The Holotables have been buzzing today with the September 17 update, and it’s packed with new content, quality-of-life tweaks, and a few bug fixes that will make veteran players grin. From a new Galactic Legend to a flurry of farming opportunities, here’s everything worth noting—without the fluff.
Major Headlines
- Galactic Legend Pirate King Hondo Ohnaka (aka “Kondo”)
The galaxy’s most lovable rogue finally gets the Galactic Legend treatment. Hondo Ohnaka—yes, the same smooth-talking scoundrel who’s been making shady deals across Star Wars stories—is now playable at a truly legendary level. There’s even a full Designer Q/A on Kondo’s kit for those who want to dive deep into how this pirate king will shake up the meta. - Rogue One Upgrades
Hot on the heels of the recent Rogue One ship kit reveal, today’s patch continues to polish the Rebel fleet options. Expect tighter synergy with the Profundity and a few under-the-hood improvements for your Rebel squad. - Leviathan Change
Details are slim, but a key Leviathan adjustment landed with this update—one to watch if you’re a fan of high-stakes fleet battles or dabble in the esports-style competitive scene that Galaxy of Heroes continues to inspire. - Era of Deadly Pursuit
The next phase of this event is rolling out, keeping the chase for rewards alive and giving the gambling-style thrill seekers in the Holotables community plenty of risk-reward strategy to chew on. - New Farming & Packs
- Brutus is now available in Chromium Packs and Shipments.
- Shin Hati joins the list of Accelerated characters.
- Quiggold shards can now be farmed from Fleet Battles 3-D (Hard).
- Freebies in Your Inbox
- Conquest Energy Milestone Reward – check your messages for the energy bonus.
- DCT ability revert resources – the devs have rolled back a Datacron tweak and sent you the compensation.
Bug Fixes & Adjustments
This patch isn’t just about shiny new content; it’s a solid cleanup job too:
- Bad Batch Riposte Fix
These rule-breaking clones now properly ignore Protection when attacking out of turn with Riposte. Think of it as a return to their rogue-clone roots. - Dark Side Link Persistence
The bond of darkness (SEE’s “Linked” effect) now stays in place as intended—because the Emperor doesn’t let you off that easily. - Captive State Clarification
- Fixed an issue where the “Linked” effect was being incorrectly removed from Bad Batch units entering Captive.
- Crosshair (Scarred) will no longer recover Health and Protection while Captive.
- Gear Name Correction
The Gear 12 Finisher equipment for Temple Guard now shows the correct “Ionic” type instead of the mislabeled “Fusion.” The droids responsible have been thoroughly reprimanded. - Datacron Captive Timing
Bad Batch allies were occasionally getting defeated before they could enter Captive. That little hiccup is now history.
Why It Matters
This update hits all the right notes for both casual players and the esports-minded competitive crowd:
- The Pirate King Hondo Ohnaka Galactic Legend is bound to reshape PvP lineups and give fleet strategists new ways to outwit opponents—much like the high-stakes bluffing you’d find in gambling or casino gaming culture.
- Accelerated characters like Shin Hati make roster building faster, giving newer players a fighting chance in upcoming Grand Arenas.
- And the steady stream of bug fixes shows the dev team isn’t just chasing big headlines—they’re tightening the screws for long-term stability.
If you’re still building out your Rebel fleet, don’t miss our recent deep dive on the Rogue One ship kit reveal, or check our Star Wars: Galaxy of Heroes archive for more updates and strategy guides.
Final Thoughts
September’s mid-month patch is a reminder that Star Wars: Galaxy of Heroes is still evolving, mixing fresh content with behind-the-scenes refinements. Whether you’re chasing Galactic Legends or just farming Quiggold shards, today’s update proves the Holotables remain as dynamic as any good high-stakes game.
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