SWTOR Patch Notes – 3.0.2a – 1/21/15

Caught Bioware Employ fixing Quick Travel Point Here are the patch notes from today’s maintenance.

General

  • Item rarity outlines no longer disappear when an item placed in a Cargo Hold.

Cartel Market

  • The Contraband Slot Machine’s Jawa Junk drop rate has been reduced and Faction-specific Walker mounts have been added to the potential rewards.

Flashpoints + Operations

  • It is no longer possible to become unable to progress due to a stuck party member if someone is defeated during the Jos and Valk Beroya encounter in Blood Hunt.
  • The Underlurker in Temple of Sacrifice will no long rush extremely quickly back to his target after using his Leap ability.
  • Malaphar the Savage has a new “Frustrated Roar” ability, and now deals damage to all players participating in his Temple of Sacrifice encounter if he reaches 80% health and is unable to reach a target.

Author

  • Smiling man wearing glasses and black shirt

    Soeren Kamper is the founder of StarWars: Gamers and a longtime Star Wars writer, community builder, and gaming journalist with nearly two decades of experience covering Star Wars games and fandom. He began writing about Star Wars: The Old Republic in 2008, later co-founding the SWTOR wiki and founding the SWTOR subreddit, and became an early, active figure in the game’s community. His hands-on involvement led to invitations from BioWare Austin and participation in SWTOR events during the game’s launch era. His work is grounded in long-term franchise knowledge, firsthand gaming experience, and deep roots in the Star Wars community.

Soeren Kamper

Soeren Kamper is the founder of StarWars: Gamers and a longtime Star Wars writer, community builder, and gaming journalist with nearly two decades of experience covering Star Wars games and fandom. He began writing about Star Wars: The Old Republic in 2008, later co-founding the SWTOR wiki and founding the SWTOR subreddit, and became an early, active figure in the game’s community. His hands-on involvement led to invitations from BioWare Austin and participation in SWTOR events during the game’s launch era. His work is grounded in long-term franchise knowledge, firsthand gaming experience, and deep roots in the Star Wars community.