the core console and PC license. LucasArts had been shut down as an internal developer, Star Wars 1313 had become the wound nobody wanted to poke too…
Star Wars Zero Company’s Best Idea Is Making Your Squad Actually Matter
The easiest way to describe Star Wars Zero Company is still “a Star Wars tactics game.” That is also the least interesting way to talk about it. Yes, Bit Reactor’s upcoming turn-based tactics game has cover, classes, tactical decisions, squad builds, and all the lovely battlefield panic that comes with telling four people to survive a Clone Wars mission with a plan that sounded much better in your head. But a new Xbox Wire interview with Creative Director Greg Foertsch and Lead Designer James Brawley suggests the game’s most important idea may not be the tactics. It may be the relationships. Zero Company Is Leaning Into Found Family Foertsch says Star Wars is at its best when it is about relationships and found families, pointing to Star Wars Rebels as one example. That is not just a cute quote for the trailer crowd. It appears to be a real design…
Galaxy of Heroes Feels Strangely Quiet While EA Star Wars Gets Loud Again
For years, Star Wars: Galaxy of Heroes has been the indestructible little holotable machine in the corner. New console games came and went. Star Wars movies disappeared from theaters. Disney+ shows rose, argued with the internet, and vanished into season-gap limbo. But Galaxy of Heroes kept doing what it does best: adding characters, feeding collectors, creating squad puzzles, and reminding everyone that mobile Star Wars is not a side note. So why does it feel strangely quiet right now? Not dead. Not abandoned. Not “somebody check the pulse” quiet. Just quieter than the rest of EA’s Star Wars galaxy. Galaxy of Heroes Is Still Active To be clear, Galaxy of Heroes is still moving. The official Galaxy of Heroes news page lists the Era of The New Republic Kit Reveal from May 8, 2026 as its latest major news item, following earlier 2026 updates like the Era of Andor Kit…
EA Star Wars Launches Official Discord, but Battlefront Fans Notice One Big Absence
EA Star Wars has launched an official Discord server, giving players a new central place to follow and discuss the publisher’s current Star Wars games. The server, promoted through EA Star Wars’ official social channels, includes spaces for Star Wars Jedi, Star Wars Zero Company, Star Wars: Galaxy of Heroes, and Star Wars: The Old Republic. That lineup makes sense. It also leaves one very loud absence. Where is Star Wars Battlefront? The Missing Battlefront Channel Is the Story At launch, the official EA Star Wars Discord appears focused on the active and currently supported corners of EA’s Star Wars lineup. Zero Company is the obvious new push, Galaxy of Heroes keeps rolling, The Old Republic is still alive after all these years, and the Jedi series remains one of EA’s biggest modern Star Wars success stories. But Battlefront is different. Official support for Battlefront II ended years ago, yet…
Battlefront II Resurgence Day Is One Week Away, and the Community Is Warming Up
Star Wars Battlefront II is doing that thing again where everyone remembers it is secretly one of the most stubbornly alive Star Wars games ever made. Resurgence Day 2026 is now one week away, with the Battlefront community planning another coordinated return on Saturday, May 23. According to the official Kyber event post and the pinned community push on r/StarWarsBattlefront, the plan is simple: all day, all platforms, everyone invited. No complicated ritual. No Sith holocron. Just install the game, squad up, and remind the galaxy that Battlefront players are apparently powered by nostalgia, spite, and extremely loud blaster fire. The Goal Is Simple: Fill the Servers Again Resurgence Day is a community-led event built around one idea: get as many players as possible back into Battlefront II on the same day. That means PlayStation, Xbox, and PC players all jumping in across the day to push matchmaking, fill lobbies,…
Star Wars Zero Company Rating Hints the Empire Is Coming Early
Star Wars Zero Company still does not have an official release date, but the tactical war drums just got noticeably louder. A new listing from Australian Classification has rated the upcoming single-player tactics game M for “mature themes and violence,” with a classification date of April 8, 2026. That alone is interesting. Age ratings often show up once a game is far enough along for platform holders and ratings boards to start doing their less glamorous, paperwork-heavy part of the job. But the real hook is buried in the description: the game’s story reportedly “spans from the Clone Wars era into the early Galactic Empire.” That is a very spicy little sentence. The Clone Wars May Not Be the Whole Story Until now, the official pitch for Star Wars Zero Company has focused on the twilight of the Clone Wars. Players take control of Hawks, a former Republic officer leading…
On This Day in Battlefront: The Celebration Edition Launched 6 Years Ago — And Clone Fans Ate Well
Some anniversaries sneak up on you. Others hit you like a fully-charged ARC Trooper pulse rifle.Today is the latter. Six years ago, Star Wars Battlefront II launched its Celebration Edition alongside the massive Celebration Update — a moment that instantly became legendary in the game’s history and still sparks nostalgia across the community. This was the update that said:“You like clones? Fine. Have ALL the clones.” Let’s rewind. The Celebration Edition — When Battlefront II Said “Take Everything” Released six years ago today, the Celebration Edition bundled: It was essentially DICE saying:“You know what? Give the people what they want.” Battlefront II went from “controversial launch” to “fan-favorite Star Wars game” thanks to updates like this — and the Celebration Edition was a major turning point. But the real highlight? That glorious batch of new clone and droid appearances. The Celebration Update: A Gift for Clone Wars Fans The update…
On This Day in Battlefront: The Last Jedi Season Began Eight Years Ago — Which Side Did You Choose?
