Community Q&A

Community Q&A: 7/13/12

BioWare have a new Community Q&A for us, and this time it delves into deception Assassins, Operatives, and the new planet of Makeb. Lik elast week it’s pretty short but indeed a worth a read. Check it out below:  Posted by: Community Q&A: July 13th, 2012 Anzel: Credit Sinks appear to be one of the hot topics in the community right now. Are there any chances of severely lowering or possibly removing some of these at this early stage in the game? Damion Schubert (Principal Lead Systems Designer): Now that 1.3 has been out and legacy perks have been in the system for a while now, we will be looking at our credits sinks, particularly the perks, to see how they are performing. It is quite likely we will make some adjustments based on what we’ve learned. BobertCole: Could you elaborate please on what role you see deception Assassins playing? Are they close…

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Community Q&A: June 1st, 2012

As always, BioWare had a Community question and answer session this Friday were BioWare developers, and other team members, answers player questions. This week questoins and answers focus mainly on Update 1.3: Allies , ranging from server transfers to Legacy questions etc.  Check it out below, or over at the official thread. Hi everyone, We’re back with a selection of answers to your community questions! Please note that in some cases we’ve combined multiple questions into one, and we that have edited some questions for clarity. As a reminder, we previously suggested a shift in focus in your questions. As development plans are always subject to change, questions about future features will often get vague answers which can be repetitive and sometimes annoying. With that in mind, the development team is more interested in questions about current in-game features or systems or questions about why development decisions were made. You’re still welcome to ask questions…

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