Star Wars Zero Company Giveaway Offers Custom Xbox Controllers and Deluxe Edition Codes

Star Wars Zero Company is already giving tactics fans plenty to think about: squad bonds, Clone Wars-era missions, custom operators, base management, and the very real possibility of ruining a perfect plan in the first two turns. Now there is something much simpler on the table. Free stuff. A new Custom Controller Giveaway is live, giving fans a chance to win one of five custom-designed Xbox Series X wireless controllers and a Deluxe Edition game code for Star Wars Zero Company at launch. Five runners-up will also receive a Deluxe Edition game code. Not bad for entering a sweepstakes and hoping the Force has finally stopped ignoring your inbox. What Can You Win? According to the official sweepstakes rules, five grand prize winners will each receive: One custom-designed Xbox Series X wireless controller One digital copy of Star Wars Zero Company Deluxe Edition The Deluxe Edition code is redeemable on…

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Star Wars: Droid Tycoon Proves Fortnite Might Be the New Star Wars Arcade

A Star Wars game just passed 1.5 billion minutes played in its first month. No, not Zero Company. Not Galaxy of Heroes. Not some surprise remake of Knights of the Old Republic that appeared overnight because the Force finally answered everyone’s group chat. It happened in Fortnite. According to GamesBeat, Star Wars: Droid Tycoon has surpassed 1.5 billion total play minutes since launching on May 1. The creator-made Fortnite experience also reportedly peaked at 124,000 concurrent players, with average session lengths over 100 minutes. That is not a cute little side activity. That is a lot of people building droids instead of touching grass. Droid Tycoon Is Not Just a Star Wars Skin The most interesting part is not only the number. It is why the game worked. Future Trash CEO Kevin Marciano told GamesBeat that the team did not simply “port” a Star Wars experience into Fortnite. They built…

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Galaxy of Heroes Extra Life Stream Shows the Holotable Can Still Do Good

Most Star Wars: Galaxy of Heroes updates are about shards, kits, omicrons, datacrons, and the sacred art of wondering why your opponent somehow took twelve turns before you blinked. But the next SWGOH event is about something a little bigger than the holotable. Capital Games is teaming up with Extra Life for another charity stream, helping raise money for UC Davis Children’s Hospital through Children’s Miracle Network. According to EA’s official announcement, the campaign has already raised $87,875 so far, with the next stream scheduled for June 11, 2026, from 2-4 PM PT. That is a pretty solid reminder that this community can do more than argue about turn order. Although, realistically, it will still do that too. Galaxy of Heroes Is Changing Its Extra Life Format The biggest change this year is the format. Instead of one giant marathon event, Capital Games says the 2026 Extra Life effort is…

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Galaxy of Heroes Update 6-10-2026 Makes Cinta Kaz Farmable and Fixes a Lot of Weird Kit Issues

The latest Star Wars: Galaxy of Heroes update is not the kind of patch that arrives with fireworks, a new Galactic Legend, and half the holotable screaming. But it does have something players always care about: a new farm, an accelerated character, and a surprisingly long list of fixes for abilities that were not behaving the way their descriptions promised. According to EA’s official Galaxy of Heroes Update 6-10-2026, the two headline items are simple: Depa Billaba is now accelerated, and Cinta Kaz shards are now farmable from Dark Side Battles 6-F Hard. For collectors and roster planners, that is the part that matters immediately. Cinta Kaz Is Now Farmable Cinta Kaz moving to Dark Side Battles 6-F Hard gives players a clear farming path instead of waiting around like a moisture farmer watching clouds do absolutely nothing. That is especially useful for players building around newer faction pieces and…

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Star Wars: Fate of the Old Republic Just Got a Very Important Story Boost

For a game calling itself a spiritual successor to Knights of the Old Republic, story is not a side dish. It is the meal. That is why the latest Star Wars: Fate of the Old Republic news matters. Arcanaut Studios has reportedly added Tony Elias as narrative director, while sci-fi author Jenny “J.S.” Dewes has joined the writing team. On paper, that sounds like normal development staffing. In reality, for a new Old Republic RPG led by Casey Hudson, it is exactly the kind of update fans should be watching closely. Because if this game gets anything wrong, it cannot be the writing. Tony Elias Joins as Narrative Director According to FRVR, Tony Elias has joined Arcanaut Studios as narrative director on Star Wars: Fate of the Old Republic. His past work includes the upcoming Cyberpunk 2077 sequel, Middle-earth: Shadow of War, Remedy’s Quantum Break, and the cancelled Wonder Woman…

