star wars

What Carrie Fisher Revealed About Her Affair With Harrison Ford in The Princess Diarist

Carrie Fisher and Harrison Ford header image for an article about their affair and The Princess Diarist memoir

Few behind-the-scenes Star Wars stories have lingered quite like the Carrie Fisher and Harrison Ford affair. Part of that is obvious: it involves two of the most iconic faces in the franchise, and it stayed out of public view for decades. But the reason people still search terms like “Carrie Fisher and Harrison Ford affair” or “did Carrie Fisher and Harrison Ford have an affair” is not just gossip. It is because Fisher eventually told the story herself, in her 2016 memoir The Princess Diarist, using journals she kept during the making of the first Star Wars. The book was published by Blue Rider Press in November 2016 and is explicitly framed around her younger self’s diaries from that period. Yes, Carrie Fisher said the affair happened The short version is yes: Carrie Fisher said she and Harrison Ford had a three-month affair during the filming of the original Star…

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Disneyland’s Galaxy’s Edge Is Finally Letting More of Star Wars In

Darth Maul performing at Disneyland After Dark Star Wars Nite 2026

Batuu is getting bigger without physically getting bigger For years, Star Wars: Galaxy’s Edge at Disneyland has looked incredible while also playing by some oddly narrow rules. Batuu was locked mostly to the sequel-era timeline, which meant the land could be stunning, expensive, and immersive while still feeling a little boxed in. That is finally changing. Beginning April 29, 2026, Disneyland’s version of Galaxy’s Edge will expand its timeline to pull in more Star Wars eras, including characters and story elements tied to Return of the Jedi, The Mandalorian, and Ahsoka. And honestly, it feels overdue. Darth Vader, Luke, Han, and Leia are coming to Batuu The biggest headline is the character roster. Darth Vader is coming to Batuu alongside Imperial stormtroopers, while Luke Skywalker, Han Solo, and Leia Organa are also being added to the land’s evolving story. Disney and StarWars.com both frame this as a major shift away…

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Kinect Star Wars Released on This Day in 2012 — And Yes, the Dance Mode Still Lives Rent-Free in Memory

Kinect Star Wars header image showing Jedi Destiny gameplay with lightsaber combat and anniversary title text

There are good Star Wars games, great Star Wars games, and then there is Kinect Star Wars — a game so committed to the idea of “be the Jedi” that it somehow also ended up giving the galaxy a dance floor. Released on April 3, 2012, Kinect Star Wars arrived on Xbox 360 alongside Microsoft’s very loud, very memorable Star Wars-themed hardware push. Xbox announced the game’s release date officially in February 2012 and confirmed that it would launch with five modes: Jedi Destiny: Dark Side Rising, Podracing, Rancor Rampage, Galactic Dance Off, and Duels of Fate. That lineup alone explains why the game still gets talked about. On one hand, this was clearly built around a simple fantasy hook: swing your arms, use the Force, and pretend your living room is somewhere between Coruscant and Geonosis. GameSpot noted at the time that the story content sat mostly in the…

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What Star Wars and Easter Have in Common: Fall, Redemption, and the Return of Hope

Cinematic Star Wars-inspired Easter header image showing a fallen dark warrior, a Luke-like hero with a blue lightsaber, and symbols of redemption and hope at sunset

At first glance, Star Wars and Easter do not exactly look like natural companions. One has lightsabers, Sith Lords, space dogfights, and at least one deeply concerning amount of sand-related trauma. The other is one of the most important observances in the Christian calendar, centered on sacrifice, suffering, death, and renewal. And yet, the more you sit with it, the more Star Wars starts to feel strangely at home in Easter season. Not because Star Wars is a religious text. It is not. But because it understands something old, powerful, and deeply human: that people fall, that darkness is real, and that redemption still matters. Maybe now more than ever. A Galaxy Built on Spiritual Themes Star Wars has always had more on its mind than just blasters and cool ships. From the beginning, George Lucas built the saga around mythic and spiritual ideas. The Force is not presented as…

