Gunslinger

A Day in the Life of Snipers and Gunslingers: The 6.0 Experience Explained

The upcoming SWTOR Expansion – ‘Onslaught’ – will introduce a many changes for each Class in the game. Players will among other things experience new abilities, Set Bonuses, and Tactical items.To help explain it all, The developers over at BioWare are releasing a series of articles featuring each Advanced Class’s new ability, as well as new Set Bonuses and Tactical items. They will also present various combat scenarios to show how these changes will mesh together  just like in our previous article covering    Operative and Scoundrel   In today’s article they are showcasing the Sniper and Gunslinger Advanced Classes! Make sure to check out Bobergarms.com – Reviews of Holsters, Gun Safes, Rifles and more for some more interesting information Sniper Let’s take a look at the new ability for Snipers! Holo-Locate – Activating this ability marks your current location for 10 minutes. When this ability is activated again, if you are within 60 meters of the marked…

Read More

SWTOR Class Changes: Marksmanship Sniper / Sharpshooter Gunslinger

Below you will find the upcoming changes for Marksmanship and Sharpshooter in Game Update 5.5. Note: All changes below are currently in development and are subject to change before being released. Sniper Marksmanship Honed Shots now grants a 3% bonus to critical hit chance and damage done by Snipe per stack, down from 5% Gunslinger Sharpshooter Honed Shots now grants a 3% bonus to critical hit chance and damage done by Charged Burst per stack, down from 5% DevNotes: Marksmanship / Gunslinger Sharpshooter was slightly overperforming, so we reduced the critical hit chance and damage of Snipe / Charged Burst by a small amount through a passive, which brought the discipline in line with its DPS target.

Read More

Updates on 2.10 Engineering Sniper / Saboteur Gunslinger Changes

Rob Hinkle have been active on the forums, updating players about Engineering Sniper and Saboteur Gunslinger Changes, comming in game update 2.10 Here is a consolidated list from the forums: Post #1 Focused Feedback Discussion: Engineering Sniper / Saboteur Gunslinger | 08.21.2014, 09:37 AM Hey Gang,Back from vacation and the first thing I see is a big mess I made before I left. I just wanted to hop in here really fast to make a comment on the Plasma Probe damage adjustment from testing versus the patch note. The short answer is: I screwed up the patch note and the 22% was from a previous iteration of changes that we were testing and decided we didn’t like. The values you guys are seeing on PTS is what our current target is, so let’s move forward with the discussion based on that number being the “real” number and talk about any further…

Read More

SWTOR Smuggler Gunslinger Leveling Build

Swtorsavior have released a new pve leveling build. This build is for the Smuggler using the Gunslinger advanced class in SWTOR. It is a PVE leveling build and as mentioned in the video is a good base if you want a solid leveling build as a Smuggler. Smugglers in SWTOR can become one of two advanced classes at level 10, a Scoundrel (Healer / DPS Class) or a Gunslinger (a pure DPS class). The Gunslinger uses 2 blasters for increased ranged dps. Gunslingers have three trees to choose talents from: Sharpshooter (DPS tree), Saboteur (DPS tree) and Dirty Fighting (a shared DPS tree shared with the Scoundrel Class). Below Is a good gunslinger builds to use for your smuggler so you do not have to waste valuble play time figuring out what gunslinger builds work 🙂 As always I will recommend you to get the guide to get the full advantage…

Read More

SWTOR Smuggler Gunslinger PVE/Leveling Build With Step By Step Point Allocation

Swtorsavior have released a new pve leveling build. This build is for the Smuggler using the Gunslinger advanced class in SWTOR. It is a PVE leveling build and as mentioned in the video is a good base if you want a solid leveling build as a Smuggler. As always I will recommend you to get the guide to get the full advantage of all swtorsavior.com amazing features. It is available right here.

Read More

Georg talks about Smugglers and Cover

Are you hanging desperately onto every new word about SWTOR and stalking the forums for yellow posts to give you a little more insight into how rocking the game’s gonna be? Ok, maybe you’re not quite as pathetic as me but the good news is, I get to pass the interesting details on to you so you can go on and… I don’t know… have a life!     Speaking of interesting details, Georg “Observer” Zoeller, Principal Lead Combat Designer for SWTOR posted recently about Smugglers and cover on the forums.   According to Georg, “All Smugglers have access to cover, but depending on Advanced Class and Skill set, cover plays a less or more important role for your gameplay.” He goes on to explain the differences with a Gunslinger and a Scoundrel. For example, “A Gunslinger with lots of points in the Sniper tree will have made cover a…

Read More