mmorpg

EA Working On ‘Revolutionary’ Unannounced MMO

While EA’s Bioware is hard at work preparing Star Wars: The Old Republic, Electronic Arts might announce new MMORPG plans in near future. According to a job listing on industry website Gamasutra, Electronic Arts’ Redwood Shores suite of studios is working on an unannounced massively multiplayer online game, making me guess that a upcoming game will be Command & Conquer-based. Information regarding the position is a bit unclear at the moment. The Gamasutra Posting refers to an MMO Web Architect position, but the EA Jobs link at the bottom of the page redirects to you a Java Engineer position related something to their The Sims Universe. No further details about the project itself were given.

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Editorial: MMORPG standards?

World of Warcraft did not define any type of standard. Blizzard made an MMO that people love to play, and everyone feels they can capitalize off of that success by making inferior, or direct copy, clones. The main problem here is that people are afraid to try anything new, and how can you really blame them? It takes time and money, possibly more so than a regular game, and the chance of failure is higher than normal since the market is just so saturated with free to play MMO’s, the juggernaut, and a handful of fairly successful paid MMO’s. As I see it, there are three kinds of games with three unique objectives: Mindless fun- You play this because it’s a diversion. I played Splinter Cell: Chaos Theory because it was absurdly fun. Didn’t learn anything, didn’t accomplish anything, but I stalked enemies for hours fucking with their heads and…

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