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Star Wars: X-Wing (1993): The Rebel Flight Sim That Launched a Legendary Series

Star Wars X-Wing 1993 header image featuring original cockpit artwork with editorial title text

Before Star Wars space combat became a nostalgia trigger, a subgenre, and a minor religion for PC players of a certain age, there was Star Wars: X-Wing. Released in 1993 by LucasArts, it put players in the cockpit of Rebel starfighters and asked them to do something that felt unusually serious for the time: not just blast TIEs, but manage power, complete mission objectives, and survive a proper space combat simulation set in the Star Wars universe. Official Star Wars support still describes it as a game with more than 120 missions and a full 3D battlefield of Imperial and Rebel craft, while MobyGames identifies it as the first major space combat sim in the franchise. That alone makes it historically important. But X-Wing matters for a bigger reason: it created one of the most respected Star Wars game lineages ever made. Without it, there is no TIE Fighter, no…

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Maul: Shadow Lord Season 2 May Have to Wait as Lucasfilm Juggles Other Star Wars Projects

Darth Maul header image for an article about Maul Shadow Lord Season 2 and Lucasfilm’s other Star Wars projects

Lucasfilm is already looking beyond Maul Maul: Shadow Lord has not even finished its first run, and Lucasfilm is already being asked about Season 2. That is usually a good sign. The less reassuring part is the answer. Executive producer Athena Yvette Portillo says the studio has other Star Wars projects in development and in progress, which suggests any second season may depend on both audience response and what else Lucasfilm wants to get moving first. Portillo did not say Season 2 is off the table. Quite the opposite. Her comments leave the door open, but they also make it clear that Maul: Shadow Lord is not the only thing on Lucasfilm Animation’s radar right now. That makes this feel less like a renewal update and more like a polite reminder that Maul is part of a bigger pipeline. That distinction matters, because headlines like this can get stretched fast….

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Timothy Zahn Thinks Thrawn Would’ve Won Star Wars at Yavin in About 30 Seconds

Grand Admiral Thrawn header image showing the Death Star battle at Yavin with headline text about Timothy Zahn’s Star Wars quote

A single TIE fighter, one better question, and the Rebel victory might never have happened Timothy Zahn has a brutally simple answer to one of Star Wars’ oldest “what if” debates: if Grand Admiral Thrawn had been in charge of the Death Star at Yavin, the Empire probably would have won. Speaking during a MegaCon 2026 panel, Zahn said the key difference is not just that Thrawn is smart. It is that he listens. According to Zahn, where Tarkin dismissed the threat during the Rebel trench run, Thrawn would have asked for specifics — and then acted on them. His example was almost hilariously efficient: park a TIE fighter on the exhaust port, and that famous last-minute shot never happens. Why Zahn’s quote works so well What makes the quote land is how little it needs to rewrite. This is not one of those fan theories that requires ten alternate…

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Disney+ Announces Tales of the Moisture Farmer for May 4 Release

Cinematic Star Wars-inspired poster image for Tales of the Moisture Farmer showing a desert farmer, vaporators, and twin suns in a Disney+ style layout

Lucasfilm has apparently found its next great Star Wars story, and this time it is not about Jedi, Sith, bounty hunters, clones, or criminal syndicates. It is about something far more dangerous: trying to keep a moisture farm alive on Tatooine. According to a teaser image now circulating online, Tales of the Moisture Farmer is set to arrive on May 4 as a four-episode Disney+ event series, promising what may be the most aggressively grounded Star Wars project ever pitched. If the title is real, the series looks aimed squarely at the most underserved corner of the galaxy: overworked Outer Rim labor, broken vaporators, and the kind of dry agricultural despair only twin suns can provide. A Smaller, Stranger Kind of Star Wars On paper, this sounds ridiculous. Which is exactly why it sounds weirdly plausible. Lucasfilm has spent the last few years exploring more specific corners of the Star…

