Geonosis

On This Day in Battlefront: The Darth Tyranus Update Dropped 7 Years Ago

Count Dooku in Star Wars Battlefront II for Darth Tyranus Update anniversary article

If you were playing Star Wars Battlefront II back in its glory days, you probably remember exactly where you were when this happened: The Darth Tyranus Update released 7 years ago today. And it wasn’t just another patch — it was one of those updates that instantly changed the feel of the game, mainly because it finally brought in one of the most requested prequel-era villains. Yes… Count Dooku arrived. Count Dooku (Serenno’s Sith) Entered the Battlefield The update was headlined by Serenno’s Count Dooku, aka Darth Tyranus — smooth, brutal, and absolutely built for people who enjoy deleting enemies with elegant lightsaber swings and zero mercy. Dooku didn’t just feel like “another hero.” He felt like a statement:Battlefront II was going all-in on the Clone Wars era. And honestly? That era is where the game truly started to shine. Geonosis Expanded Into More Modes The update also brought Geonosis…

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On This Day in Battlefront: The Battle of Geonosis Update Dropped 7 Years Ago — And It Was Peak Clone Wars Gaming

Sci-fi walker marching across a dusty desert battlefield with text celebrating the Battlefront II Battle of Geonosis Update anniversary.

Seven years ago today, Star Wars Battlefront II delivered one of the biggest and most beloved updates in the game’s entire lifespan: The Battle of Geonosis. This wasn’t a small patch. It wasn’t a balance tweak. It was a full-blown content explosion — the kind of “oh wow, they actually did it” moment that reminded players why they fell in love with Battlefront in the first place. And honestly? It still holds up as one of the greatest Clone Wars experiences ever put into a Star Wars shooter. A Massive Galactic Assault Map That Felt Like a Real War The Geonosis Galactic Assault map was huge — not “Battlefront huge,” but legit battlefield huge. Wide open dunes, rocky caverns, marching walkers, war dust everywhere, and that orange haze that instantly screams “we are so, so doomed.” For many players, this was the first time Battlefront II truly felt like: Snipers,…

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