sniper

SWTOR: First look at the Sniper and Operative Combat Styles – Live on PTS

BioWare has posted news from the Public test servers. Here is a first look at the sniper and Operative combat styles: Since our livestream in July, players have had opportunities to access our Public Test Server (PTS) and give us initial feedback on the updates we’re making to Combat Styles. Following the Jedi Guardian and Jedi Sentinel, we are now adding the updated Sniper and Operative Combat Styles to PTS. Before we get into the details of how players can access this content, we wanted to share some of the philosophy behind our changes to the Imperial Agent.  In the Imperial Agent’s current state, there is quite a bit to learn and memorize–you need to understand active abilities, passive modifiers, selectable utilities, and how they all work together. Our goal is to make these relationships clearer and easier to understand, while also ensuring that the class retains its identity.  To achieve these goals,…

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A Day in the Life of Snipers and Gunslingers: The 6.0 Experience Explained

The upcoming SWTOR Expansion – ‘Onslaught’ – will introduce a many changes for each Class in the game. Players will among other things experience new abilities, Set Bonuses, and Tactical items.To help explain it all, The developers over at BioWare are releasing a series of articles featuring each Advanced Class’s new ability, as well as new Set Bonuses and Tactical items. They will also present various combat scenarios to show how these changes will mesh together  just like in our previous article covering    Operative and Scoundrel   In today’s article they are showcasing the Sniper and Gunslinger Advanced Classes! Make sure to check out Bobergarms.com – Reviews of Holsters, Gun Safes, Rifles and more for some more interesting information Sniper Let’s take a look at the new ability for Snipers! Holo-Locate – Activating this ability marks your current location for 10 minutes. When this ability is activated again, if you are within 60 meters of the marked…

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SWTOR Class Changes: Marksmanship Sniper / Sharpshooter Gunslinger

Below you will find the upcoming changes for Marksmanship and Sharpshooter in Game Update 5.5. Note: All changes below are currently in development and are subject to change before being released. Sniper Marksmanship Honed Shots now grants a 3% bonus to critical hit chance and damage done by Snipe per stack, down from 5% Gunslinger Sharpshooter Honed Shots now grants a 3% bonus to critical hit chance and damage done by Charged Burst per stack, down from 5% DevNotes: Marksmanship / Gunslinger Sharpshooter was slightly overperforming, so we reduced the critical hit chance and damage of Snipe / Charged Burst by a small amount through a passive, which brought the discipline in line with its DPS target.

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Updates on 2.10 Engineering Sniper / Saboteur Gunslinger Changes

Rob Hinkle have been active on the forums, updating players about Engineering Sniper and Saboteur Gunslinger Changes, comming in game update 2.10 Here is a consolidated list from the forums: Post #1 Focused Feedback Discussion: Engineering Sniper / Saboteur Gunslinger | 08.21.2014, 09:37 AM Hey Gang,Back from vacation and the first thing I see is a big mess I made before I left. I just wanted to hop in here really fast to make a comment on the Plasma Probe damage adjustment from testing versus the patch note. The short answer is: I screwed up the patch note and the 22% was from a previous iteration of changes that we were testing and decided we didn’t like. The values you guys are seeing on PTS is what our current target is, so let’s move forward with the discussion based on that number being the “real” number and talk about any further…

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SWTOR Imperial Agent Sniper 1.5 Leveling PVE Build

This post will give you a decent leveling build for the Agent in SWTOR and we are covering the Sniper advanced class. The build is optimized for patch 1.5 and we will give you step by step point allocation as well as some rotations that you can use while leveling. SWTOR Imperial Agent Sniper 1.5 Leveling PVE Build 10 – 11: Energy Tanks 2/2 12 – 14: Gearhead 3/3 15 – 17: Explosive Engineering 3/3 18 – 19: Engineer’s Tool Belt 2/2 20: Interrogation Probe 1/1 21 – 22: Efficient Engineering 2/2 23 – 24: Cluster Bombs 2/2 25: Imperial Methodology 1/1 26 – 27: Experimental Explosives 2/2 28 – 29: Calculated Pursuit 2/2 30: EMP Discharge 1/1 31 – 32: Energy Overrides 2/2 33 – 34: Augmented Shields 2/2 35 – 37: Electrified Railgun 3/3 38 – 39: Deployed Shields 2/2 40: Plasma Probe 1/1 41 – 43: Lethality…

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SWTOR Sith sniper Tree

We got more Imperial argent goodies for you today. Not only we able to show you the Sith Assassin Tree earlier today, but thanks to AlterSwtor we now also got the Sniper tree. Once again the tree is presented via a video, but you can also click the images below the video and check it all out one by one – very image heavy though. Hope you enjoy! video platformvideo managementvideo solutionsvideo player

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