News

The battle for Balmorra!

BioWare has released details on a new playable world for Star Wars: The Old Republic. Balmorra is a wore-torn world caught in the conflict between the Sith Empire and the Galactic Republic. With forces decimated on both sides, the two factions use the world as a recruiting ground to enlist more help for the war. Balmorra is a world specializing in the building of droids. Its location puts it right in the middle of the conflict between the Sith Empire and the Galactic Republic:   Add to Favorites Myspace Digg.com Facebook Del.icio.us Google Bookmarks Due to escalating tensions on the devastated, war-torn world of Balmorra, both the Sith Empire, and the Galactic Republic are looking for new recruits to ship out! Be sure to get caught up on the newest playable planet in the Star Wars™: The Old Republic™ universe! Find out more about the story and struggle of this…

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The Old Republic PAX 2009 Live Presentation

The LucasArts/BioWare live presentation from PAX 2009 in its entirety. In this part we look at the bounty hunter and smugler. Different from other prensations we see a female BH. In this part we take a look at the Sith Warrior. In this part we take a look at the Sith Warrior and a Bounty hunter in action. In this presentation we make some other choices then in the previus videos on youtube. Intresting to see.

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STAR WARS™: The Old Republic™ E3 Highlights

Star Wars: The Old Republic (TOR) kicked off at E3 with the help of the local 501st Legion. Championed by costumed Jedi and Sith from the Old Republic era, Dr. Ray Muzyka, Co-Founder and General Manager/CEO of BioWare and General Manager/Vice President of Electronic Arts Inc., and Darrell Rodriguez, President of LucasArts, revealed the first TOR cinematic trailer, “Deceived”, at the 2009 EA Press conference. At the TOR booth, the team took E3ers through the first live demo featuring a closer look at the game’s newly revealed class, the Smuggler, as well as the combat, flashpoint, cover, and multiplayer dialogue systems. Highlighted features from the demo: TOR will be the first fully voiced MMO – Every playable character (male and female) and every non-playable character in the game will be brought to life by voice actors – resulting in several thousand speaking roles and hundreds of thousands of recorded lines…

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Star Wars The Old Republic Ingame Gameplay Footage + what we know so far

Info General: * Only being released for PC, no consoles * Seems that the Game has PvE Mode and a PvP Mode – SifiWire * Graphics are great and smooth – Mentioned in Multiple Reviews * The interface seems standardised. Hot keys on a UI Bar. – 1UP * The Majority of the Game can be done without Any help from anyone else – StarWarsMMO Demo * Space Experience will be in game, its still being worked on – Machinima * Subtitles for alien speech. – EuroGamer * BioWare is currently indicating that it will be unwilling to let players skip or read dialogue scenes- EuroGamer * The UI Can be customised!- StarWarsMMO * Naming Filters include not being able to have numbers, special characters or Star Wars names – StarWarsMMO Demo * Full Voice overs for all NPC, Companions and some extent our characters (There is a mention in…

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Star Wars: The Old Republic Focuses on the Player, Says BioWare

The MMORPG genre is a pretty big one, but one of the most popular themes that appear on this market is the space one. Although EVE Online is currently the most popular space-themed game, a lot of other titles are beginning to show promise and will certainly make this genre very popular. One of the most ambitious projects is the Star Wars: The Old Republic title, which is currently being developed by Electronic Arts’ BioWare studio, makers of the original RPG series Knights of the Old Republic, and LucasArts, the owners of the Star Wars IP (Intellectual Property). Even though fans are eagerly anticipating any tidbit of information, the developers haven’t really made any big statements, only saying that it will dominate the space-themed MMORPG genre, and that it will make a big dent in the World of Warcraft user base. However, Greg Zeschuk, one of the co-founders of the…

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Design Q&A – Lightsabers, The Force, and Space Combat

Exclusive SWTOR Design Q&A – Lightsabers, The Force, and Space Combat What kind of level cap do you have in mind? James Ohlen: We are going to have a level based system, and we are going to have a level cap, When we know what that is we’ll share it with you. Gordon Walton: There are a lot of thing that we aren’t going to be able to share with you simply because they’re still in development. BioWare games go through a lot of iteration before we ever settle on something. We’d rather give you real information than blow smoke up your….whatever. When we share something with the community, we’ve played through that part of the game enough that we’re confident that it’s going to be in the final game. We’re really, really committed to no overhyping the game. Rich Vogel: It’s BioWare and it’s Star Wars. Overhyping the game…

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BioWare Blog and Dragon Age Updates!

BioWare has opened a new section on the official website called the BioWare Blog. The theme of the blog will be story-based gaming of all varieties. Make sure to check it out! In addition, the Dragon Age: Origins website has been updated with new content. See a new video showcasing how your choice of Origin Story can affect the game. New Dragon Age: Origins posters are also now available for download, and check out the Fanged Skeleton and Wynne updates, all on the official site.

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A Q&A with Daniel Erickson [Ten Ton Hammer]

SWTOR Writing – An Exclusive Q&A with Daniel Erickson Are you looking at putting some of the expanded universe characters into the game that weren’t really mentioned in KOTOR I and II? Individuals like Exar Qun, Nomi Sunrider, and Ulic Qel-Droma? Daniel: Absolutely! It’s really one of the areas that’s important to us. Outside of the guy at Lucasfilm that keeps track of the Holocron – the repository of knowledge that is “true” in Star Wars – we probably have the largest group of experts on the Star Wars history. We never want you to have quest where you listen to a librarian for two hours, but we know that it’s very important to the people that are familiar with the IP. Even the things that contradict other things in the expanded universe, we’ve tried to iron out. One of the things you may have noticed in KOTOR is that…

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