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Star Wars: TIE Fighter (1994): The Imperial Flight Sim That Still Feels Elite

Star Wars TIE Fighter 1994 header image featuring Grand Admiral Thrawn and an Imperial officer with editorial title text

Some Star Wars games are remembered because they were huge commercial events. Others live forever because players never really stopped talking about how good they were. Star Wars: TIE Fighter belongs in the second category. Released in 1994, it put players in the cockpit of the Imperial Navy, cast Darth Vader’s side as the playable perspective, and built a space-combat sim that many players and critics still treat as one of the best Star Wars games ever made. Star Wars’ official support page describes it as a game where you “join the Imperial Navy” under Vader, while a 30th-anniversary retrospective from heise online notes that TIE Fighter still usually sits near the top of all-time Star Wars game rankings. That reputation was not built on novelty alone. TIE Fighter mattered because it took the foundation of X-Wing and sharpened it into something cleaner, smarter, and more confident. Where a lot…

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Grogu Just Took Over The Mandalorian and Grogu Promo Push

Editorial header image showing Grogu seated with Jon Favreau, Pedro Pascal, and Sigourney Weaver during a Mandalorian and Grogu promo roundtable

Lucasfilm’s latest The Mandalorian and Grogu video is not a trailer, not a TV spot, and not exactly a standard featurette either. Titled “Grogu Joins the Conversation,” the new promo leans hard into the movie’s safest marketing weapon: put Grogu in the room, let everyone else orbit around him, and watch the internet do the rest. Fantha Tracks describes the clip as Grogu sitting down with Pedro Pascal, Sigourney Weaver, and Jon Favreau to discuss the film, while StarWars.com is using the same video as a featured push for the movie. This Is Less About Plot and More About Vibe That is what makes the clip interesting. It is not really trying to reveal major new story details. Instead, it feels like Lucasfilm settling into the tone of the campaign and reminding people that The Mandalorian and Grogu is not just another Disney+ extension anymore. This is the big-screen version…

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Disney Reportedly Has Executives Who Want to Buy Epic Games — and That Could Be Massive for Star Wars

Editorial header image showing a Disney and Epic Games themed virtual world with headline text about Disney executives wanting to buy Epic Games

A fresh report is putting Disney and Epic Games back in the spotlight. According to the summary of comments made by journalist Alex Heath on The Town with Matt Belloni, Heath said he knows “for a fact” that some senior Disney executives want the company to buy Epic Games, while others inside Disney think that would be a bad idea. That is not the same thing as a deal being in motion, but it is a much stronger signal than the usual vague merger chatter. That distinction matters. There is no official announcement that Epic is for sale, and Disney has not said it plans to acquire the company. Right now, this is still best understood as a report about internal interest and debate, not an active takeover. Why Disney buying Epic Games would not come out of nowhere This rumor lands because Disney and Epic are already deeply connected….

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Star Wars Jedi Knight: Mysteries of the Sith (1998): The Expansion That Gave Mara Jade the Spotlight

Star Wars Jedi Knight Mysteries of the Sith 1998 header image featuring Mara Jade with a lightsaber facing a Sith creature

Some Star Wars games feel big because they reinvent the wheel. Others matter because they take an already strong foundation and push the universe into a more interesting direction. Star Wars Jedi Knight: Mysteries of the Sith belongs firmly in that second category. Released in 1998 as an expansion to Star Wars Jedi Knight: Dark Forces II, Mysteries of the Sith did not arrive with quite the same “everything is changing” impact as its predecessor. It was not the game that first gave Kyle Katarn a lightsaber or introduced full-on Force powers to the series. That had already happened. What Mysteries of the Sith did instead was something arguably just as important for the long-term identity of Star Wars games: it expanded the Jedi Knight formula, leaned harder into ancient Force lore, and gave Mara Jade a central playable role in a major Star Wars game. That alone makes it…

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William Shakespeare’s Ahsoka’s Tale Gets a September Release Date

Editorial header image for William Shakespeare’s Ahsoka’s Tale showing the book cover styled into a wide article banner