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On This Day: Jedi Temple Challenge Gave Ahmed Best His First Jedi Comeback

On June 10, 2020, Star Wars: Jedi Temple Challenge debuted on Star Wars Kids and YouTube. At the time, it looked like a charming little children’s game show. Young contestants ran obstacle courses, solved puzzles, faced temptations from the dark side, and tried to prove they had the strength, knowledge, and bravery of a Jedi. Cute? Yes. Earth-shattering Star Wars lore? Not exactly. Except, with hindsight, Jedi Temple Challenge now feels much more important than it looked. Because this was the first time Ahmed Best stepped into the role of Jedi Master Kelleran Beq. And that changed everything. A Star Wars Game Show With a Secret Legacy Jedi Temple Challenge was built as the first Star Wars-themed game show, with real kids competing through Jedi trials. StarWars.com’s June 10, 2020 feature described the series as a test of strength, knowledge, and bravery, with Best hosting as Kelleran Beq alongside Mary…

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On This Day: EA’s Battlefront Reveal Changed Star Wars Gaming Forever

On June 10, 2013, Star Wars gaming changed direction with one snowy teaser, one AT-AT foot, and a whole lot of fan screaming. During EA’s E3 2013 press conference, the publisher revealed that DICE was working on a new Star Wars Battlefront. It was not a long trailer. It was not a deep gameplay breakdown. It was barely more than a Hoth-flavored promise. But after years of waiting, rumors, canceled dreams, and Battlefront III heartbreak, that was enough. Star Wars fans saw the words Battlefront again, and suddenly the galaxy had a new gaming future. EA’s First Big Star Wars Statement The timing mattered. Just weeks earlier, Disney and Lucasfilm had moved Star Wars gaming into a new era by giving Electronic Arts the core console and PC license. LucasArts had been shut down as an internal developer, Star Wars 1313 had become the wound nobody wanted to poke too…

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SWTOR’s Republic Trooper Just Joined The Black Series, and That Actually Matters

The Old Republic refuses to stay buried. Hasbro has opened pre-orders for STAR WARS The Black Series Republic Trooper Gaming Greats, a 6-inch figure inspired by Star Wars: The Old Republic. On paper, it is another collectible. Nice box. Cool armor. Big blaster. Shelf space acquired. But for SWTOR fans, this one hits a little differently. Because every time The Old Republic gets new merchandise, it feels like a tiny reminder that this era of Star Wars still has weight. A Republic Trooper From SWTOR Gets the Gaming Greats Treatment According to the official Hasbro Pulse listing, the figure is part of The Black Series Gaming Greats line and is inspired by Star Wars: The Old Republic. It is listed as a 6-inch scale action figure with multiple points of articulation, a premium game-accurate sculpt, and a gaming-inspired blaster cannon accessory. In other words, this is not just a generic…

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Star Wars Zero Company’s Best Idea Is Making Your Squad Actually Matter

The easiest way to describe Star Wars Zero Company is still “a Star Wars tactics game.” That is also the least interesting way to talk about it. Yes, Bit Reactor’s upcoming turn-based tactics game has cover, classes, tactical decisions, squad builds, and all the lovely battlefield panic that comes with telling four people to survive a Clone Wars mission with a plan that sounded much better in your head. But a new Xbox Wire interview with Creative Director Greg Foertsch and Lead Designer James Brawley suggests the game’s most important idea may not be the tactics. It may be the relationships. Zero Company Is Leaning Into Found Family Foertsch says Star Wars is at its best when it is about relationships and found families, pointing to Star Wars Rebels as one example. That is not just a cute quote for the trailer crowd. It appears to be a real design…

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Galaxy of Heroes Feels Strangely Quiet While EA Star Wars Gets Loud Again

