Star Wars Galaxy of Heroes: Leviathan Unleashed in Latest Update

Star Wars Galaxy of Heroes: Leviathan Unleashed in Latest Update

In the ever-evolving universe of Star Wars Galaxy of Heroes, the latest update has brought forth a new wave of excitement. The spotlight is on the Leviathan kit reveal, a game-changer that promises to redefine the gameplay experience. Alongside this, the update also addresses several bugs and glitches, enhancing the overall gaming experience.

Leviathan Kit Reveal: A New Force Awakens

The Leviathan, a Dark-aligned Capital Ship from the Sith Empire, has been unveiled. The kit is designed to boost the fleet’s survivability with anti-breach and anti-crit mechanics. It also has the unique ability to sabotage enemy reinforcements and eventually take over the enemy Capital Ship.

The Leviathan kit was inspired by several moments in the Old Republic games where players either boarded a ship or were boarded themselves. The developers wanted to capture the feeling of Darth Revan-led strike teams making their way through the ship, crippling key areas like the engines and hangars, before finally taking control of the ship.

Key Features of the Leviathan Kit

The Leviathan kit comes with several unique abilities:

  • Apocalyptic Fusillade (Basic): Deals Special damage to the target enemy and inflicts Shock for 2 turns. All Sith allies gain 1 stack of Ferocity for 2 turns. If the target enemy already had Shock, it inflicts Doubt for 2 turns on 2 random enemies who don’t have it. If Seize the Bridge has been used in this encounter, it dispels all buffs on the target enemy and inflicts Fear for 1 turn, which can’t be dispelled or resisted.
  • Sabotage the Hangars (Special 1): Sith allies gain Critical Hit Immunity and 5 stacks of Ferocity for 2 turns, and the target ally recovers 40% Health. It increases the cooldown of Call Reinforcement by 1 on the enemy Capital Ship if they’re Light Side and inflicts Capital Ship Sabotaged on all enemies until the end of the encounter, next enemy reinforcement, or Seize the Bridge is used.
  • Sabotage the Engines (Special 2): Reduces the enemy Capital Ship’s Speed by 30% for the rest of the encounter and removes 30% Turn Meter. Sith allies gain Critical Hit Immunity and 5 stacks of Ferocity for 2 turns, and the target Sith ally gains Breach Immunity for 3 turns.
  • Seize the Bridge (Special 3): Takes control of the enemy Capital Ship, resets its cooldowns, and grants it a bonus turn. Allies recover 50% Health and have their cooldowns reset, and all enemies are inflicted with Fear for 1 turn, which can’t be evaded, dispelled, or resisted.
  • Wrath of the Sith (Crew): Sith allies gain 15% Max Health. Sith Ships gain Critical Hit Immunity for 1 turn, 1 stack of Ferocity, 1 stack of We Have Returned for 2 turns, and Sith Empire ships gain an additional stack of We Have Returned.

ABILITIES:
BASIC: Apocalyptic Fusillade

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Deal Special damage to target enemy and inflict Shock for 2 turns, then all Sith allies gain 1 stack of Ferocity for 2 turns. If target enemy already had Shock, inflict Doubt for 2 turns on 2 random enemies who don’t have it. If Seize the Bridge has been used in this encounter, dispel all buffs on target enemy and inflict Fear for 1 turn, which can’t be dispelled or resisted.

SPECIAL 1: Sabotage the Hangars (Requires the player to inflict 15 debuffs, one time use)

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Limit one use per battle. Sith allies gain Critical Hit Immunity and 5 stacks of Ferocity for 2 turns, and target ally recovers 40% Health. Increase the cooldown of Call Reinforcement by 1 on the enemy Capital Ship if they’re Light Side, and inflict Capital Ship Sabotaged on all enemies until the end of the encounter, next enemy reinforcement, or Seize the Bridge is used.
Capital Ship Sabotaged: The next allied ship called to Reinforce is immediately destroyed upon deployment
This ability can’t be used unless other allied Sith ships inflict 15 debuffs.

Special 2: Sabotage the Engines

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Limit one use per battle. Reduce the enemy Capital Ship’s Speed by 30% for the rest of the encounter and remove 30% Turn Meter, which can’t be resisted. Sith allies gain Critical Hit Immunity and 5 stacks of Ferocity for 2 turns, and target Sith ally gains Breach Immunity for 3 turns.

SPECIAL 3: Seize the Bridge (Can only be used if both Special 1 and Special 2 was used, one time use, 5 turn cooldown)

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Other Updates

In addition to the Leviathan kit reveal, the update also includes several bug fixes and gameplay enhancements. These include an additional day of Proving Grounds for Conquest Pass + holders, changes to the farmable shards for Mark VI Interceptor and TIE Dagger, and the addition of Krrsantan to the list of Accelerated Characters. Captain Rex is now available in Chromium Packs and Shipments.

Conclusion

The latest update to Star Wars Galaxy of Heroes, featuring the Leviathan kit reveal, promises to take the gameplay experience to a new level. With its unique abilities and strategic advantages, the Leviathan is set to redefine the dynamics of the game. Alongside this, the update also addresses several bugs and glitches, ensuring a smoother and more immersive gaming experience for all players. So, gear up, Star Wars fans, and may the Force be with you!

Novara Skuara

When I was 7, I saw Star Wars: A New Hope in theaters a week after it opened. My parents were nice enough to take me and I have been a fan of Star Wars and almost all science fiction in general. I am an amateur writer who has been published for contributing flavor text to a RP game. I also have a copyright on a novel I hope to be able to publish sometime soon.