Star Wars: Zero Company is one of the most interesting Star Wars games on the way, and not just because it lets people say “Star Wars XCOM” and feel immediately understood. That shorthand works, sure. Turn-based tactics. Cover. Squad positioning. Bad decisions. The beautiful horror of watching one missed shot turn a clean plan into a smoking crater. But Zero Company is starting to look like more than a simple genre reskin. This is a single-player, turn-based tactics game set in the twilight of the Clone Wars, developed by Bit Reactor in collaboration with Respawn Entertainment and Lucasfilm Games. Players step into the role of Hawks, a former Republic officer leading an unconventional squad of professionals for hire through a gritty original Star Wars story. In other words: Clone Wars tactics, squad drama, battlefield consequences, and enough character tension to make every mission feel like it could ruin your evening….