Not every new card set changes the mood of a game. Some just add more pieces to the toy box. A Lawless Time does not really feel like that. This one looks like Fantasy Flight deliberately leaned into the shadier, more chaotic side of Star Wars, with a set built around outlaws, heists, crime lords, Credit tokens, and new aspect combinations. Officially, it packs more than 260 new cards, and FFG has framed it as a release big enough to shake up the game as Star Wars: Unlimited moves into its third year. This Is Not Just “More Cards,” It’s a Format Moment The biggest reason A Lawless Time matters is that it is tied directly to the game’s first rotation and the launch of the Eternal format. FFG’s March streaming schedule made that very clear, with separate streams for the pre-launch meta check-in, launch day, post-rotation Premier gameplay, and…
Walmart Collector Con Is Bringing Clone Wars Obi-Wan, an Airborne Trooper, and Two Mini Helmets Star Wars Fans Will Absolutely Pretend They Don’t Need
If you collect Star Wars figures for more than about five minutes, you eventually develop a very specific kind of delusion. It usually sounds like this: “I’m just going to look.” Then Walmart Collector Con happens, a Clone Wars-era Obi-Wan shows up with a 212th Airborne Trooper, and suddenly you are doing release-time math like your morning depends on it. That is pretty much the situation now, because Walmart Collector Con kicks off on March 19 at 10:00 AM ET, and Hasbro’s Star Wars lineup is exactly the kind of thing built to destroy even the flimsiest collector self-control. The Main Event Is the Obi-Wan and Airborne Trooper 2-Pack The biggest draw here is the Walmart exclusive Vintage Collection Obi-Wan Kenobi & Airborne Clone Trooper 2-pack, which goes up for preorder on March 19 at 10:00 AM ET for $32.80. Hasbro’s published details say the set includes a 3.75-inch Obi-Wan…
The Vintage Collection Finally Gets Baze Malbus, and Rogue One Fans Have Every Right to Be Happy About It
Hasbro has officially opened pre-orders for a deluxe Vintage Collection Baze Malbus, and honestly, it is about time. For a character who spent Rogue One stomping around with a cannon the size of a small grievance and delivering some of the movie’s coolest non-Jedi energy, Baze has felt weirdly overdue in this format. Now he is finally here as VC397, priced at $27.99, and yes, this absolutely feels like one of those releases collector shelves have been waiting on for longer than they probably want to admit. This Is Very Clearly a Rogue One Anniversary Play Hasbro is framing the figure as part of the 10-year celebration of Rogue One: A Star Wars Story, which makes perfect sense. If you are going to start mining that movie again for collector goodwill, Baze is a strong place to do it. He is not background filler, not a blink-and-you-miss-him alien, and not…
New Mandalorian and Grogu TV Spot Keeps the Plot Murky — But the Movie’s Vibe Is Getting Much Clearer
Star Wars marketing loves doing this thing where it gives you just enough new footage to make you lean forward, and then immediately refuses to explain anything useful. That is pretty much where we are now with The Mandalorian and Grogu. A new US TV spot has surfaced, Empire’s new cover story is feeding the hype machine, and while Lucasfilm still is not exactly laying the whole plot out on the holotable, the tone of the movie is starting to come into focus. The New TV Spot Is Small, But It Does Its Job The fresh TV spot is short and pretty cagey, so this is not one of those “suddenly we know the entire third act” situations. But it does add a little new footage and keeps hammering home the same basic idea: this is still very much a Din-and-Grogu movie first, even if the scale is clearly bigger…
Star Wars: Battlefront II (2005) – The Sequel That Turned a Great Shooter Into a Star Wars Institution
If Star Wars: Battlefront (2004) proved that Star Wars could work as a large-scale battlefield shooter, Star Wars: Battlefront II (2005) is the game that turned that idea into a full-blown obsession. It didn’t reinvent the formula from scratch. It did something smarter: it looked at the first game, figured out what players wanted more of, and delivered a bigger, richer, more memorable version of nearly everything. That is why Battlefront II still looms so large in Star Wars gaming history. For a lot of players, this was not just another licensed shooter. It was the Star Wars sandbox — the one where clone troopers, stormtroopers, Jedi, droids, starfighters, and heroes all finally shared the same chaotic toybox. A clean way to frame its legacy is this: Battlefront II (2005) didn’t just expand Battlefront — it became the version of the fantasy most players actually wanted. Game Information Title: Star…
StarWars.com Just Reminded Everyone That Maul’s Leg Lore Is Completely Absurd — and That’s Exactly Why It Works