Star Wars publishing is going full Bard again. William Shakespeare’s Star Wars: Ahsoka’s Tale is set to release on September 8, 2026, with Ian Doescher returning to turn another corner of the galaxy into faux-Elizabethan drama. The official listing says the book will retell the events of season one of Ahsoka in Shakespearean meter and style, continuing the long-running parody line that already tackled the saga films and other Star Wars stories. Ahsoka Is a Pretty Great Fit for This Gimmick Honestly, this one makes a weird amount of sense. Ahsoka already has ancient prophecy energy, solemn standoffs, ghostly mentors, grand villains, and characters constantly speaking like destiny is sitting in the room with them. Pushing that through Ian Doescher’s Shakespeare filter feels less random than it might sound. According to the official book description, this version follows Ahsoka Tano and her allies as they try to stop Grand Admiral…

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Jeremy Allen White Says Finding Rotta the Hutt’s Voice Was Freer Than Playing Bruce Springsteen

Split header image showing Rotta the Hutt beside Jeremy Allen White with headline text about the actor comparing the role to playing Bruce Springsteen

Jeremy Allen White has now given one of the better descriptions yet of what makes The Mandalorian and Grogu such a strange swing. Speaking in Empire-backed coverage surfaced this month, White said playing Rotta the Hutt gave him “a bit more freedom” than playing Bruce Springsteen, because Springsteen’s voice is so instantly recognizable. Rotta, by contrast, gave him more room to experiment — including, in his words, the fact that “my speaking voice changes [as Rotta].” That is a weird comparison on paper, but it actually tells you a lot about what kind of performance this is. Rotta Is Clearly Not Being Played as a Joke That matters because White is not just voicing some throwaway CGI creature. Lucasfilm has already confirmed that he plays Rotta the Hutt in The Mandalorian and Grogu, the upcoming theatrical Star Wars film opening May 22, 2026. Official material has also made it clear…

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Dave Filoni Says Maul: Shadow Lord Will Finally Bring Some of George Lucas’ Maul Plans to Life

Split-style Star Wars header image featuring Darth Maul and George Lucas with headline text about Maul: Shadow Lord using Lucas’ original ideas

One of the most intriguing things Lucasfilm has said about Star Wars: Maul – Shadow Lord is not about a trailer shot or a release date. It is about George Lucas. In the official reveal coverage for the series, Dave Filoni said he and Lucas had discussed Maul’s future over the years, and that Shadow Lord became a way of honoring some of those original ideas and finally bringing part of that unseen future to light. That is a big statement for a character whose post-Phantom Menace life has already been one of the strangest and richest arcs in modern Star Wars. For the wider rollout, characters, and earlier reveals, check out our Maul: Shadow Lord complete guide. This Makes Shadow Lord Feel Bigger Than Just Another Spinoff What makes Filoni’s quote land is that it frames the series as more than a simple Maul comeback vehicle. In StarWars.com’s official…

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Maul: Shadow Lord Is Not Making Maul a Hero — and That Is Exactly the Point

Darth Maul with a red lightsaber in a dark scene used as header image for an article about Maul: Shadow Lord not turning Maul into a hero

One of the more interesting things Lucasfilm has said about Star Wars: Maul – Shadow Lord is also one of the most clarifying: this is not a redemption story. Writer and co-creator Matt Michnovetz and Maul voice actor Sam Witwer have framed the series around a simple idea — Maul is “a bad guy fighting worse guys.” That is a much sharper promise than the usual vague “darker Star Wars” marketing, because it tells you exactly where the show wants to live morally. For more on the series overall, you can also check our Maul: Shadow Lord complete guide. This Is a Better Angle Than a Fake Redemption Arc Honestly, this is the smartest move Lucasfilm could make with Maul. He does not need to be softened up, cleaned up, or rebranded as some secretly misunderstood antihero. The whole appeal of Maul is that he is dangerous, obsessive, proud, and…

