A significant leadership change is coming to Lucasfilm. According to Puck News, Dave Filoni and Lynwen Brennan will take over as co-presidents of Lucasfilm, replacing Kathleen Kennedy. Under the reported new structure, Filoni will lead all creative development across the studio’s projects, while Brennan will oversee executive and operational responsibilities. The move formalizes a division of duties that, in many ways, has already been taking shape behind the scenes. What’s changing at Lucasfilm Filoni has long been the public-facing creative voice of modern Star Wars. Rising from animation into live-action, he has become closely associated with the franchise’s storytelling direction, particularly on Disney+ series that connect animation-era characters with the post–Original Trilogy timeline. Brennan, by contrast, has been deeply involved in the production and business side of Lucasfilm. Her background centers on managing large-scale productions, budgets, and logistics—work that is less visible to audiences but critical to keeping a studio…
A Star Wars Horror Series Is Reportedly in Development — Here’s What That Actually Means
A new rumor is making the rounds in Star Wars circles, and it’s one of the more intriguing ones we’ve heard in a while: a Star Wars horror show is reportedly in development. The claim comes from Daniel Richtman (often known online as DanielRPK), a source with a mixed but occasionally accurate track record when it comes to early-stage Hollywood projects. As with many reports at this stage, there’s no official confirmation from Lucasfilm or Disney — which means this is worth discussing, but not swallowing whole. Still, the idea itself isn’t as far-fetched as it might sound. Why a Star Wars Horror Project Makes Sense Despite its family-friendly reputation, Star Wars has always flirted with horror. In other words, the ingredients are already there. A horror-focused series wouldn’t be a genre break — it would be a genre reframing. What “Horror” Could Actually Mean in Star Wars It’s important…
Steven Soderbergh Rewatched the Star Wars Sequels and Empire Strikes Back — What That Suggests About The Hunt for Ben Solo
One of the more interesting pieces of Star Wars film trivia to surface recently didn’t come from Lucasfilm press releases or convention panels. It came from the personal viewing habits of a filmmaker. Steven Soderbergh, the acclaimed director behind Ocean’s Eleven, Traffic, and Contagion, was at one point attached to a proposed Star Wars film titled The Hunt for Ben Solo. While the project ultimately did not move forward, new insight into Soderbergh’s preparation sheds light on how seriously the film was being developed before it quietly stalled. In January 2025, Soderbergh rewatched the Star Wars sequel trilogy along with The Empire Strikes Back, and also revisited The Making of Star Wars, the classic behind-the-scenes chronicle of George Lucas’ original film. That timing is notable — and likely not accidental. A Director Deep in Preparation Soderbergh is known for publishing annual “Seen/Read” lists documenting the films and books he consumes…
Marvel Is Releasing Star Wars Legends: The Newspaper Strips Omnibus — A 1,096-Page Time Capsule From the Early Years
Marvel Comics is digging deep into Star Wars history this summer with the release of Star Wars Legends: The Newspaper Strips Omnibus, a massive 1,096-page hardcover collecting classic Star Wars newspaper strips and related comic material originally published between 1979 and 1984. For longtime fans, this isn’t just another reprint. It’s a preservation project—one that captures a formative era when Star Wars storytelling expanded week by week in newspaper comic sections long before the franchise became a multimedia juggernaut. A Forgotten Corner of Star Wars History In the years following A New Hope, Star Wars storytelling didn’t live only in theaters or paperback novels. It also appeared in daily and Sunday newspaper strips, reaching readers who might never have picked up a comic book. These strips explored new planets, side missions, and character moments featuring Luke Skywalker, Princess Leia, Han Solo, Chewbacca, Darth Vader, and others—often filling in the gaps…
Daisy Ridley Says the New Jedi Order Movie Will Be “Wonderful”
Speaking recently with ComicBook.com, Daisy Ridley offered an update on the long-gestating New Jedi Order film—and her words land somewhere between optimism and caution. Ridley described the story as “wonderful,” but the more telling part of her comments wasn’t the praise. It was the restraint. “I am six years older. I am in a different moment,” Ridley said.“I think the wait will be worthwhile. I think it will be a discovery, as all roles are, of where Rey is when we meet her again.” That doesn’t sound like someone promising a victory lap. It sounds like someone aware of how much has changed—both personally and within Star Wars itself. A Return That Carries Real Risk Bringing Rey back is not a neutral decision for Lucasfilm. Rey remains one of the most debated figures of the sequel era, praised by some as a symbol of hope and criticized by others as…