One of the weirdest and best things Star Wars ever did was take Darth Maul from “cool guy with a double-bladed lightsaber” to “broken nightmare cyborg fueled entirely by rage and bad decisions.” That whole gloriously deranged evolution is back in focus now, because StarWars.com has published a feature all about Maul’s many mechanical legs ahead of Star Wars: Maul – Shadow Lord, which premieres on Disney+ on April 6, 2026 with a two-episode debut. And yes, that sounds ridiculous on paper. It is also completely on-brand for Maul. Maul Survived Because Star Wars Refused to Waste Him Back in The Phantom Menace, Maul was basically pure menace. He barely spoke, looked incredible, killed Qui-Gon, and got cut in half by Obi-Wan. End of story, right? Not even close. The Clone Wars turned him into something much stranger and much better: a shattered, obsessive, rage-fueled survivor who rebuilt himself out…
Katee Sackhoff Won’t Confirm Bo-Katan for The Mandalorian and Grogu — But She Says Fans Haven’t Seen the Last of Her
You can always count on Star Wars red carpet interviews to give you the most carefully engineered non-answer in the galaxy. That is exactly what happened when Katee Sackhoff was asked about Bo-Katan Kryze and whether she shows up in The Mandalorian and Grogu. Sackhoff did not confirm it. She did not deny it either. Instead, she pulled the classic “can’t confirm or deny” move — which, in Star Wars terms, is basically the franchise equivalent of waving a beskar key in front of the fandom and then sprinting away. But here is the part that actually matters: she also said fans have not seen the last of Bo-Katan. And honestly? That is the real story here. Bo-Katan Is Not Exactly a Side Character Anymore At this point, Bo-Katan is way past being some deep-cut Clone Wars favorite that only animation nerds argued about online. She is one of the…
SWTOR Galactic Season 10 Brings Back Altuur, PH4-LNX, and a Dangerous Amount of Old Rewards
SWTOR players have been asking for old Galactic Seasons rewards to come back for a while now, and with Galactic Season 10: Secrets of the Syndicate, Broadsword finally stopped pretending not to hear them. The new season launched with Game Update 7.8.1 on March 10, and the big hook is simple: all rewards from Seasons 1 and 3 are back, including the fan-favorite companions Altuur zok Adon and PH4-LNX. For anyone who missed those earlier seasons, this is less of a second chance and more of a giant neon sign telling you to log back in already. The Big Selling Point Is the Return of Seasons 1 and 3 Broadsword confirmed that rewards from The Stranger from Kubindi and Luck of the Draw are being re-released during GS10, and that includes the two rewards a lot of players cared about most: Altuur zok Adon and PH4-LNX. That alone gives this…
SWTOR 7.8.1 Is Live and Master’s Enigma Just Dumped a Lot on Players at Once
Sometimes SWTOR gets a patch. Sometimes SWTOR gets a patch that kicks open the door, throws story content, seasonal rewards, Date Nights, event content, Twitch Drops, and Cartel Market extras into the room, and then leaves players to sort out the mess. Game Update 7.8.1: Master’s Enigma is very much the second kind. It went live on March 10, and it is one of those updates where logging in “just to check a few things” is probably not going to stay a short visit. Master’s Enigma Pushes the Story Forward The biggest headline here is the new Master’s Enigma story content. Republic and Imperial leadership head to Odessen to deal with the fallout from the Mandalorian conflict, Darth Nul’s holocron, and Malgus’ escape from the fleet. Right in the middle of all that, Darth Jadus reaches out to the player and starts offering guidance about the conflict ahead, while the…
On This Day in Star Wars Gaming: Star Wars: Jedi Starfighter Released in 2002
On this day in 2002, Star Wars: Jedi Starfighter was released — giving Star Wars fans another excuse to climb back into a cockpit and blow things up in the prequel era. Released for the PlayStation 2 and Xbox, Jedi Starfighter served as the follow-up to Star Wars: Starfighter and shifted the focus toward a more Force-connected story, tying into the events around Attack of the Clones. It also introduced players to Adee Gallia’s sleek Jedi starfighter, which remains one of the coolest ship designs of that era. What made Jedi Starfighter stand out wasn’t just the setting. It was the mix of arcade-style dogfighting and light Force mechanics, which gave it a slightly different flavor than a standard space shooter. It still had that fast, pick-up-and-play feel, but with just enough Jedi energy to remind you this was Star Wars and not just “planes in space.” The game followed…
Cover Reveal: New Andor Prequel Novel Edge of the Abyss Confirms Ghorman Plotline — and Yes, Leia’s in the Mix
