swtor ui

SWTOR Interviews: Jodi and Patrick from ChewUI.com

I first met Jodi and Patrick on day one of the Guild Summit in Austin. We had a lot of fun, saw a tour of BioWare Austin headquarters, met some other awesome people and Jodi and Patrick came up with one brilliant idea! On the last day of Guild Summit, we said our goodbyes and promised to stay in touch and I was super excited about this idea they had for a new site dedicated to customized user interfaces. We had all just seen the preview of SWTOR update 1.2 and the new UI and we knew that there would be a great need for a site like this. Jodi and Patrick stepped up to the plate and began creating that site on day one. I sat down to talk with them now that the site is complete and functional to find out more about the site, the idea and…

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BioWare Wants Feedback on UI: SWTOR and Beyond

As we’ve written about before, BioWare is looking for your feedback on Star Wars: The Old Republic. They are now asking for your feedback on the User Interface and customization. BioWare’s Live Community Coordinator Amber Green posted in the official forums asking for feedback on the UI and its customization. This is a functionality that many gamers complained about from the start and that BioWare has been working diligently to add and update. Some players, however, are still not happy with the current state of the UI. Amber Green | Live Community Coordinator: Hello everyone. Now that you’ve been able to use the UI Customization features implemented with Game Update 1.2, the developers would like to request your feedback. In this thread, please post to let us know what UI features or functions you would like to see implemented in the future. We are already working on a few areas…

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Awesome UI Customization with 1.2

1.2 lets you completely customize your UI like never before. This was one of the most anticipating upgrades to this game update. However, there might be some things about the UI customization that you didn’t know. For example, one of my biggest peeves was one window closing out when you open another. Let’s say you want to compare an item that you have to one that you see on the GTN but when you try to open your character window, it closes out your GTN window. Frustrating! Or let’s say that you want to send your companion on a mission while you are browsing the GTN or have other windows open. Something is going to close out and then you have to open it back and find where you were before. Well, now with 1.2, this is not a problem. All you have to do is go to the UI…

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