Gunslinger

SWTOR Class Changes: Marksmanship Sniper / Sharpshooter Gunslinger

Below you will find the upcoming changes for Marksmanship and Sharpshooter in Game Update 5.5. Note: All changes below are currently in development and are subject to change before being released. Sniper Marksmanship Honed Shots now grants a 3% bonus to critical hit chance and damage done by Snipe per stack, down from 5% Gunslinger Sharpshooter Honed Shots now grants a 3% bonus to critical hit chance and damage done by Charged Burst per stack, down from 5% DevNotes: Marksmanship / Gunslinger Sharpshooter was slightly overperforming, so we reduced the critical hit chance and damage of Snipe / Charged Burst by a small amount through a passive, which brought the discipline in line with its DPS target.

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Updates on 2.10 Engineering Sniper / Saboteur Gunslinger Changes

Rob Hinkle have been active on the forums, updating players about Engineering Sniper and Saboteur Gunslinger Changes, comming in game update 2.10 Here is a consolidated list from the forums: Post #1 Focused Feedback Discussion: Engineering Sniper / Saboteur Gunslinger | 08.21.2014, 09:37 AM Hey Gang,Back from vacation and the first thing I see is a big mess I made before I left. I just wanted to hop in here really fast to make a comment on the Plasma Probe damage adjustment from testing versus the patch note. The short answer is: I screwed up the patch note and the 22% was from a previous iteration of changes that we were testing and decided we didn’t like. The values you guys are seeing on PTS is what our current target is, so let’s move forward with the discussion based on that number being the “real” number and talk about any further…

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