swtor interviews

Interviews from the SWTORspere

With Game Update 1.4 on the way, we are seeing more information coming out about the new features, free to play model and other changes happening within SWTOR and the community. One of the highlights of this information is the great interviews that usually come out from BioWare staff. This is our chance to learn more about what’s really going on and sometimes, to get the very questions we want asked, asked. We have a nice roundup this week of interviews with Gabe Amantangelo, Joveth Gonzalez and Lead System Designer, Damion Schubert. Chris and Anexxia interview SWTOR Community Manager Joveth Gonzalez and get  the scoop on what his first few months on the job have been like, find out what his team has in store for us over the next couple of months as we lead up to the launch of the free-to-play option and more. You can listen to…

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Bioware Executive Producer Jeff Hickman on SWTOR’s upcoming move to F2P

The team over at Zam spoke to BioWare’s Executive Producer for Live Services about introducing a free-to-play option, future updates and the impact of Hero Engine. In this interview, they talk about the upcoming f2p model for the game as well as how they will be attracting new players to the game with a premium experience.              They talk new updates, additional content brought to the game and more. It’s a good read while we await these changes. Here’s a snippet: I started off by asking about where the idea for SWTOR’s free-to-play option came from, and what influenced the team in deciding to offer it alongside the existing subscription. Hickman explained that, while they’ve been aware of what other MMOs were doing, it was player feedback that encouraged them to choose this route. “We knew that there were other models out there, and they’ve been successful, and it’s kind of been…

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