Inside Florida’s $14.5M Megamansion With a Star Wars-Themed Bunkroom and Resort-Style Amenities
If you’ve ever wondered what happens when luxury real estate meets pop culture fandom, a new listing in Reunion, Florida has the answer. A jaw-dropping 16-bedroom megamansion—complete with world-class entertainment spaces and a playful Star Wars-inspired bunkroom—has just hit the market for $14.5 million. This isn’t just a big house; it’s a full-blown recreation destination tucked inside the renowned Reunion Resort & Golf Club, about 30 minutes southwest of Orlando and just minutes from Walt Disney World. A Luxury Estate Designed for Fun Spanning 17,694 square feet and originally built in 2021, the estate is as much about entertainment as it is about living. With 16 bedrooms and 20 bathrooms, it’s perfectly suited for large families, corporate retreats, or anyone who loves hosting memorable get-togethers. The interior isn’t your typical luxury home. Among the features that stand out: In other words: this home was designed for both everyday living and…
How a PS5 Jailbreak Rumor Turned Star Wars: Racer Revenge Into a $400 Rare
2026 has barely begun, and already one of the most unexpected gaming stories of the year has emerged — not because of a new game announcement, but because of an obscure Star Wars title suddenly becoming one of the most expensive discs on the second-hand market. For years, Star Wars Racer Revenge — a high-speed podracing sequel originally released in 2002 on PlayStation 2 and re-released for PS4 in 2019 — was a relatively quiet part of the Star Wars legacy. Its PS4 port from Limited Run Games was always rare, but until recently it was a budget title that popped up on eBay for about $20–$50. That has all changed in the last week. A Bug Becomes a Bidding War The trigger wasn’t nostalgia or a sudden surge in fan interest. It was a rumor from the PS5 homebrew and hacking scene about a way to use the PS4…
Was the Battle of Naboo Actually a Defeat for Palpatine?
At first glance, the Battle of Naboo looks like a clean Sith loss. The Trade Federation is humiliated.The Gungans and the Naboo unite.The Jedi Order get a very public win.And Darth Maul, the Sith’s attack dog, is cut down in front of witnesses. If you stop there, it’s tempting to argue that Palpatine—still playing the role of Senator from Naboo—lost control of events at the climax of The Phantom Menace. Especially if you’ve read Star Wars: Darth Plagueis and view Naboo as the long-term laboratory of Sith manipulation rather than a disposable pawn. But the deeper you dig, the more uncomfortable the question becomes: Did Palpatine actually lose… or did he simply win differently than planned? The Darth Plagueis Problem: Canon vs. Intent Before going further, it’s worth acknowledging the elephant in the room. Darth Plagueis is officially Legends, not canon. That matters—but only to a point. Many of its…
2025 Gave Us a Battlefront II Revival—and Fans Will Always Be Grateful
For a game that was officially left behind years ago, Star Wars Battlefront II had no business becoming one of 2025’s quiet comeback stories. And yet, that’s exactly what happened. No official relaunch. No surprise expansion. No marketing push from EA or Disney. Just a player base that never really left—and a year where everything finally lined up for a revival that felt earned, organic, and deeply emotional for longtime fans. In 2025, Battlefront II didn’t just come back. It was remembered. A Game That Refused to Stay Dead When Star Wars Battlefront II launched in 2017, its reputation was poisoned almost overnight. The controversy around progression and monetization overshadowed what was, even then, a technically impressive Star Wars shooter with unmatched audiovisual polish. What followed over the next few years was one of the most dramatic redemption arcs in modern gaming. DICE stripped out the worst systems, reworked progression,…
The Complete Chronological Watching Order of Every Canon Star Wars Movie and TV Show in 2026