A new Andor prequel novel is officially on the way, and the cover reveal is packed with details that should get Star Wars readers paying attention. Star Wars: Reign of the Empire: Edge of the Abyss is set one year before Andor Season 1, and it brings together a cast that makes this feel like a major story for the early rebellion era. This is the second book in Rebecca Roanhorse’s Reign of the Empire trilogy, and it already looks like one of the more important Star Wars novels on the 2026 calendar. Set One Year Before Andor Edge of the Abyss takes place in 6 BBY, placing it directly in the volatile period leading into Andor. That means the story lands at a point where the rebellion is still fractured, fragile, and full of competing agendas. The novel is currently scheduled for release on September 15, 2026, with an…
New Star Wars: Galactic Racer Gameplay Is Out — and NVIDIA Confirms DLSS 4.5 + Ray-Traced Lumen on Day One
Star Wars: Galactic Racer just got a fresh gameplay push — and the PC version is shaping up to be a full “RTX flex” on launch. Alongside the new gameplay trailer from Lucasfilm Games, NVIDIA has now confirmed that the game will ship day-one with DLSS 4.5 and a stack of modern rendering features, including hardware-accelerated, ray-traced Lumen lighting. The new gameplay trailer is official The gameplay trailer was revealed through Sony’s State of Play coverage and reposted by StarWars.com, which confirms the game is coming in 2026 to PS5, Xbox Series X|S, and PC. If you’re tracking the vibe: the game is still being pitched as a high-stakes Outer Rim racing circuit (speeders/swoops/podracing energy), leaning into “illegal league” adrenaline rather than clean sports racing. NVIDIA’s “Day One” PC feature list In NVIDIA’s GDC 2026 DLSS 4.5 announcement post, STAR WARS: Galactic Racer is listed as launching with DLSS 4.5…
The Cancelled Star Wars Shooter “First Assault” Is Reportedly Playable Online Now — Here’s What That Actually Means
A new wave of clips is making the rounds claiming that Star Wars: First Assault — the cancelled LucasArts-era shooter — is now playable online. The current spark is a YouTube upload showcasing gameplay and describing the unreleased Xbox 360 build as “finally playable online,” plus a viral X post amplifying the claim. Before anyone starts yelling “Battlefront 3!” (again): First Assault wasn’t Battlefront 3 — but it’s part of that same weird lost era of Star Wars games where multiple projects were being explored and then evaporated when LucasArts shut down. What Star Wars: First Assault was supposed to be Back in the early 2010s, First Assault was widely reported as a downloadable multiplayer shooter (often described as Xbox Live Arcade–style) in development at LucasArts. Reporting at the time framed it as a potential stepping stone toward a larger Battlefront-style future. It later became one of the projects people…
Star Wars: Dark Forces Remaster Finally Gets a Physical Release Date
Some Star Wars games never really leave. They just keep finding new ways to crawl back out of the vents. That is pretty much the story of Star Wars: Dark Forces Remaster, which is now getting a physical release on March 13, 2026. Fantha Tracks flagged the date, and Atari’s own store listing backs it up with a “ships March 13th, 2026” window for physical editions on PS5 and Nintendo Switch. For an old-school Star Wars shooter like Dark Forces, that is a pretty nice victory lap. Kyle Katarn Is Back on Shelves There is something fitting about Dark Forces getting a physical release. This is not just another retro game tossed into the digital void and left to fend for itself. Dark Forces is one of those foundational Star Wars PC games that still carries real weight, partly because of what it was and partly because of what it…
Kathleen Kennedy Confirms Grogu Still Won’t Speak in The Mandalorian & Grogu — and Says Filoni’s Lucasfilm Transition Was a 10-Year Plan
Kathleen Kennedy just dropped two very clean, very quotable Star Wars updates in a Variety interview — one about Grogu, and one about Lucasfilm’s leadership shift. And both are the kind of details that quietly tell you what era of Star Wars we’re walking into next. Grogu is going big-screen… and still won’t say a word Asked what it was like the first time she “heard Grogu speak,” Kennedy flipped the premise and used Grogu as the perfect example of a character that has to emote without dialogue. Her answer is blunt: audiences are going to fall even deeper in love with him on the big screen, and he never speaks a word. She also explicitly confirms Grogu won’t suddenly gain speech in The Mandalorian & Grogu — despite Yoda’s famous broken-English cadence. In other words: no “Grogu talks now” twist. No “cute sidekick monologue.” The character is staying in…
Star Wars: Battlefront (2004) – The Game That Turned Star Wars Battles Into a Playground
