patch 4.0

SWTOR Patch Notes 4.0.2a

Below are hte Patch Notes for patch 4.0.2a General Players who had items in their Legacy Bank beyond the first tab that were not properly updated in 4.0 can now log in. The galaxy is no longer littered with the corpses of those who have fallen in battle, but there may still be occasional instances of the issue occurring. Missions + NPCs Companion healing, damage, and base stats have been increased. Character Level and Companion Influence Level will determine the exact amount: Companion healing has been increased by approximately 48%. Companion damage has been increased by approximately 15%. Companion base stats have been increased by approximately 15%. Players are now able to start Class-specific Missions on Rishi. The order you speak to NPCs in Chapter IX can no longer stop progression.

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SWTOR Companion Change Feedback

BioWare want’s your feedback on the companion changes they made with game update 4.0.2: Check out the patch notes here, if you forgot what it was all about. Companion Change Feedback | 11.19.2015, 10:13 AM Hey folks, Following the Companion changes we made Tuesday in 4.0.2, we want to gather your feedback on your gameplay experiences. We hope by this point you have had some time to jump in and get your hands on the changes yourselves. First, before we get into the feedback we are looking for, let’s talk a bit about our specific design goals related to Companions: Leveling Content – Challenge Level: Low. To complete this content, a player should have a basic understanding of game mechanics and have level-appropriate gear. Their companion’s role shouldn’t matter. KotFE Chapters – Challenge Level: Low. Like leveling content, a player should have a basic understanding of game mechanics and have…

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Game Update 4.0.2 Additional Patch Notes

While the official swtor website is up, but the game servers are still down. Apparently there with client patching. Therfor BioWaer have put out a  PSA: don’t try and patch yet! ” We recommend not attempting to patch the game while we are investigating the ongoing issues. If you are already in a stuck state, we will update you later on what needs to be done to resolve your issue.” Along with this message comes some additional patch notes also. Check it out below: General It is no longer possible to use the Guild Flagship to summon guild members to the Maintenance Shaft section of the Gav Daragon in the Republic Fleet. Missions + NPCs Players are no longer able to speak to C2-N2 or 2V-R8 on Odessen until they have completed Chapter VIII.

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Bioware explains Companion Healing Nerfs in SWTOR

With today’s  patch 4.0.2, companion healing power will be nerfed. Here is an explanation why. Companion Changes in 4.0.2 | 11.16.2015, 08:19 PM Hey folks, If you haven’t yet seen the 4.0.2 patch notes, you can view them here. There are some patch notes that we wanted to highlight and talk about specifically. Companion base stats have been reduced. Companion damage and healing output has been reduced. Some of you will certainly ask, why the need to nerf Companions? This is something that we definitely saw the community be divided on, and it was good for us to hear feedback from both sides. Ultimately, this decision came down to our own goals for Companions, along with data on how they were performing. What we saw in those instances is that Companions, simply put, were just way too good. Their healing and damage output could be greater than that of a very…

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SWTOR Game Update 4.0.2 Patch Notes

Patch notes for tomorrows game Update 4.0.2 is now here: General Missing Matrix Shards have been returned to their rightful owners. Vendor Map Icons now display correctly when in a phase of Solitaire. All planet and companion names and descriptions now appear in the French and German clients. Companions now correctly follow players on Guild Flagships. The Blaster’s Path Cantina Quick Travel location on Rishi now persists after log out. Players starting the Shadow of Revan Mission chain on their ship now see their Companions react more specifically to their klondike solitaire relationship status. Imperial Agents are now granted the Red Blade codex entry during the Mission “Nothing is Ever Easy” on Hutta. The Achievement “Alderaan Civil War: Punching Bag” is now awarded properly. Fixed an issue that was causing certain areas to appear extremely foggy when using Very Low graphics settings. Fixed typos in the Alliance and Companion &…

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SWTOR: Maintenance tomorrow: Update 4.0.2

