Update 7.8 has officially landed on the Public Test Server, and this round of testing brings something SWTOR hasn’t tried before: Dynamic Encounters—now live on Dantooine in a brand-new area called the Dantooine Crash Site.
If you enjoy open-world chaos, unpredictable challenges, and big-group coordination, you’re about to have a very good time.
A New Kind of Content: What Are Dynamic Encounters?
Dynamic Encounters aren’t your traditional daily-area loops or timed world events. They’re spontaneous, layered challenges that adapt as players clear objectives. Think “open-world content with momentum,” where your actions directly influence how soon the server unlocks major encounters.
On the PTS, this system debuts on Dantooine—specifically in the Dantooine Crash Site, a completely new zone carved out of the surface after an unknown ship plummeted into the environment. The impact has twisted the landscape into three biomes, each with its own hazards and challenges.
This isn’t just “kill 10 mobs.”
This is get in, group up, and clear your way toward something big.
Explore Three New Biomes (and Their Weird New Problems)
Players can jump into the Crash Site the moment they load into the PTS. Inside, they’ll find three artificially formed biomes—anomalies created by the crashed vessel. Each biome offers its own flavour of chaos:
- Enemy waves
- Environmental hazards
- Dynamic objectives
- Scaling challenges based on group size
The goal?
Push through as many encounters as possible to charge up progress toward the Orbital Core.
The Orbital Core Boss: The Big Payoff
Each biome contributes to the server-wide “unlock meter” that leads to the ultimate fight: the Orbital Core boss, waiting somewhere inside the unidentified crashed ship.
A few key things to know:
- There’s no fixed timer for boss unlocks.
- The community determines how often the Orbital Core becomes available.
- The fight is intentionally hard—you’ll want a coordinated group.
The more encounters players complete throughout the day, the more often the Orbital Core becomes accessible.
It’s a simple formula:
Play more → Progress faster → Unlock the boss → Earn bigger rewards.

Rewards: Reputation, Vendors, and Stronghold Keys
Dynamic Encounters plug directly into a brand-new Reputation track. As you clear events, you’ll climb this track and unlock new goodies via a vendor at the Crash Site camp.
Here’s what’s on the table:
Vendor Items
- Zone progression items
- Stronghold room keys for the upcoming Dantooine Stronghold
- Cosmetic items (pricing and Rep requirements are being tested now)
Note: The Stronghold is NOT accessible yet on the PTS, but testers are encouraged to evaluate and give feedback on vendor cost balance.
Gameplay Rewards
Earned through Achievements and encounter completions:
- New mounts
- New minipets
- New armor sets
- New Stronghold decorations
If you enjoy collecting everything SWTOR throws at you, this update is going to keep you very busy.
Community Testing Matters
BioWare is openly asking for feedback during this round of PTS testing, especially regarding:
- Difficulty scaling
- Vendor pricing
- Reputation pacing
- How the biome progress feels moment-to-moment
Since this is a brand-new content format, they’re looking to see how it performs when hundreds of players pile in and push it to the limit.
Why This Update Feels Like a Big Deal
Dynamic Encounters are a shift toward more persistent, community-driven content in SWTOR—something the game has only lightly touched in the past with events like Dantooine Pirate Incursion or Gree.
What’s different here is player influence:
- No timers
- No fixed loops
- No waiting for reset windows
If players show up and progress the zone, the boss unlocks.
If they don’t… it doesn’t.
This introduces a living-world element SWTOR has been missing, and it could easily expand to other planets if successful.
Ready to Jump In?
To try out SWTOR 7.8 on the PTS:
- Switch your launcher to the Public Test Server.
- Load into Dantooine.
- Head straight to the Dantooine Crash Site.
- Group up.
- Start clearing encounters and pushing toward the Orbital Core boss.
Whether you’re a collector, a tester, or just someone who loves open-world chaos, there’s plenty here to explore.
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