Game update 5.9 will see quite a lot of changes to tanks in the next game update. Here are more info: Let’s talk about the changes coming to Tanks in Game Update 5.9. There are two things that informed the changes you will find below. First, “skank tanks” are greatly overperforming in PvP. This is a player who is using a Tank Discipline but equipping DPS gear. Second, when comparing all tanks (regardless of gear) against the DPS targets we outlined last year, tanks are doing more damage than intended. The summary of what we are changing in 5.9 is that tanks across the board will be doing less damage. To ensure that this doesn’t have a negative impact on their ability to tank/hold threat, we are greatly increasing their overall threat generation. This will mean that although they will commit less damage to an encounter, holding threat will not…
tanking
Old School Jedi Tanking- Does It Still Exist?
It isn’t very often that a moment in a video game catches us off guard again, makes us appreciate the true value of our game experiences and makes us want to tell others about the experience. But when they do happen, they usually remain in our memories for awhile. Such is the case with Massively writer Jef Reahard when he played with a “real Jedi” named Nayelii
Intergalactic Intel: Shadow/Assassin Tanking Guide
“So you’re a dps?” For someone who had no interest in playing Swtor, my friend had a ton of questions. “No, a tank,” I replied. “My friend looked at me. You’re a tank with invisibility?” “Yeah… Druids do the same thing in WoW, and remember Rogue tanks in BC?” “SWTOR is so weird…” Welcome back to another Intergalactic Intel! This week we’re going technical. We’re gonna sit down and look at what my opinion of the best Jedi Shadow/Sith Assassin tanking spec, what stats you should be aiming for and how to tank properly. This guide is for patch 1.1. This guide is subject to change. The spec: Assassin Shadow Kinetic Combat: Tier 1: Technique Mastery 3/3- This is THE BEST early talent for shadow/assassin tanking. It increases your internal and elemental resistance by 9% meaning you’ll be taking less damage from those specific abilities. We’re all about not taking…
TOR TV: The /getdown bug
You discovered a bug in the game to interrupt casting I should tell BioWare and not make it public – 50 Lightside points I should tell everyone in the public forums – 50 Darkside points Keep it to myself and get world first on some boss who is a bitch because of casted abilities and not enough interrupts – 150 Darkside points, ladies Now ad this and your golden! No clue if this is bannable, but I’m sure that we got BioWares attention now, and they will hot fix it asap. What ever way you look a it, this is some serious funky tanking! Interested in SWTOR Movies? We have new movies most weekdays here on swtorstrategies! Have suggestions for movie we ought to feature? Get in contact with us here
Tank’n’spank and Game Tactics
Those of us anxiously awaiting the release of SWTOR have many questions about gameplay and tactics. One issue that has come up after videos of the gameplay have been released is in relation to the apparent tank n’ spank nature of some of the bosses. Some worry that the game will be too easy or that there does not seem to be any mechanic involved in tanking the bosses. Georg Zeoller, Principal Lead Combat Designer, explains how this is not true and why more information cannot be released at this time on the topic: “This has been discussed before, but to re-iterate: The Old Republic uses a wide palette of mechanics for the harder boss fights, it is not just ‘tank ‘n’ spank”. When it comes to videos, there’s a number of reasons why you haven’t seen anything more complex: (a) Throwing people who have never played the game at…