Every Star Wars fan has that one Battlefront II memory that lives rent-free in their mind. Maybe it was the first time you Force-pushed an entire hallway of stormtroopers, or maybe it was the moment you realized Kylo Ren’s pull ability was both incredible and wildly annoying. But today, we’re rewinding the clock to a very specific milestone: Eight years ago, The Last Jedi Season launched in Star Wars Battlefront II.Yes — eight. Years. Ago.Take a moment to feel that one in your bones. The Season That Split the Galaxy (In a Fun Way) When The Last Jedi Season arrived, DICE didn’t just hand us new cosmetics and call it a day. Nope — they made us choose sides. You had to align with either: It wasn’t just a cosmetic choice. It changed your challenges, your community goals, and how the event storyline unfolded. For the first time, Battlefront II…
Star Wars: Galaxy of Heroes – Extra Life Charity Drive Live Event on November 8, 2025
The Star Wars: Galaxy of Heroes community is rallying once again for a great cause! Capital Games has officially kicked off their annual Extra Life Charity Drive, and the grand finale livestream takes place Saturday, November 8, 2025, from 10AM to 6PM on Twitch. You can join the team at twitch.tv/capitalgames_charity to enjoy a day packed with games, laughter, and the chance to give back — all while supporting UC Davis Children’s Hospital through the Children’s Miracle Network. What is Extra Life? Extra Life is a 24-hour gaming marathon that unites gamers worldwide to raise money for children’s hospitals. Every dollar goes toward helping kids in need, funding critical treatments, equipment, and care programs. Learn more about this incredible initiative here: Extra Life Official Site. The Games Lineup During the stream, members of the Capital Games team will be playing a wide range of fun and chaotic titles, including: 🎮…
Din Djarin and Grogu Lead the New Star Wars: Galaxy of Heroes Poster
The galaxy’s most iconic duo — Din Djarin and Grogu — have taken center stage in a brand-new promotional poster for Star Wars: Galaxy of Heroes. The dynamic artwork showcases the Mandalorian and his tiny companion flanked by legendary characters from across the Star Wars saga, including Darth Vader, Yoda, Rey, and Darth Maul. EA’s long-running mobile title continues to celebrate the full legacy of Star Wars, blending eras and heroes in a game that has captured millions of fans over nearly a decade. The poster serves as both a tribute to the game’s massive roster and a nod to The Mandalorian’s enduring popularity. With Din and Grogu positioned front and center, it’s clear that Galaxy of Heroes is gearing up for an exciting new phase — one that keeps the balance between the light and dark sides of the Force firmly in play. Stay connected with the galaxy’s latest…
Star Wars: Galaxy of Heroes – Smuggler’s Run III Update Brings More Profit, More Chaos
Ah, Holotable Heroes! Gather ’round, because everyone’s favorite pirate has a new business venture. The Star Wars: Galaxy of Heroes team has officially unveiled the Smuggler’s Run III update, featuring fresh rewards, rebalanced event cadences, and—naturally—Hondo Ohnaka’s flair for profit. This is one of the biggest overhauls to the Smuggler’s Run event series yet, streamlining cadence while boosting overall rewards to make sure your efforts (and your loot) feel even more worthwhile. And as Hondo himself would say: “A pirate always delivers!” A Smuggler’s Life: What’s Changing in Smuggler’s Run III Starting in November 2025, Galaxy of Heroes players can expect a new event rotation designed to keep things balanced, rewarding, and just a bit unpredictable—like any good smuggling operation. Here’s how the new cadence will work: So instead of frequent but smaller payouts, each run will now hit harder with increased rewards per event. That means fewer repetitive grinds…
On This Day in Battlefront History: The Community Quest Update That Gave Us Voice Lines and Victory Poses
Back in a galaxy not so far away—just five years ago, actually—DICE released one of Star Wars Battlefront II’s most unexpectedly fun updates. While it wasn’t a new hero or a map expansion, it was something that brought out the completionist in all of us: unlockable voice lines and victory poses through Community Quests. Yep, on this very day, Star Wars Battlefront II players were given a reason to grind together—not for credits or crates, but for the pure dopamine hit of hearing Palpatine drop a new line of sass or seeing Finn strike a heroic pose at the end of a match. What Was in the Update? The update in question wasn’t headline-grabbing like the addition of Scarif or the rise of Capital Supremacy, but it carved out a unique niche in the game’s lifecycle. It introduced: Community Quests weren’t just a grindfest—they were a collective event. If enough…