For years, Star Wars: Galaxy of Heroes has been the indestructible little holotable machine in the corner. New console games came and went. Star Wars movies disappeared from theaters. Disney+ shows rose, argued with the internet, and vanished into season-gap limbo. But Galaxy of Heroes kept doing what it does best: adding characters, feeding collectors, creating squad puzzles, and reminding everyone that mobile Star Wars is not a side note. So why does it feel strangely quiet right now? Not dead. Not abandoned. Not “somebody check the pulse” quiet. Just quieter than the rest of EA’s Star Wars galaxy. Galaxy of Heroes Is Still Active To be clear, Galaxy of Heroes is still moving. The official Galaxy of Heroes news page lists the Era of The New Republic Kit Reveal from May 8, 2026 as its latest major news item, following earlier 2026 updates like the Era of Andor Kit…

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Star Wars Battlefront II’s Shattered Galaxy Mod Is Keeping Classic Battlefront Alive

The original Star Wars Battlefront II refuses to die quietly. Nearly two decades after release, the 2005 classic still has one thing modern multiplayer games would kill for: a modding community that simply will not put the blaster down. The latest reminder comes from Shattered Galaxy, a fan-made Battlefront II mod that is now preparing a new Clone Wars beta map. According to the official ModDB announcement, Shattered Galaxy will release a beta map called Naboo: Ruined Valley on June 18. The creator says this will be the only beta map for Clone Wars Part-I before the full release, which is described as coming “very soon.” That is a small update on paper. For classic Battlefront fans, it is another reason to reinstall the game and pretend 2005 never ended. A New Naboo Map for Clone Wars Fans Naboo: Ruined Valley already sounds like the kind of map Battlefront II…

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SWTOR 7.9a Is Small, But These Are Exactly the Fixes Players Notice

Not every Star Wars: The Old Republic update needs to arrive with a new planet, a cinematic betrayal, and Darth Malgus looking dramatically annoyed in the corner. Sometimes, a good patch is just the one that fixes the weird stuff players have been grumbling about for days. That is basically the story with SWTOR Game Update 7.9a. It is not a huge content drop. It is not trying to reinvent the galaxy. It is a small bug-fix patch following the launch of Game Update 7.9 “Legacy Reborn,” and honestly, those can be some of the most welcome updates in an MMO. Because when a map is broken, a raid interaction refuses to behave, or your character’s feet decide to vanish inside a pair of boots, nobody cares how epic the story is supposed to be. They just want the game to stop acting like a cursed holocron. What SWTOR 7.9a…

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The Mandalorian & Grogu’s Box Office Problem Is Bigger Than One Weekend

For years, Star Wars fans asked the same question: when is Star Wars finally coming back to theaters? Now that The Mandalorian & Grogu is here, the more awkward question is starting to creep in: Did everyone actually rush to see it? This is not a clean “Star Wars is dead” story, no matter how much the internet enjoys putting a tiny helmet on bad news. The movie opened well. Grogu is still adorable. Din Djarin is still cool. The Star Wars name still matters. But momentum matters too. And right now, The Mandalorian & Grogu feels less like a victory lap and more like Lucasfilm getting a polite tap on the shoulder. The Mandalorian & Grogu Is Not a Flop, But It Is Fading Fast According to The Numbers, The Mandalorian & Grogu opened domestically with $81.6 million. For most movies, that is great. For Star Wars, it comes…

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Is Star Wars Zero Company’s Deep-Cut Lore a Strength or a Risk?

Star Wars fans love deep lore. Until they don’t. That is the tightrope Star Wars Zero Company now has to walk. The upcoming Clone Wars tactics game already has the big sellable hooks: turn-based squad combat, permadeath, RPG-style companions, an August release date, and enough tactical panic to make every mission feel like a bad idea with a briefing screen. But the most interesting thing might be the nerdiest thing. The developers clearly care about the deep cuts. According to GamesRadar’s look at Zero Company’s lore work, the team has spent serious time digging into Star Wars history, planets, factions, and character connections to make the game feel properly rooted in the Clone Wars era. That sounds great. But it also raises a real question: Can deep lore make Zero Company feel richer, or could it scare off players who just want a good tactics game? Lore Can Make the…

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On This Day: The Lost Suns #1 Expanded SWTOR’s Galaxy

