Expert Ventures

SWTOR 8.0 Is Finally Making the Open World Dangerous Again

SWTOR character facing enemies in the open world for an article about the new Story, Veteran, and Master difficulty modes in Update 8.0.

Star Wars: The Old Republic is preparing to make ordinary enemies dangerous again. Game Update 8.0 will add selectable Story, Veteran, and Master difficulty modes to SWTOR’s open-world content, including story missions, daily areas, World Boss encounters, and other non-multiplayer phased activities. The setting will affect damage received, healing received, and experience gains. For players who miss the days when pulling three enemy groups was considered a mistake rather than efficient housekeeping, this could be one of SWTOR’s most important changes in years. Story Mode Keeps SWTOR as It Is Today Story difficulty will preserve the current open-world experience. That means players who primarily want to enjoy the class stories, expansions, companions, and planetary arcs can continue playing without suddenly discovering that every random pirate has completed advanced combat training. The more interesting options are Veteran and Master. Broadsword says Veteran difficulty is intended to resemble how SWTOR played around…

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