If you’ve ever tried to watch Star Wars “in order,” you already know the problem: release dates lie, flashbacks complicate things, and Disney-era shows now weave between films like hyperspace lanes. That’s where a true chronological watching order comes in — one that follows the timeline inside the galaxy, not the year something hit theaters. Below is a complete, canon-only chronological order of every Star Wars movie and TV series, from the High Republic era to the fall of the First Order, with a short explanation of what each entry adds to the saga. This guide includes films, live-action series, and animated shows currently considered canon. The High Republic Era Young Jedi Adventures Set centuries before the Skywalker saga, this animated series introduces the High Republic at its most peaceful. It’s aimed at younger viewers but establishes the Jedi Order at its height — confident, numerous, and unchallenged. The Acolyte…
Bryce Dallas Howard Says Directing Ahsoka Season 2 Was “The Most Fun” of Her Adult Life
When Bryce Dallas Howard describes a job as “fun, fun and more fun,” Hollywood usually listens politely and moves on. When she adds that directing episodes of Ahsoka Season 2 was “the most fun that I have had in my adult life”—and calls the experience “magical”—that’s a different signal entirely. This isn’t hype. It’s a seasoned filmmaker talking about a creative high point inside one of the most closely watched productions on Disney+. And for Star Wars fans, it offers a revealing look at why Ahsoka continues to feel both confident and playful as it expands its corner of the galaxy. A Director Who Knows This Galaxy Howard isn’t a guest passing through Star Wars. By now, she’s one of the franchise’s most reliable behind-the-camera voices. Her work on The Mandalorian—including fan-favorite episodes like “Sanctuary” and “The Heiress”—earned her a reputation for balancing emotional character beats with clean, readable action….
Finn Wolfhard Calls The Last Jedi “Underrated” in Recent Interview
Every few years, Star Wars: The Last Jedi finds a new defender. This time, it’s coming from someone who knows a thing or two about pop-culture pressure. Finn Wolfhard, best known for Stranger Things, recently spoke about his love for Star Wars: The Last Jedi, calling it “so good and underrated.” His praise wasn’t vague or polite, either. He singled out the film’s willingness to take risks. “I loved that movie,” Wolfhard said. “I think that movie is so good and underrated. At least there was a thing like let’s take a swing and try some new ideas.” The comments come via Vanity Fair, and they land in a familiar fault line of modern Star Wars conversation. Why this still matters Nearly a decade after its release, The Last Jedi remains one of the most divisive films in the franchise. Some viewers see it as a bold, character-driven shake-up. Others…
First Look at the Logo for Ahsoka Season 2
Lucasfilm hasn’t issued a press release. There’s been no stage reveal, no official tweet, no dramatic countdown. And yet, Ahsoka Season 2 has quietly made itself visible. The first look at the Season 2 logo has surfaced—not on a poster or trailer, but stitched onto a jacket. Subtle, almost casual. And very on-brand for how this series tends to move. What we’re seeing The logo keeps things restrained. Clean lettering. A slightly rough, hand-drawn edge. The name Ahsoka remains the visual anchor, now paired with a simple “2” beneath it. No added tagline. No overt symbolism layered on top. It doesn’t scream escalation. It doesn’t try to reinvent the wheel. Instead, it signals continuity—this is the same story, moving forward rather than sideways. That choice matters. Context: where Ahsoka left off Season 1 of Ahsoka was doing a very specific kind of work. It wasn’t designed as a mass-market entry…
Last Call: Holiday Special Content Leaves LEGO Star Wars: Castaways Today
Today’s the last call.When the clock runs out, the Holiday Special content in LEGO Star Wars: Castaways goes with it—at least for now. If you’ve been meaning to jump in, this is the moment that actually matters. For a game built around lighthearted exploration and social play, timed content is rare. That’s why this cutoff hits differently. Miss it, and you’re not just skipping a cosmetic—you’re missing a small, very specific slice of Star Wars history reimagined in LEGO form. What’s happening—and why now The limited-time Holiday Special content celebrates Life Day, pulling from the galaxy’s most infamous TV oddity: Star Wars Holiday Special . It’s available today, and then it’s gone. No extended grace period. No vague “we’ll see.” The who and where are simple: players on Apple Arcade, inside Castaways. The why is equally straightforward. Seasonal content thrives on scarcity, and LEGO Star Wars usually leans into nostalgia…
Why Star Wars Nostalgia Is Stronger Than Marvel’s
