Some things in gaming age like fine Corellian wine. Star Wars: X-Wing Alliance is one of them — a 1999 space combat gem that defined an era of joystick dogfighting. Now, thanks to an incredibly ambitious fan project, it’s back and better than ever. The X-Wing Alliance Upgrade (XWAU) Mod doesn’t just polish up this LucasArts relic — it drops you right into the cockpit in full VR. Yes, you read that right. You can now stare down a Star Destroyer while actually looking up at it. TL;DR – X-Wing Alliance VR Mod Highlights What is it?A massive fan-made overhaul of Star Wars: X-Wing Alliance that adds modern graphics, enhanced effects, and full VR support. Is it playable in VR?Yes! It’s fully compatible with VR headsets, offering 6-DOF cockpit tracking and immersive space battles. Do I need to buy it?No. It’s 100% free — just own the original X-Wing Alliance…
Star Wars Squadrons
Star Wars: Squadrons Released 5 Years Ago Today – Looking Back at the Dogfights
Five years ago, Star Wars: Squadrons launched on October 2, 2020, giving fans the starfighter combat game they’d been craving. Developed by Motive Studios and published by Electronic Arts, Squadrons put players right into the cockpit of iconic ships from both the New Republic and the Galactic Empire. It was pitched as a focused, skill-based experience, and for many, it delivered some of the best space dogfights the Star Wars gaming galaxy has ever seen. TL;DR – 5 Years of Squadrons Five years later, Star Wars: Squadrons remains one of the most underrated gems in the galaxy far, far away. A True Starfighter Experience Unlike some modern live-service titles, Star Wars: Squadrons went in the opposite direction. The devs promised no microtransactions and no loot boxes, focusing instead on tight 5v5 battles and a single-player campaign. Players could: The campaign took players through a post-Return of the Jedi storyline, alternating…
The Empire Plays Back: Must-Haves for Star Wars Gamers
Star Wars is way more than a movie franchise; it’s a cultural icon. In 2015, research conducted by YouGov in the United States found that 75% of respondents believed that Star Wars is for audiences of all ages and generations. The franchise has released 12 movies so far, including standalone stories and an animated film, as well as a long list of spin-offs. Unsurprisingly, George Lucas’ universe has become the digital playground for avid gamers and fans. Like the movie, Star Wars-inspired games have also crossed generations. The first adventure (The Empire Strikes Back) was released for Atari 2600 back in 1982. Gaming technology has developed at warp speed, with square pixels giving space to 3D immersion and nearly cinematic graphics. Indeed, gamers will need much more than an 8-bit console to enjoy the latest adventures. Today, they can (almost literally) embark on this interstellar saga with VR headsets and…
5 Years Since Star Wars: Squadrons Gameplay Was Unveiled — Let’s Talk Cockpit Nostalgia
Five years ago today—June 18, 2020—Star Wars: Squadrons gameplay was officially revealed to the galaxy. And for a moment, every flight sim junkie, X-Wing enthusiast, and keyboard ace with a joystick in storage collectively lost their minds. It wasn’t just nostalgia. It was rebellion with a targeting computer, chaos in full 5v5 glory, and cockpits so detailed you could practically smell the Y-Wing fuel cells. The Reveal That Rocked the Holo-Net The gameplay premiere showed us more than just ships blasting each other to bits. It gave us: In short: it wasn’t Battlefront. It was a laser-focused experience for players who always wanted to pilot their own TIE Fighter without the arcade noise. It was X-Wing vs. TIE Fighter reborn for the modern age—minus the 90s pixel blur. A New Kind of Star Wars Combat While most Star Wars titles rely on saber duels or blaster spam, Squadrons aimed at…