Here is an overview and analysis of the recent changes and new Jedi Sentinel Combat Styles, that the guyes over at BioWare Austin just released. This is now possible to play on the public test servers for Star Wars the old republic were game update 7.0 is in beta.
Our Public Test Server (PTS) has re-opened so players can give us initial feedback on the updates we’re making to Combat Styles. For the first round, players were able to test the Jedi Guardian Combat Styles. We are now starting the second round of PTS with the updated Jedi Sentinel Combat Styles. Before we get into the details of how players can access this content, we wanted to share some of the philosophy behind our changes to the Jedi Knight.
In the Jedi Knight’s current state, there is quite a bit to learn and memorize–you need to understand active abilities, passive modifiers, selectable utilities, and how they all work together. Our goal is to make these relationships clearer and easier to understand, while also ensuring that the class retains its identity. PTS for the Jedi Sentinel will follow the same goals.
To achieve these goals, we are identifying key aspects of the Jedi Sentinel, and understanding how players both perceive and utilize the class’s abilities. Our focus is to equip the player with knowledge and understanding of these abilities so they can make impactful choices when it comes to ability upgrades and customizations. To make the class feel less encumbered and customization more concise, we are working to reduce the quantity of abilities but ensuring that the class remains distinct and unique.
Similar to the Jedi Guardian, this is a high-level first look at the Jedi Sentinel, there is a limitation on what will be available to play and customize. While you will be able to see the full scope of customization of the Jedi Sentinel in a later PTS, you will only be offered default choices for this initial phase.
The main question we want players to focus on is “does this feel like a Jedi Sentinel?” We want to make sure that the foundation is strong and everything we build on top of that is in line with our goals for Combat Styles and giving players a sense of new but familiar.
Check out our PTS sub-forums for details on how to access PTS and leave feedback. Other advanced classes will also be available to test on the PTS in the following months, all leading up to the arrival of Legacy of the Sith. Stay tuned for more in-depth details on future PTS opportunities!