By any reasonable metric, both Star Wars and Marvel sit at the center of modern pop culture. They dominate theaters, streaming platforms, toy aisles, and convention floors. Yet when conversations turn reflective—when people talk about what these franchises meant to them rather than what they earned—one pattern keeps resurfacing: Star Wars nostalgia runs deeper, and it lingers longer. This isn’t about box office totals or online fan debates. It’s about emotional memory. And for readers asking why Star Wars seems to occupy a more permanent place in people’s lives than the Marvel Cinematic Universe, the answer lies in how, when, and why those memories were formed. Generational Memory vs. Moment-Based Fandom One of the clearest differences between Star Wars and the Marvel Cinematic Universe is the way audiences first encountered them. Star Wars was rarely discovered alone. For decades, it was introduced—often deliberately—by parents to children. The Original Trilogy lived…
SWTOR In-Game Events for January 2026
January is shaping up to be a focused, old-school month in Star Wars: The Old Republic. No experimental gimmicks, no seasonal noise — just two proven events that reward time spent actually playing the game. If you’re logging in after the holidays and wondering when it’s worth committing a few evenings, this is your roadmap. Bounty Contract Week Returns The first event of the year brings back one of SWTOR’s most replayable PvE loops. Bounty Contract Week runs from January 6 to January 13, beginning and ending at 12:00 PM GMT, and is available to characters level 15 and up. The Bounty Brokers Association once again opens its doors, offering contracts that send players across the galaxy to track down criminal targets. Each day, you can accept: These missions often take place on different planets, encouraging travel and variety rather than repetitive grinding. Completing five standard contracts unlocks Kingpin missions,…
A Small Droid, a Quiet Tribute — and a Thoughtful Nod to Carl Weathers
Sometimes Star Wars honors its legacy in loud ways. Other times, it does so with restraint. This one falls firmly in the second category. Lucasfilm has confirmed that the copper assistant droid seen alongside Greef Karga in The Mandalorian carries the designation CW-24 — a deliberate tribute to the late Carl Weathers, who portrayed Karga across the series’ run. It’s subtle. Easy to miss. And exactly the kind of gesture that fits both the character and the man behind him. What Lucasfilm Has Done — and Why It Matters Now The naming choice comes as Star Wars continues to reflect on Weathers’ impact following his passing in early 2024. Beyond his on-screen presence, Weathers also directed several standout episodes of The Mandalorian, shaping the show’s visual language in its formative seasons. Rather than a title card or a public dedication, Lucasfilm opted for something woven directly into the universe. CW-24…
A Month of Star Wars Mornings Is Coming to Los Angeles — And the Timing Matters
There’s a quiet, deliberate kind of magic in watching Star Wars on the big screen before the year really gets going. No hype cycles. No spoilers. Just a darkened theater, a familiar score, and a story you already know—but somehow still want to revisit. That’s exactly what’s happening in Los Angeles this winter. Starting Saturday, January 3, 2026, the Ted Mann Theater on Wilshire Boulevard is hosting a steady run of Star Wars theatrical screenings—one film per week, all beginning at 11:00am. It’s a simple idea, executed well, and it lands at a very specific moment in the franchise’s timeline. What’s Screening, and When The program opens with The Empire Strikes Back on Saturday, January 3, followed by Return of the Jedi on January 10. From there, the schedule moves backward and forward across the saga: Every screening starts at 11:00am. No evening rush. No marathon fatigue. Just a consistent…
The Star Wars Games That Quietly Shaped Canon
Not all Star Wars canon was forged on the big screen. Some of the most important ideas, characters, and concepts in the galaxy far, far away didn’t arrive with a theatrical release or a Disney+ premiere. They slipped in quietly—through controller prompts, dialogue trees, and mission briefings—often unnoticed outside gaming circles. Over the years, Star Wars games have acted as a kind of narrative testing ground. A place where new ideas could be explored without the pressure of box office expectations. And in more than a few cases, those ideas didn’t stay in games—they reshaped canon itself. Games as a Narrative Sandbox For decades, Star Wars games occupied a strange middle ground. They weren’t movies.They weren’t novels.And for a long time, they weren’t treated as “important” canon either. That freedom turned out to be their greatest strength. Developers could explore moral ambiguity, alternative Force philosophies, and unexplored eras of the…
Why the Sith Didn’t Win Either