Star Wars: Galaxy of Heroes – Order 66 Raid Bug Tied to Bad Batch Modifier
The Jedi aren’t the only ones getting ambushed. In the recently launched Order 66 raid in Star Wars: Galaxy of Heroes, players have reported an unexpected twist: the Bad Batch modifier, meant to activate exclusively at Tier 7, is showing up in Tiers 1–6 as well. Yes, it’s a modifier mutiny—and the dev team has confirmed that they’re investigating the issue. 🛠 What’s the Bug? To put it simply: the Bad Batch raid modifier, which should only apply in Tier 7 of the Order 66 raid, is currently affecting all other tiers. This means that players diving into earlier tiers (presumably to build up or casually contribute) are getting hit with advanced mechanics and balancing shifts they weren’t supposed to face until the final tier. The result? Confusion, strategic misfires, and a noticeable spike in difficulty where there shouldn’t be one. 🔍 What the Modifier Does The Bad Batch modifier…
Star Wars: Galaxy of Heroes – Era of Piracy Event Guide: Loot, Legends, and Laser Cannons
The holotables just got a whole lot more… lawless. Star Wars: Galaxy of Heroes is throwing on a tricorne hat and going full pirate mode with its brand-new limited-time event: Era of Piracy. If you’ve ever wanted to assemble a crew of shady smugglers, reckless raiders, and blaster-toting buccaneers, now’s your chance to embrace your inner Hondo Ohnaka. This event isn’t just a gimmick—it’s an entire era packed with new characters, exclusive battles, and a shipload of rewards. So hoist the Jolly Roger, prep your datacrons, and let’s plunder the details. Hondo Ohnaka’s Legacy (And Ego) Lives On The event kicks off with a mysterious broadcast from a voice that definitely isn’t trying to swindle you. With all the charm of a Corellian card shark, this pirate introduces players to a smuggler’s paradise of credits, conquest, and questionable morals. “Speak freely… but carry a big blaster.”— Every scoundrel’s favorite life…
Star Wars Jedi: Survivor Was Announced 3 Years Ago Today – Here’s Why That Teaser Still Hits
It’s been exactly three years since Star Wars Jedi: Survivor was officially announced, and yes—there was a teaser. And no, people have not stopped dissecting it frame by frame since. June 27, 2022, marked the day Cal Kestis officially returned to the spotlight, moody cloak and all, and dropped a teaser trailer that managed to answer zero questions and spark about a hundred more. Whether you first saw it while stress-refreshing your YouTube feed or stumbling across it mid-scroll, the announcement trailer for Jedi: Survivor hit differently. It wasn’t just a sequel reveal—it was a signal that Star Wars single-player storytelling was alive, well, and carrying a blue lightsaber. A Teaser Cloaked in Mystery (and a Whole Lot of Sand) When Respawn and EA dropped the teaser, expectations were already sky-high. Jedi: Fallen Order had set a new gold standard for narrative-driven Star Wars games, and everyone wanted to know…
EA Layoffs Hit Respawn: What It Means for Star Wars Jedi 3 and the Future of the Galaxy
There’s a disturbance in the Force—and it’s not just another Death Star blowing up. Electronic Arts has quietly swung its corporate lightsaber and laid off around 100 developers at Respawn Entertainment, the studio behind the beloved Star Wars Jedi series. Yes, that includes some of the folks working on Star Wars Jedi 3, the next chapter in the saga of Cal Kestis, Force-sensitive poncho connoisseur. And no, this isn’t just another business-as-usual reshuffle. It’s part of a wider EA maneuver that has seen hundreds of jobs slashed across multiple departments. While the droids you’re looking for are still safe (for now), some serious behind-the-scenes shakeups have fans of Star Wars games—and those keeping an eye on the industry—wondering: what’s next? EA’s Layoff Spree Hits Respawn Right in the Core According to multiple sources, EA recently trimmed its workforce by approximately 670 positions, with 100 of those cuts coming from Respawn…