Hondo Ohnaka Smuggler’s Run III Update banner for Star Wars: Galaxy of Heroes

Star Wars: Galaxy of Heroes – Smuggler’s Run III Update Brings More Profit, More Chaos

Ah, Holotable Heroes! Gather ’round, because everyone’s favorite pirate has a new business venture.

The Star Wars: Galaxy of Heroes team has officially unveiled the Smuggler’s Run III update, featuring fresh rewards, rebalanced event cadences, and—naturally—Hondo Ohnaka’s flair for profit. This is one of the biggest overhauls to the Smuggler’s Run event series yet, streamlining cadence while boosting overall rewards to make sure your efforts (and your loot) feel even more worthwhile.

And as Hondo himself would say: “A pirate always delivers!”


A Smuggler’s Life: What’s Changing in Smuggler’s Run III

Starting in November 2025, Galaxy of Heroes players can expect a new event rotation designed to keep things balanced, rewarding, and just a bit unpredictable—like any good smuggling operation.

Here’s how the new cadence will work:

  • Smuggler’s Run I: Every other Monday
  • Smuggler’s Run II: Every other Wednesday
  • Smuggler’s Run III: Every other Friday

So instead of frequent but smaller payouts, each run will now hit harder with increased rewards per event. That means fewer repetitive grinds and more satisfying hauls per heist.


New Reward Tables: Bigger Booty for Every Bracket

To keep the galaxy’s most daring profiteers happy, the Galaxy of Heroes dev team has scaled up reward quantities across all three Smuggler’s Run tiers. Here’s a look at what’s been upgraded:

Smuggler’s Run I – Deadly (G12)

  • Mk 1 Capacitor, Amplifier, Fusion Coil, and Control Chips increased from 5 → 8 each
  • Mk 2 Pulse Modulator doubled from 2 → 4
  • Credits boosted from 250,000 → 375,000
  • Mystery Mods (5d Health) increased from 1 → 10

Smuggler’s Run II – Very Deadly (R3+)

  • Mk 2 Circuit Breaker Modules increased from 20 → 30
  • Mk 2 Pulse Modulators up from 20 → 30
  • Mk 1 Capacitors and Amplifiers raised from 50 → 76
  • Mystery Mods (5d Health) increased to 12

Smuggler’s Run III – Very Deadly (R3+)

  • Similar reward tiers as SR II, but now with 5d Mystery-Speed Mods (12 total!)
  • Expect to see more Micro Attenuators, Pulse Modulators, and Mk 1 components

Smuggler’s Run III Bonus Tier – Extremely Deadly (R9)

For those daring enough to risk it all at Relic 9, the Bonus Tier introduces even higher-level rewards:

  • Mk 2 Circuit Breaker Modules: 40
  • Mk 2 Pulse Modulators: 40
  • Mk 1 Capacitors & Amplifiers: 84 each
  • Mk 1 Fusion Coil & Power Flow Control Chips: 16 each
  • 5d Mystery-Speed Mods: 12 total

Basically: more mods, more credits, more everything.

The developers even tweaked mod rewards (upgrading from 6d to 5d and increasing total mod counts) after initial player feedback—because, as Hondo would say, “the customer is always right… when they have credits.”


Why This Update Matters

Beyond the obvious loot lust, Smuggler’s Run III marks a smart shift in Galaxy of Heroes’ event structure. By reducing cadence but upping the payouts, the devs are striking a balance between accessibility and progression.

It also subtly aligns with the game’s long-term strategy—focusing on quality over grind, something long-time players have been asking for. And with Hondo Ohnaka himself framing the event, the update fits perfectly into the game’s tongue-in-cheek Star Wars humor.

Plus, let’s be honest—who doesn’t want to do business with the galaxy’s most charismatic con artist?


Final Thoughts: Profit Awaits

The Smuggler’s Run III update goes live this November, and it’s shaping up to be one of the most rewarding event revamps in recent Galaxy of Heroes history. Whether you’re farming credits, hunting mods, or simply here for Hondo’s pirate banter, this is one event you won’t want to skip.

Prepare your crew, polish those relics, and remember: in Hondo’s words, “Business is the most profitable kind of pleasure.”

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