Outfit Designer

SWTOR Game Update 7.0.2 brings Weapons in Outfitter!

With the new Game Update 7.0.2, BioWare Austin vill introduce a new functionality to the Outfit Designer: Weapons in Outfitter!  Outfit Designer is a feature we introduced with Game Update 3.2: Rise of the Emperor. This feature allows players to change the appearance of their characters by creating up to 16 outfits using their favorite Armors and switching between them at any time. Since its introduction, several improvements have been made to Outfit Designer, such as preview window updates and, more recently, an improved user interface (UI).  Similar to Armors in Outfitter, Weapons in Outfitter allows players to equip one weapon in the Gear window, which determines the stats applied to their character, and stamp the appearance of another weapon of the same type via the Outfitter window. For example, it is now possible for a player to benefit from the stats of the Stronghold Defender’s Lightsaber but enjoy the…

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SWTOR Outfit Designer Restrictions

Tait Watson posted an update on the offocial forums regarding Outfit Designer restrictions. BioWaer is still mproving the Outfit Designer and will add in some of the requested features after 3.2 Outfit designer still obeys class/armor restrictions | 03.25.2015, 04:02 PM Hey everyone, We think having the Outfit Designer ignore armor weight restrictions is a great idea! We are actively exploring changing this now, and I’ll let you know as soon as I know anything else. I’ve also seen the mention of weapons and Companions being included in the Outfit Designer. Even though it may not seem like it, adding an Outfit Designer tab for Companions would effectively be creating a new system. Due to this we won’t be implementing one for 3.2, but will look into the option for a future release. Similarly, adding the ability to stamp weapons would require a lot of changes to the backend of…

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