swtor ability delay

SWTOR Performance Status Update

As promised last week, the SWTOR team is releasing more details on the ability delay and server lag, we all have been experiencing since game update 3.0 . Below wall of text is a good example of being transparent and informative without going overboard. Thank you Eric, now let’s keep it up all year. EricMusco Performance Status Update | 01.09.2015, 04:11 PM Hey folks, As I mentioned in my post last week, we have been working hard on assessing and figuring out how to address the “lag” issues which have been prominent since Game Update 3.0 went live. After speaking with our engineers, we thought the following would help explain what’s happening and what we are doing to address the issues: What The Problems Are Here are some of the issues that players have been experiencing since the launch of Game Update 3.0: Server performance: Ability delay, Latency issues Client performance:…

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SWTOR Ability Delay Fixed after January 24th Patch

This is the fix a great number of people have been waiting on and it’s finally here and confirmed by players. The ability delay bug is reportedly fixed, according to players. What a relief! Of all the players happy to see this fix, snipers seem to be the happiest as it greatly affected their class play. While I am not surprised at all that they fixed it, I amimpressed that they fixed it so quickly. As Massivelyreports: PrincipalLead Combat Designer GeorgZoeller announced today that theinfamous ability delay should be clearing up nicely, thanks to an overnight1.1.0b patch. He says BioWare didn’t want to wait until the next big patch toroll it out, opting to instead deliver it as quickly to players as possible. However, Zoeller also notes that the team “is not done improving combatresponsiveness” and has several other tweaks and fixes in the work forpatch 1.1.1. Other areas of…

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