Enhance Your Star Wars Outlaws Experience with a Custom Shader: A Simple Guide

Behind the Scenes of Star Wars Outlaws on Switch 2: Devs Reveal Touch Controls, Custom UI, and More

Ubisoft has dropped a fresh developer featurette for Star Wars Outlaws, and this time, it’s all about the upcoming Nintendo Switch 2 version. Packed with gameplay snippets and dev insights, the video gives us a clear look at how Kay Vess’s outlaw adventure is being tailor-made for handheld space scoundrels.

Yes, Star Wars is going portable again—but this time, it’s all about optimization, not compromise.

Watch the full featurette here:


Smuggled onto Switch 2—with Style

So, how do you fit a giant open-world Star Wars game onto a handheld device without chopping it into a blocky mess? According to the devs, the trick is simple: don’t just port it—rebuild it smartly.

The Switch 2 version of Star Wars Outlaws introduces:

  • Touchscreen functionality for mini-games and galactic interfaces
  • A refined UI specifically for portable control
  • Visual optimization for smooth performance and crisp environments
  • A truly native feel—nothing slapped together or scaled down

Rather than cramming console controls onto a smaller screen, Ubisoft is leaning into the platform’s strengths. Think: slicing a lock with your finger, or navigating menus like you’re actually on a datapad. It’s immersive, responsive, and made for on-the-go bounty hunting.


Kay Vess, ND-5, and Nix—Now in Your Pocket

If you’re unfamiliar: Star Wars Outlaws is set between The Empire Strikes Back and Return of the Jedi. You play as Kay Vess, a rookie outlaw pulling jobs and dodging the Empire across a beautifully scummy galaxy.

Your crew? A sharp-shooting droid named ND-5, and a fuzzy, surprisingly capable alien companion named Nix. It’s a trio built for stealth, blaster fights, and questionable negotiations.

On Switch 2, their chemistry and personality come across just as sharply—but with the bonus of being playable wherever you like. Long commutes, couch mode, awkward family dinners—it’s your galaxy.


Portable Piracy Meets Star Wars Drama

What sets the Switch 2 version apart—besides portability—is the dev team’s effort to retain the game’s cinematic scope. Space battles, outlaw hideouts, and swoop bike escapes still look and feel like Star Wars, not a stripped-down version of it.

That’s a big deal in a galaxy filled with expectations. Players want fast performance, immersive design, and intuitive controls. The featurette makes it clear: the developers want the same thing. This isn’t a “good enough” port—it’s a full-blown platform-specific experience.


A Fresh Lifeline for Outlaws

Let’s be honest: Star Wars Outlaws had a decent launch—but not a record-shattering one. The Switch 2 version could be its second wind, opening it up to a wider player base who prefers handheld gaming or missed the console wave.

It also reinforces a trend we’ve seen across Star Wars video games lately—designing around flexibility. Much like the gambling-inspired economies of games like Galaxy of Heroes or the esports-style PvP of Battlefront II, this move embraces how players want to engage with Star Wars, not just where.

Touch controls, fast load times, and platform-tailored polish? That’s how you win back momentum in a competitive galaxy.


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