On June 8, 2011, Star Wars: The Old Republic – The Lost Suns #1 arrived in comic shops and quietly did something very important for SWTOR. It made the galaxy feel bigger before the game had even fully launched. Written by Alexander Freed, with art by Dave Ross, The Lost Suns was not just another tie-in comic drifting around the edge of a marketing campaign. SWTOR’s own 2011 coverage described it as a story that tied directly into Star Wars: The Old Republic, with events beginning around the same time as the game. That matters. Because The Lost Suns was not simply explaining lore. It was building the mood of the era. Theron Shan Steps Into the Spotlight The series follows Theron Shan, a Republic spy with one of the most complicated family trees in the galaxy. He is the son of Jedi Grand Master Satele Shan, descended from the…

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Star Wars: Shadow of Maul #1 Hits Marvel Unlimited Today

Maul is back on Marvel Unlimited today, because apparently one angry former Sith Lord was not done stalking the shadows. Star Wars: Shadow of Maul #1 has now landed on Marvel Unlimited, giving digital readers a chance to jump into Marvel’s five-issue Maul miniseries without hunting down the original print release. The issue was first published on March 4, 2026, with Benjamin Percy writing, Madibek Musabekov on pencils, and Derrick Chew providing the cover art. Marvel’s official Shadow of Maul #1 page lists the creative team and positions the book as part of the ongoing Star Wars: Shadow of Maul run. And for readers who prefer collecting their Star Wars comics physically, Star Wars: Shadow of Maul is also available through Amazon. Maul Works Best in the Shadows The hook is not complicated. Maul has always been at his best when Star Wars lets him operate in the ugly corners…

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This Supermarket Together Mod Turns LEGO Star Wars Into Shelf Stock

Most Star Wars mods understand the obvious fantasy. Lightsabers. Blasters. Clones. Sith. Space battles. Darth Vader arriving to ruin everyone’s workday. This one understands a far stranger truth: Someone has to stock the shelves. A new Supermarket Together mod called Lego Star Wars 2014 – Custom Products adds 16 LEGO Star Wars sets from 2014 into the co-op supermarket management game. Created by AriZume, the mod turns classic LEGO Star Wars boxes into actual store products players can sell, price, arrange, and presumably panic about when customers start treating an Imperial Star Destroyer like an impulse purchase. That is not the usual Star Wars gaming fantasy. It might be funnier. LEGO Star Wars, but Make It Retail The mod includes a very specific wave of 2014 LEGO Star Wars products, ranging from smaller battle packs to bigger vehicles and ships. Among the included sets are Death Star Troopers, Kashyyyk Troopers,…

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Is Galactic Racer Finally Giving Star Wars Racing Its Own Identity?

Star Wars racing has always had one problem. It already peaked in people’s memories. For a lot of players, the conversation begins and ends with Star Wars Episode I: Racer. Fast podracers, dangerous tracks, alien engines screaming, and Sebulba being the galaxy’s most punchable motorsport villain. It turned one sequence from The Phantom Menace into one of the most beloved Star Wars games of its era. So the big question for Star Wars: Galactic Racer is not just whether it can be fun. It is whether it can escape the ghost of podracing. Star Wars Racing Needs More Than Nostalgia The new Galactic Racer story trailer suggests the developers know the trap. Sebulba is back, and of course he is. You do not make a new Star Wars racing game and ignore the Dug-shaped menace sitting in the corner. He is the nostalgia hook. The instant recognition. The “oh, I…

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Star Wars Zero Company Sounds Like More Than Just Star Wars XCOM

Calling Star Wars Zero Company “Star Wars XCOM” is useful. It is also starting to look a little too small. Yes, the upcoming Clone Wars-era tactics game clearly has the familiar ingredients: squad positioning, cover, abilities, mission planning, battlefield panic, and the terrible feeling that one bad move is about to ruin your entire evening. But the more we see of Zero Company, the more it looks like Bit Reactor and Respawn are aiming for something bigger than just “XCOM, but with clone helmets.” According to PC Gamer’s hands-on preview, the game also brings in RPG elements, squad conversations, loyalty missions, cinematic exploration, and character-driven stakes that make it feel closer to Mass Effect with turn-based combat and permadeath. That is a much more interesting pitch. The Squad Might Matter as Much as the Mission The key difference seems to be the people. Zero Company puts players in the boots…

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PowerWash Simulator 2’s Star Wars Pack Finally Has a Release Date