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A Screen-Used C-3PO Head Just Sold for Over $1 Million

Close-up image of a screen-used C-3PO head with headline text about the prop selling for over 1 million dollars at auction

Star Wars collectors have officially gone full protocol-droid madness again. A screen-used, light-up C-3PO head from The Empire Strikes Back has just sold for $1,058,400 at Propstore’s Spring Entertainment Memorabilia Live Auction in Los Angeles, blowing past its pre-sale estimate of $350,000 to $700,000. Multiple reports describe it as the only known original C-3PO head from the film to reach the collector market, which helps explain why the bidding went completely nuclear. This Was Not Just Another Fancy Star Wars Prop That price is wild, but the context matters. This was not a random replica or a vague “production-used” piece with fuzzy provenance. Reports say the prop came from The Empire Strikes Back, still retained much of its original metallic finish, and featured light-up eyes. It was also described as intentionally distressed for the weathered look seen on screen, with some wear revealing a silvery underlayer beneath the gold finish….

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D23 2026 Could Be a Big Night for Ahsoka Season 2 and Star Wars: Starfighter

D23 2026 header image featuring the event logo alongside Ahsoka and Star Wars Starfighter visuals with article headline text

Disney has now locked in one date that Star Wars fans should probably circle in red: the Disney Entertainment Showcase at D23 2026 will take place on August 14 at 7:00 p.m. at the Honda Center in Anaheim. Official D23 event pages describe the showcase as the place for stars, storytellers, “exciting reveals,” sneak peeks, and some of Disney’s biggest announcements across film, television, and streaming. That does not confirm any specific Star Wars reveals yet. But it absolutely puts the showcase on the radar as one of the most likely places for Lucasfilm to show something new. Ahsoka Season 2 Feels Like the Most Obvious Candidate If one Star Wars project looks naturally positioned for a D23 spotlight, it is Ahsoka Season 2. StarWars.com said in January that the series was already in production for its second season, with Dave Filoni continuing as showrunner. That alone makes August feel…

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Star Wars Jedi Knight: Dark Forces II (1997): The Game That Turned Kyle Katarn Into a Legend

Star Wars Jedi Knight Dark Forces II 1997 header image featuring Kyle Katarn and Jan Ors with article title text

If Star Wars: Dark Forces was the game that proved Star Wars could thrive in first-person shooters, then Star Wars Jedi Knight: Dark Forces II was the game that blew that idea wide open. Released on October 9, 1997 for Windows, LucasArts’ sequel did not just give Kyle Katarn another mission. It gave him a lightsaber, a deeper past, a clash with Dark Jedi, and a Force-driven story that pushed Star Wars games into much more ambitious territory. That matters a lot in the bigger archive timeline. Jedi Knight: Dark Forces II sits at a key turning point between the older “blast your way through the Empire” style of Star Wars: Dark Forces (1995) and the more fully realized Jedi action of later games like Jedi Outcast and Jedi Academy. In hindsight, this is one of the most important bridge games in the entire franchise. It belongs squarely in the…

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Phil Lord’s New Solo Comment Suggests Han Was Meant to Be More Than a One-Off

Star Wars film still with overlaid headline text about Phil Lord’s comment suggesting Solo was meant to be more than a one-off

A throwaway line from Phil Lord may have just reopened one of the strangest “what if” questions in modern Star Wars. During a recent Happy Sad Confused interview with Josh Horowitz, Lord said one benefit of not being “on the hook for making like three Han Solo sequels” was that he and Chris Miller could go make original franchise material instead. It was not framed like a big reveal, but it landed like one. Because if you take that line at face value, Lucasfilm’s plan for Solo may once have stretched well beyond a single movie. That Is a Bigger Han Solo Plan Than Fans Ever Officially Heard About The key detail here is the wording. Lord did not say “maybe there could have been more.” He said “three Han Solo sequels,” which strongly suggests there was at least some version of a longer-term roadmap in the air when he…