Servers will be going down tomorrow for scheduled maintenance. We don’t have the patch notes yet,  but we know from a forum post by Eric Musco, that Companion power and healing is being reduced in 4.0.2 tomorrow. Date: November 17th, 2015 Time: 5AM – 9AM PST (1PM – 5PM GMT) Version: 4.0.2 Hey folks, I wanted to post a reminder, discussion of datamined content is not permitted on the forums. Doing so can lead to action being taken against your account up to and including infractions, which lead to suspension time. Let’s cover the elephant in the room. Yes, Companion power and healing is being reduced in 4.0.2 tomorrow. Tait will be posting patch notes and we will be discussing these changes more later today. However, until that time, please remember that posting any type of specifics about these changes are datamined and are not permitted. Thanks everyone. -eric Stay tuned for…

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Know Bugs with SWTOR Patch 4.0

With a new major game update, comes new bugs to be fixed. Here is BioWares response the major bugs so far found in game update 4.0: Help I lose all my C2-N2 affection | 10.22.2015, 04:04 PM Quote: Originally Posted by docbenwayddo When 4.0 hit I lost 8/10 of my ship droids. The 2 I managed to keep still had their Influence at 10k, but the 8 returned today were reset to 0. All of the characters who had missing droids got their obsolete crafting sensors back in the mail, but the 2 that kept their droids and affection have not received their crafting sensors back. The 1 C2 that I had a customization on is no longer able to equip that customization. Sorry to hear you’re having trouble! We are looking into remaining companion issues following 4.0a now (I’m looking at you, too, Xalek). Two questions for from the…

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SWTOR Patch Notes 4.0a

Here are the patch notes from today’s Maintenance. General Players who have completed Chapters I-IX now have the complete Galaxy Map available to them. Players who do not have Knights of the Fallen Empire can no longer access Knights of the Fallen Empire areas and Chapters. The highly sought C2-N2 has been restored to players. Players who were on a Class Mission with a Companion as a guest now have the correct version of that companion. Companion equipment that was not returned to players with the release of Game Update 4.0 has been properly returned. Additionally, all players have been given the new starting gear for Companions that they unlocked prior to Game Update 4.0. Cartel Market Start At 60 Tokens are now available on the Cartel Market*! These Tokens can be purchased on the Cartel Market and used or sold on the Galactic Trade Network. Subscribers who begin Characters…

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New Maintenance: Update 4.0a — Thursday October 22

BioWare will be bringing down the servers in order to deploy Patch 4.0a. Date: Thursday, October 22nd 2015 Time: 3AM – 7AM PDT (11AM – 3PM BST) Version: 4.0a Patch Notes will be available when we have them. Timezone(s) Start Time End Time UTC Offset Australia/Sydney October 22, 2015 09:00 pm October 23, 2015 01:00 am +11:00 Australia/Adelaide October 22, 2015 08:30 pm October 23, 2015 12:30 am +10:30 Australia/Brisbane October 22, 2015 08:00 pm October 23, 2015 12:00 am +10:00 Tokyo October 22, 2015 07:00 pm October 22, 2015 11:00 pm +09:00 Australia/Perth, Hong Kong October 22, 2015 06:00 pm October 22, 2015 10:00 pm +08:00 Mumbai October 22, 2015 03:30 pm October 22, 2015 07:30 pm +05:30 EET October 22, 2015 01:00 pm October 22, 2015 05:00 pm +03:00 CET October 22, 2015 12:00 pm October 22, 2015 04:00 pm +02:00 GMT, UTC October 22, 2015 10:00 am…

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SWTOR 4.0 Imperial Agent and Smuggler Changes (Video Overview)

In the following 2 videos you can see and hear the details about the recent changes Bioware announced today for the Imperial Agent and Smuggler Classes in Knights of the Fallen Empire, the next Digital Expansion of SWTOR. Narrated and recorded by Vulkk. In a nutshell, players receive 1 new ability at lvl 61, reshuffle of active and passive abilities gained through leveling with no change of their effects (for now) and 3 new Utilities, 1 for each tier. Bioware’s short message and reasoning for these changes: In Game Update 4.0, we wanted to increase the mobility of these formidable combatants in order to allow them to realize their full potential on the battle field, and to make them more difficult to kite. The new Knight/Warrior ability – Blade Blitz/Mad Dash – emphasizes this design intention, and Knight/Warrior players will find that they have an easier time staying on target…

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