The galaxy is filthy, and apparently the Rebellion is outsourcing. The PowerWash Simulator 2 Star Wars Pack now has a release date: July 16, 2026. The paid DLC will bring Star Wars grime, ships, locations, and deeply suspicious amounts of galactic dirt to FuturLab’s very satisfying cleaning simulator. The official Steam page for PowerWash Simulator 2: STAR WARS Pack lists the July 16 release date and confirms that the DLC requires the base game. So yes, this is real. Someone looked at Star Wars, a franchise famous for sand, grease, busted machinery, rebel hangars, Imperial metal, carbon scoring, and questionable maintenance standards, and correctly decided: this galaxy needs a pressure washer. Rebellions Are Built on Soap The Star Wars Pack is set during the events of the Original Trilogy and puts players in the role of P0-W2, a Class Five cleaning droid. According to FuturLab’s PowerWash Simulator 2 page, P0-W2…

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EA Star Wars Launches Official Discord, but Battlefront Fans Notice One Big Absence

EA Star Wars has launched an official Discord server, giving players a new central place to follow and discuss the publisher’s current Star Wars games. The server, promoted through EA Star Wars’ official social channels, includes spaces for Star Wars Jedi, Star Wars Zero Company, Star Wars: Galaxy of Heroes, and Star Wars: The Old Republic. That lineup makes sense. It also leaves one very loud absence. Where is Star Wars Battlefront? The Missing Battlefront Channel Is the Story At launch, the official EA Star Wars Discord appears focused on the active and currently supported corners of EA’s Star Wars lineup. Zero Company is the obvious new push, Galaxy of Heroes keeps rolling, The Old Republic is still alive after all these years, and the Jedi series remains one of EA’s biggest modern Star Wars success stories. But Battlefront is different. Official support for Battlefront II ended years ago, yet…

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Super Star Wars (1992): When Star Wars Went 16-Bit and Lost Whatever Mercy It Had Left

If Star Wars (1991) on NES felt like A New Hope had been turned into a weird, hard platformer, then Super Star Wars felt like somebody gave that idea more horsepower, more color, more explosions, and absolutely no intention of making your life easier. Released for the Super Nintendo in 1992, the game was developed by Sculptured Software with Lucasfilm Games / LucasArts involvement and published by JVC Musical Industries. It adapted the original 1977 film into a 16-bit action game full of side-scrolling blaster fights, platforming, landspeeder stretches, and the inevitable Death Star trench run. As part of our Complete List of All Star Wars Games Ever Made (1979–Present), this is one of those games that really feels like a line in the sand. It also belongs naturally in the Star Wars Games (1990–1999) hub, because this is where Star Wars on home consoles stopped looking merely ambitious and…

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LEGO Star Wars: Castaways Brings Back Attack of the Clones Event

The Clone War has begun again, but this time with LEGO minifig parts and tiny vehicles. LEGO Star Wars: Castaways has brought back its Attack of the Clones event for a limited time, giving Apple Arcade players another chance to unlock themed rewards inspired by Episode II. The official LEGO Star Wars: Castaways account announced the event’s return with the very appropriate Yoda line: “Begun, the Clone War has.” Players can complete missions on The Island to progress through the event and earn character parts and microfighters inspired by Star Wars: Attack of the Clones. The event is available now and runs until June 30. A Small Event, but a Fun One This is not a giant console release or a big cinematic trailer, but it is exactly the kind of small Star Wars gaming update that keeps the galaxy feeling active between the larger announcements. Castaways has always had…

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Amy Hennig’s Star Wars Game Is Still Alive Under Paramount Games Studio

Amy Hennig’s mysterious Star Wars game is still alive. That alone is enough to make long-suffering Star Wars gaming fans sit up slightly straighter. The project was first announced back in 2022 as a collaboration between Skydance New Media and Lucasfilm Games, with Hennig attached to develop a narrative-driven action-adventure game set in the Star Wars galaxy. Since then, actual details have been painfully scarce. Now there is finally a status update, even if it is not the trailer-drop many fans were hoping for. Paramount Skydance is launching Paramount Games Studio, a new unified games division that brings Skydance Interactive and Skydance New Media together under one banner. As part of that move, Amy Hennig will serve as Creative Director of the new studio. More importantly for Star Wars fans, current reporting says Hennig’s Star Wars project is still in development. The Ghost of Ragtag Still Haunts the Conversation There…

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