Star Wars: Battlefront (2004) is the moment Star Wars games stopped asking you to be one hero and started asking: what if you were just another soldier in the war? Instead of a tight campaign focused on a single protagonist, Battlefront dropped players into large-scale, objective-driven combat across iconic eras and locations—and let the chaos write the story. A way to put its significance: Battlefront (2004) didn’t just let players visit Star Wars battles—it let them spawn into them. That “boots-on-the-ground in a living battlefield” approach became the series’ identity, influenced later Star Wars shooters, and helped define what console Star Wars multiplayer could feel like in the mid-2000s. Game Information Title: Star Wars: BattlefrontRelease year: 2004Developer: Pandemic StudiosPublisher: LucasArtsPlatforms: PlayStation 2, Xbox, PC (Windows)Genre: Third-person / first-person shooter (large-scale battlefield combat)Era of Star Wars game development: LucasArts Golden Age (1993–2004) Gameplay Overview Battlefront (2004) is built around large maps,…
Star Wars: Fate of the Old Republic Adds a Studio Art Director — Pascal Blanché Joins Casey Hudson’s Team
If you’re tracking Star Wars: Fate of the Old Republic like it’s a mystery box (because it kind of is), here’s a real, tangible development: Pascal Blanché has joined Arcanaut Studios as Studio Art Director, working alongside Casey Hudson on the upcoming Star Wars RPG. Blanché shared the news himself, saying he’s “joined forces (pun intended)” with Hudson and Arcanaut’s team to work on what he calls the next “epic” chapter for the project. Why this hire matters (even if you don’t care about job titles) “Studio Art Director” isn’t just a fancy credit. It usually means the project is locking in a visual identity: the look of the era, the tone of environments, character silhouettes, color language, UI direction, and the “what does this Star Wars corner feel like?” bible that everything else builds on. In other words: this is a sign the creative machine is turning, not just…
Andor Sweeps the Star Wars Corner of the Saturn Awards (Plus a Big Lucas Moment)
Star Wars didn’t just show up at the 53rd Saturn Awards — it walked out with the kind of wins that make genre fans feel vindicated. The ceremony took place March 8, 2026, and the Star Wars side of the scoreboard was led by one very specific takeaway: Andor isn’t “good for Star Wars.” It’s just award-winning sci-fi. The big wins ANDOR won Best Science Fiction Television Series.That’s a meaningful label at the Saturn Awards, because this is a genre-first show — sci-fi competing against sci-fi, not getting lost in a general TV pile. Stellan Skarsgård won Best Supporting Actor in a TV Series for Luthen Rael (Andor).It’s hard to think of a more “Saturn Awards” performance than Luthen: the kind of character who turns a Star Wars series into a political thriller with monologues people still quote months later. Ravi Cabot-Conyers won Best Young Performer in a Television Series…
Every Cancelled Star Wars Game We Still Wish Had Happened
Some Star Wars games became legends because they were brilliant. Others became legends because we never got to play them at all. That is the strange magic of cancelled Star Wars games. They live in the imagination forever, untouched by bad review scores, busted launch builds, or the very real possibility that they might have turned out merely decent. Once a game gets cancelled, it stops being software and starts becoming folklore. Suddenly it is not just a project that died in pre-production or collapsed halfway through development. It is the one that would have been amazing. Sometimes that is probably true. Sometimes it is absolutely coping. Usually, it is a little of both. And few franchises have built up a graveyard of gaming “what ifs” quite like Star Wars. For every KOTOR, Jedi Outcast, or Fallen Order, there is a shadow list of games that never got their shot…
Star Wars Galaxies Restoration Just Hit a New Player Record
For a project built on nostalgia, community, and the stubborn refusal to let a classic die quietly, this is a pretty big milestone. Star Wars Galaxies Restoration has announced that 2,516 unique accounts logged in yesterday, smashing the project’s previous record. In a short but heartfelt message, the team thanked everyone who has helped spread the word, calling the surge a major moment for the server and the community around it. That kind of number matters. Private server and restoration projects live and die on momentum, and this is the sort of update that says Restoration is not just hanging on — it is still growing. For longtime Star Wars Galaxies players, that is the dream. Not just preserving an old MMO, but actually seeing it pull in enough people to feel busy, social, and alive again. And honestly, that has always been the magic trick with Star Wars Galaxies….