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Maul: Shadow Lord Is Taking Inspiration From Heat — and That Might Be the Best News Yet

Maul Shadow Lord header image featuring Darth Maul and supporting characters with headline text about the series taking inspiration from Heat

If Star Wars: Maul – Shadow Lord needed one more reason to look dangerous in the best possible way, here it is: writer and co-developer Matt Michnovetz says Heat was a key influence on the series.In a new interview, Michnovetz called the Michael Mann crime classic “a good touchstone for Maul,” framing the show around a noir-ish underworld atmosphere instead of a cleaner, more traditional Jedi-vs-Sith setup. If you want the broader picture around the series, release rollout, and earlier reveals, check out our Maul: Shadow Lord complete guide. This Is Exactly the Kind of Comparison Maul Should Be Getting Honestly, this makes a ton of sense. If you are building a show around Maul in the early Empire era, the obvious temptation would be to go full revenge opera and just let him glare at people in dark corridors for 10 episodes. That might still be fun, but it…

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Maul: Shadow Lord Gets Its First Full Clip as Disney+ Premiere Nears

Lucasfilm logo glowing red in the official trailer for Star Wars Maul Shadow Lord

Star Wars: Maul – Shadow Lord just took a small but meaningful step closer to launch. After months of teasers, posters, and trailers, the upcoming animated series has now released its first full clip, giving fans a more direct look at how Lucasfilm wants Maul’s return to feel in motion rather than in quick-cut marketing bursts. Star Wars News Net and Jedi News both flagged the clip’s arrival this week. For a broader breakdown of the series, release rollout, and what to expect, check out our Maul: Shadow Lord complete guide This Is Where the Real Promo Push Starts There is a difference between a trailer and an actual scene. Trailers sell mood. A full clip has to sell rhythm, dialogue, staging, and confidence. That is why this matters a bit more than it might seem at first glance. Maul: Shadow Lord already had attention thanks to its striking painterly…

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Star Wars: Fate of the Old Republic’s “Modesto” Codename May Be a George Lucas Clue

Cinematic header image showing a cloaked figure silhouetted against a fiery portal with text about Fate of the Old Republic’s Modesto codename

The latest Star Wars: Fate of the Old Republic speculation is not about a Sith Lord, a planet, or a returning character. It is about a possible internal codename: “Modesto.” The name surfaced through Star Wars community posts and leak chatter, but it has not been officially confirmed by Lucasfilm or Arcanaut Studios. That matters, because if the codename is real, it immediately points to something bigger than a random placeholder: Modesto is George Lucas’ hometown. Why “Modesto” Stands Out “Modesto” is not just any California reference. Lucasfilm has explicitly described Modesto as the place that shaped George Lucas’ adolescence and inspired American Graffiti, while StarWars.com recently called it the small California town where Lucas grew up before making Star Wars. That makes the alleged codename feel unusually specific. If true, it would be hard to read it as anything other than a deliberate nod to Lucas himself. Probably Not…

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Star Wars: Dark Forces (1995): The Shooter That Gave Star Wars a New Kind of Hero

Star Wars Dark Forces 1995 header image featuring stormtroopers in combat with article title text about Kyle Katarn

Before Star Wars games became known for lightsabers, morality systems, squad tactics, and giant cinematic set pieces, there was Star Wars: Dark Forces — a fast, grimy, surprisingly ambitious first-person shooter that helped kick open a whole new side of the galaxy. Released on February 15, 1995, by LucasArts, Dark Forces was the first Star Wars first-person shooter, and it did not just slap stormtroopers onto a generic corridor blaster. It introduced Kyle Katarn, sent players deep into Imperial installations, and built a campaign around sabotage, infiltration, mission objectives, and the Empire’s terrifying Dark Trooper project. Even now, that combination feels like a turning point. This was the moment Star Wars games proved they could do more than simply imitate the films. They could expand the universe in their own voice. For the SWTORStrategies archive, Dark Forces is one of those foundational entries that makes the whole timeline stronger. It…

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