The Sith finally won. After a thousand years of secrecy, manipulation, and patience, they achieved total victory. The Jedi were wiped out. The Republic collapsed. The galaxy fell under the control of a single Sith Lord. And within a single generation, that victory destroyed them. The fall of the Jedi is often treated as the great tragedy of Star Wars. But what’s less discussed is the uncomfortable truth on the other side of that collapse: the Sith didn’t truly win either. They conquered everything—and built nothing that could last. Total Victory, No Future From the Sith perspective, the end of the Clone Wars was perfection. The Jedi were gone. Opposition was crushed. Power was absolute. There was no rival order, no balancing force, no institutional resistance left standing. But the Sith victory had a fatal flaw: it was designed to end with one person. There was no succession plan.No shared…
Why the Jedi Were Doomed Long Before Order 66
Order 66 didn’t destroy the Jedi.It revealed how fragile they had already become. When clone troopers turned on their generals, it felt sudden—shocking, brutal, absolute. But the truth is harder to accept and far more uncomfortable: the Jedi Order had been drifting toward collapse for years. The purge wasn’t the cause of their downfall. It was the final consequence of choices the Order had already made. To understand why the Jedi fell, you have to stop looking at the clones—and start looking at the institution. The Illusion of an Unbreakable Order At the height of the Republic, the Jedi appeared stronger than ever. Thousands of Knights and Masters served across the galaxy. Their Temple stood at the heart of Coruscant, both spiritually and politically. They advised the Senate, mediated conflicts, and carried the authority of a thousand generations. From the outside, the Order looked stable. Eternal, even. Inside, it was…
Star Wars: The Clone Wars on Xbox Was an Experiment That Still Feels Bold
When Star Wars: The Clone Wars debuted on the original Xbox in 2003, it wasn’t just another licensed tie-in. It was one of the first attempts to translate the sprawling, chaotic energy of large-scale Clone Wars battles into an interactive experience — and it did so in a way that still resonates with fans who grew up with the console. A Different Kind of Star Wars Combat Unlike lightsaber duels or ground-level infantry skirmishes, Star Wars: The Clone Wars on Xbox put you in the driver’s seat of the machines of war itself. This was a game about vehicles and battlefield roles: Rather than a traditional infantry-focused shooter, the game blended arcade action with objective-driven missions that required tactical thinking and situational awareness. In an era where Star Wars games often focused on cinematic set pieces or character quests, this title leaned into scale and strategy — letting players feel…
Tony Gilroy Pushes Back on Claims That Andor Is a Left-Leaning Show
Andor has often been described as one of the most politically grounded Star Wars series ever made. That framing has led some viewers to label it as explicitly left-leaning. According to Tony Gilroy, that interpretation misses the point. In a recent interview, Gilroy addressed the assumption head-on, making it clear that while his own political beliefs lean left, Andor was never designed to argue for a specific political program. Why This Conversation Keeps Coming Up Andor arrived at a moment when audiences are primed to read politics into everything. The show deals with authoritarian power, surveillance, bureaucracy, and rebellion—topics that naturally invite real-world comparisons. But Gilroy’s position is that Andor isn’t interested in policy debates. It’s interested in pressure. That distinction matters, especially as Star Wars storytelling has increasingly been filtered through modern political lenses rather than narrative intent. What Gilroy Actually Said Speaking on a podcast interview, Gilroy explained…
“Betrayal and Despair” Brings a Dark New Musical Chapter to Star Wars: The Old Republic
Some updates announce features. Others quietly deepen the soul of a game.“Betrayal and Despair” falls squarely into the second category—and that’s why it matters right now. Freshly released from the worlds of Star Wars: The Old Republic, the new track underscores a truth longtime players already know: SWTOR’s storytelling still lives and dies by its music. What Was Released—and Who Created It “Betrayal and Despair” is a newly composed piece for SWTOR by Gordy Haab, Marco Valerio Antonini, and Samuel Joseph Smythe. That lineup alone sets expectations. Haab’s work has long been associated with modern Star Wars music that respects John Williams’ legacy without mimicking it. Antonini and Smythe bring a more contemporary, cinematic game-music sensibility—leaning into mood, texture, and restraint. The result is a track that doesn’t rush to impress. It sits with the moment. Where This Fits in SWTOR’s Ongoing Story Star Wars: The Old Republic takes place…