MMORPG.com has an interesting article interview with Emmanuel Lusinchi up that is really worth the read. The Gamescom Q&A has a lot to offer- including info about guild ships and mini games and more. One might start to wonder what else we could possibly learn from these interviews that we don’t already know about SWTOR but usually there is a tidbit or two in each one that we find interesting. Those are the stories that we pass on to you here. At first, Lusinchi tells us what he finds the most exciting aspect of the game and again, it comes back to the story, something that BioWare is pushing hard with this title: “We wanted to make the game feel more like a story then just another level grinder, we wanted you to care about your character, so that you aren’t just playing to get more experience instead you are…
Emanuel Lusinchi
Interview with SWTOR Lead Designer Emanuel Lusinchi
Here is an interview with one of the designers we don’t here from that often. Emanuel is awesome in the interview! He straight up answers the questions pretty honestly… I’ve never heard anyone answer the way he did (“well that’s marketing” and then explaining what he means… amazing!) I thought the questions were quite good also actually. If you can’t get past the presentation of them (keep in mind it wasn’t the interviewers mother tongue and he apparently translated them on the fly)