Star Wars: Zero Company will not eat your entire life. That might be a good thing. According to VICE’s report on new Zero Company details, Bit Reactor says the upcoming Clone Wars tactics game should take the average player around 30–40 hours to beat, with that number increasing a bit on higher difficulties. For a turn-based tactics game, that sounds pretty reasonable. Not tiny. Not endless. Just long enough to make bad decisions hurt. A Focused Clone Wars Campaign The 30–40 hour estimate suggests Zero Company is aiming for a focused story campaign rather than a massive tactics sandbox. That fits what we already know about the game. Star Wars: Zero Company is a single-player, turn-based tactics game set during the twilight of the Clone Wars. Players lead Hawks and an unusual squad through missions built around tactics, squad bonds, customization, and battlefield consequences. We have been collecting all the…