A new chapter in the galaxy of Star Wars gaming is about to begin, and this one involves strategy, squad control, and maybe a Mandalorian or two making the worst day of some poor Stormtroopers’ life. The long-rumored Star Wars tactics game being developed by Bit Reactor and produced by Respawn Entertainment finally has a name—and it’s not just a codename anymore.
According to MP1st, the upcoming title will officially be called Star Wars: Zero Company, and it’s set to be revealed during Star Wars Celebration Japan on April 19, 2025. So if you’ve been craving a Star Wars game with turn-based tactical combat and a little less Jedi acrobatics, this one’s shaping up to be the fresh take the franchise hasn’t tried since… well, maybe ever.
What Is Star Wars: Zero Company?
In short: turn-based tactics, Mandalorians, Stormtroopers, and cover-based combat, all wrapped in a squad-centric format that should feel very familiar to fans of XCOM. Instead of a lone hero charging through levels, Zero Company puts you in charge of a team of characters, each bringing their own skills and roles to the battlefield.
According to MP1st, the game was previously codenamed “Bruno” during development. New leaks from the same source show off in-engine screenshots from mid-2023, and if they’re anything to go by, the project is looking sharp even in pre-release form. One image features a squad including two Mandalorians and a droid using cover to fight off Stormtroopers in the middle of a prisoner rescue mission—because obviously no mission in Star Wars is ever simple.
A Tactical View from the Kafrene Mining Colony
The screenshots also reveal a detailed hub area, which appears to be set in the Kafrene Mining Colony (first seen in Rogue One). This space serves as the player’s central base of operations between missions. The interface includes classic tactical game features such as:
- Armory – Presumably where you gear up and customize your squad
- Holotable – Likely for mission selection or galaxy-wide planning
- Special Ops – Possibly elite side missions or bonus objectives
- Black Market – Where credits probably disappear faster than your backup plans
This structure should feel very familiar to fans of the genre, especially those who’ve sunk dozens of hours into building bases and micromanaging squads in games like XCOM or Fire Emblem. But this time, it’s all wrapped in the distinct visuals and lore of the Star Wars galaxy—stormy politics, sketchy mercenaries, and droids who are probably smarter than they let on.
A Respawn x Bit Reactor Collaboration with Real Firepower
While Bit Reactor is taking the development lead, Respawn Entertainment is backing the project as publisher. That’s a pretty powerful pairing—Respawn has been praised for its work on Jedi: Fallen Order, Jedi: Survivor, and the Titanfall series, while Bit Reactor is a newer studio formed by veterans who helped define the modern turn-based tactics genre through their work on XCOM.
So if you’ve ever wanted to play a Star Wars game where battle strategy matters as much as character builds, this one might finally be your lightspeed lane.
What’s Next? Celebration Time (Literally)
Star Wars: Zero Company will get its official reveal at Star Wars Celebration Japan on April 19, 2025, and if the leaks are accurate, we should expect more than just a logo. MP1st suggests that a gameplay trailer, release date, and additional details are all on the agenda.
There’s a lot of excitement around how Zero Company will stand out from the ever-growing list of Star Wars titles in development. Will it focus heavily on Mandalorian lore? Will it tie into known characters, or carve out a new story in the Outer Rim? Can you permadeath a protocol droid? These are the important questions.
Why Star Wars: Zero Company Could Be a Big Deal
Let’s face it—most recent Star Wars games have leaned heavily into either fast-paced lightsaber combat or open-world adventures. And while those are great, there’s a lot of untapped potential in the slow burn of turn-based tactical gameplay. Imagine carefully positioning a team of mercs while ducking under Imperial scanner sweeps, managing loadouts, sabotaging ships, and escaping with seconds to spare.
The Star Wars universe is packed with tactical possibilities—rogue Mandalorian units, underground rebellion cells, bounty hunter alliances—and Zero Company could be the game to explore that niche.
Final Thoughts: Strategy Is the New Star Wars Frontier
Star Wars: Zero Company has the potential to scratch an itch that’s gone mostly ignored in a galaxy far, far away. With a talented team, a well-loved genre, and some exciting early visuals, this might be the tactics game that brings Star Wars strategy to the spotlight.
All signs point to this being more than just another licensed game—it could be the start of a bold new tactical saga. And if we’re lucky, we’ll get to rescue prisoners, dodge Stormtrooper fire, and hit “end turn” like it actually means something.
More info is coming April 19. Until then, keep your squad tight and your Holotable charged.
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