Gaming history

On This Day 15 Years Ago: Star Wars: The Force Unleashed II Unleashed Its Power

Starkiller with dual blue lightsabers in a cinematic Star Wars: The Force Unleashed II 15th anniversary poster

Fifteen years ago today—October 26, 2010—the galaxy trembled once more as Star Wars: The Force Unleashed II hit store shelves. It was the sequel to one of the most ambitious Star Wars video games ever made, and it brought back the one man powerful enough to challenge Darth Vader himself: Starkiller. Armed with two lightsabers, a serious case of identity crisis, and enough Force power to tear an AT-ST in half, Starkiller’s second act was fast, furious, and far too short. But despite its brief runtime, The Force Unleashed II remains a defining moment in Star Wars gaming history—equal parts spectacle, chaos, and emotional turmoil. The Power Fantasy Turned Up to 11 The original Force Unleashed gave fans the dream of tossing Stormtroopers off platforms and hurling TIE Fighters like frisbees. The sequel said, “You liked that? Let’s crank it to 11.” From the moment you fire up the game,…

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On This Day: LEGO Star Wars – The Complete Saga Released on PC

LEGO Star Wars: The Complete Saga banner celebrating its PC release, featuring LEGO Luke Skywalker, Darth Vader, Obi-Wan Kenobi, and Yoda with glowing lightsabers.

It’s time to celebrate one of the most iconic and beloved Star Wars games of all time. On this day, LEGO Star Wars: The Complete Saga was officially released for PC, uniting all six films in one hilarious, brick-filled adventure. Originally developed by Traveller’s Tales and published by LucasArts, The Complete Saga combined the charm of LEGO Star Wars: The Video Game and LEGO Star Wars II: The Original Trilogy into a single, definitive package. It wasn’t just a re-release — it was the ultimate LEGO Star Wars experience. A Galactic Remix of Nostalgia For the first time, PC players could experience the full Star Wars saga — from The Phantom Menace to Return of the Jedi — rebuilt with improved graphics, smoother performance, and hundreds of collectible characters. The game offered: It was everything fans loved about Star Wars, but with extra slapstick and a sprinkle of plastic brilliance….

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Star Wars: Jedi Knight – Dark Forces II Released on This Day in 1997!

Retro sci-fi corridor banner with glowing lights and yellow text reading “Celebrating 1997 – The Legacy of Jedi Knight.”

On this day in 1997, Star Wars: Jedi Knight – Dark Forces II hit store shelves, changing Star Wars gaming forever. Developed by LucasArts, the game marked the first time players could truly experience the thrill of wielding a lightsaber and using Force powers in first-person 3D — long before modern Jedi titles like Jedi: Survivor or Fallen Order came along. It was ambitious, cinematic, and way ahead of its time. And yes — it starred Kyle Katarn, everyone’s favorite mercenary-turned-Jedi, whose moral grayness and charm made him one of the most iconic characters in Star Wars Legends. A Revolution in Star Wars Gaming Dark Forces II built on the foundation of the original Dark Forces (1995), but added something fans had been dreaming about: Jedi combat. Players could choose between the light and dark sides, use Force powers like Push, Grip, and Lightning, and even engage in thrilling lightsaber…

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Star Wars Battlefront: Renegade Squadron Released on This Day in 2007

Star Wars Battlefront: Renegade Squadron

Eighteen years ago, on October 9, 2007, Star Wars Battlefront: Renegade Squadron hit the shelves as a PlayStation Portable (PSP) exclusive — and while it might not have had the flashiest graphics or the biggest marketing budget, it became a cult favorite among Star Wars gamers who wanted something a little more personal in their galactic warfare. Developed by Rebellion Developments and published by LucasArts, Renegade Squadron was built on the legacy of the original Battlefront titles but dared to tweak the formula in bold ways. Its biggest innovation? Character customization. For the first time in the series, players could design their own Rebel or Imperial soldier — swapping weapons, grenades, gadgets, and even appearance. Instead of being stuck with fixed “classes,” you could be a sniper with a jetpack, a heavy gunner with stealth gear, or a support unit with auto-turrets. It was chaotic, unbalanced, and utterly brilliant. A…

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