Nine years ago today, Star Wars Battlefront fans got hit with one of the biggest announcements of the game’s era—EA and DICE unveiled the long-rumored Death Star Expansion Pack at Gamescom 2016, along with the now-legendary Battlefront X-Wing VR Mission for PlayStation VR. And suddenly, players everywhere were asking the same thing: “Wait… we can do what in space?” The Expansion That Took Us Inside the Ultimate Battle Station Up until that point, Star Wars Battlefront (2015) had done a fine job scratching that galactic war itch. But ground battles only got you so far—especially when the biggest moon-shaped gun in the galaxy was still off-limits. Enter the Death Star. The Death Star DLC delivered: It was Star Wars video game fantasy turned reality. Every element of the expansion leaned into cinematic drama, fan service, and fast-paced chaos in all the right ways. The VR Mission That Made You Feel…
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Star Wars Battlefront II’s Hero Starfighters Update Turns 7 — Here’s Why It Still Hits
Hard to believe, but it’s been seven years since Star Wars Battlefront II dropped one of its most beloved and underrated updates: Hero Starfighters. Released on July 3, 2018, this free content update didn’t just toss in a game mode—it gave players a reason to master the skies, go full throttle with iconic ships, and, yes, fly as Lando’s Sullustan co-pilot with style. The update was a turning point. Not in the “we’ve redefined multiplayer” way, but in that subtle, satisfying “hey, this game’s finally getting polished” kind of way. Let’s take a hyperspace jump back and unpack what made this update soar. Hero Starfighters: When the Skies Got Personal Before this patch, Battlefront II had solid starfighter mechanics—but no real way to make them feel personal. Enter Hero Starfighters, a new game mode that made space battles more than just background noise. The setup was clean and brutal: It…
8 Years Since the Battlefront II Alpha Stormed PC: Remember This?
Eight years ago, on June 29, 2017, a select group of lucky players got their first hands-on experience with Star Wars Battlefront II (2017) during its closed Alpha on PC. If you were part of that early wave, you probably still remember the sheer chaos of Naboo, the strangely OP Boba Fett builds, and the wildly mixed expectations hanging over EA DICE like a Death Star. It wasn’t just a test—it was a statement. And depending on who you asked, it was either a teaser of greatness to come or a glimpse of the Battlefront’s brewing identity crisis. What Was the Star Wars Battlefront II Alpha? The Alpha was a tightly controlled early-access test that gave PC players a bite-sized preview of what DICE and EA had cooked up for their next-gen Star Wars shooter. Unlike the controversial 2015 reboot, Battlefront II promised more content at launch, more eras, and—most…