On This Day in Battlefront: Survivors of Endor Went Live 10 Years Ago (And It Still Slaps)
Ten years ago today, Star Wars Battlefront added one of its most atmospheric battlegrounds: Survivors of Endor went live for Walker Assault and Supremacy — and suddenly Endor stopped being “cute Ewok forest” and became “welcome to the war after the party’s over.” If you remember the first time you spawned in, it probably wasn’t the trees you noticed. It was the mood. Quotable: Survivors of Endor is Endor with the credits rolled — and the battlefield still smoking. What made Survivors of Endor feel different A lot of Battlefront maps are “iconic location, big fight.” Survivors of Endor was more specific: it felt like the messy aftermath of Return of the Jedi — wreckage, haze, and that “we won, but it wasn’t clean” vibe. Even if you weren’t paying attention to the lore angle, the map design pushed you into it: Quotable: Some maps are built for highlight reels….
Kathleen Kennedy Is Picking Up Another Major Industry Honor — and Whatever You Think of Modern Star Wars, That Part Is Not Debatable
Kathleen Kennedy is adding another major industry honor to a résumé that was already ridiculous. At the 73rd Annual Golden Reel Awards on March 8, 2026, Kennedy is set to receive the MPSE Filmmaker Award, one of the honorary awards handed out by the Motion Picture Sound Editors. The event listing from MPSE names Kennedy as the Filmmaker Honoree, with sound editor Mark Mangini receiving the Career Achievement honor. That is the dry version. The more interesting version is this: whatever arguments people want to keep having about modern Star Wars, Kennedy’s status inside the film industry is still massive. Variety reported the honor back in December, noting that the MPSE Filmmaker Award goes to someone outside the sound community whose work has had a meaningful impact on the art of sound in film. That makes the award less about fandom discourse and more about the size of Kennedy’s overall…
Star Wars Jedi Knight: Jedi Academy (2003) – The Sandbox Peak of Classic Lightsaber Combat
Star Wars Jedi Knight: Jedi Academy (2003) didn’t try to out-“cinema” Jedi Outcast. Instead, it doubled down on something Star Wars games rarely nail at the same time: player freedom and mechanical depth. You start as a new student at Luke Skywalker’s academy, build your character, and spend the campaign making choices that shape your powers and path. If Jedi Outcast is the tighter, story-driven action ride, Jedi Academy is the one that says: cool, now go master this combat system however you want. A quotable way to frame its place in Star Wars gaming history: Jedi Academy is where the Jedi Knight formula stops being a campaign you finish and becomes a combat sandbox you grow into. Game Information Title: Star Wars Jedi Knight: Jedi AcademyRelease year: 2003Developer: Raven SoftwarePublisher: LucasArtsPlatforms: PC (Windows), Xbox, Mac (later ports/re-releases on modern platforms)Genre: Action (FPS/third-person shooter hybrid with lightsaber combat and Force…
LEGO Star Wars Castaways Quietly Brought Back a Rebels Event
Not every Star Wars game gets remembered like KOTOR or Jedi Outcast. Some of them live in much stranger corners of the galaxy, and LEGO Star Wars: Castaways is a pretty good example. The Apple Arcade title has quietly brought back its Star Wars Rebels event, giving players a chance to earn themed cosmetics and character pieces inspired by the show through March 31. Posts tied to the game say players can unlock Ghost Crew-style rewards during the event. That is obviously not a massive Star Wars headline. But it is the kind of small update that reminds people how weird and wide the Star Wars games catalog really is. Castaways launched back in 2021 as a LEGO social-adventure game on Apple Arcade, and it has kept itself alive with themed events tied to different corners of the franchise. That is also why it fits neatly into the bigger picture…