game storytelling

What Lucasfilm’s Rogue One Ruling Means for the Future of Games and Digital Characters

Concept artwork illustrating Peter Cushing’s likeness alongside AI, VR, and video game elements, reflecting how the Rogue One legal ruling could shape the future of interactive storytelling

The UK court’s recent decision to dismiss the lawsuit over Peter Cushing’s digital likeness in Rogue One isn’t just a footnote in Star Wars legal lore. It’s a marker on a crossroads where storytelling, technology, and entertainment law intersect — and one that could ripple into how video games are made for years to come. Let’s unpack what this could mean for the future of gaming, virtual reality, AI-driven narratives, and the haunting possibility of seeing deceased performers “come to life” in interactive experiences. Cinema and Games Are Crossing Paths More Than Ever Video games have long borrowed from film — storytelling techniques, motion capture, even face scans of actors. But we’re now entering a phase where the boundaries are blurring in the opposite direction. Studios are crafting immersive experiences that feel cinematic. Meanwhile, games are increasingly treating characters as performances, not just polygons. With Star Wars pioneering a legal…

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