Matthew Broomberg

BioWare pledges six-week content update schedule for Star Wars: The Old Republic

BioWare Austin General Manager Matt Bromberg recently spoke with AusGamers about Star Wars: The Old Republic’s free-to-play option and future content updates. PC Gamer has more on that story and what it means to us. With the free to play model coming soon, many existing players want to know what we can expect from future updates to the game. So PC Gamer asked about  the timelines for future updates to Warzones, Flashpoints and Operations. PC Gamer reports:  “We’re committed to a roughly six-week schedule for major updates — a new Warzone, Flashpoint, Operation, and event — on a regularly frequent cadence,” Bromberg said. Bromberg also reiterated planned incentives for recouping paid subscribers with closed accounts when The Old Republic’s new account system executes this fall, saying, “We announced that subscribers who have lapsed are already qualified to get Cartel Coins, which will be the in-game currency in the game once…

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Interview with Matt Bromberg about F2P model

The move from SWTOR’s pay to play model to the free to play model may be a blessing in disguise for those gamers who want to try the game but who do not want to pay.  For the company, BioWare, this switch may not be a blessing for the company or the current players.  While the company does want to make money, this is not the sole purpose of offering free to play to the public.  What is more important is having the game played by a wider audience. According to an interview in Game Industry International with Matt Bromberg on Thursday, he stated: “”’My primary intention is to make as many people play this beautiful game that we’ve made,’ he added. ‘It just so happens that the business will naturally grow as more people come to play the game, but we’re not trying to squeeze every single penny out…

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Gamescom 2012: Interview with Matthew Broomberg

German Gaming site  gamesaktuell.de has an interesting interview with Matthew Broomberg General Manager at BioWare Austin. Here is the highlights: First answer to question some people love it, some people hate it, what do you think of F2P… answer, read straight from the PR briefing “It brings new players, I don’t think that’s a bad thing””. Fluff…. 3:05 “F2P is not as big a deal as people make it” A lot of people make too much of the business model change. Question “no free-to-play did it withing 9-11 months”. answer “you should be innovative and aggresive”. “the game is lightyears on from where it was at launch.” They want to bring players “back”. Some waffle about Warhammer Online. ~6:00 “pay-to-win”? “We would never want to do anything to harm the game, obviously” “vanity, convenience, that’s easy” “save time, new players, speed up levelling” “that’s a long way-a-way form play-to-win, we would never do…

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