
Star Wars: Republic Commando – Celebrating 20 Years of Tactical Squad Action
Two decades ago, Star Wars: Republic Commando dropped onto the gaming scene, offering a completely new take on the Star Wars universe. Released on February 28, 2005, by LucasArts, this tactical first-person shooter put players in the boots of Delta Squad, an elite team of Clone Commandos operating behind enemy lines. Unlike the lightsaber-swinging, Force-powered heroes of other Star Wars games, Republic Commando focused on the gritty, boots-on-the-ground warfare of the Clone Wars. A New Take on Star Wars Combat Before Republic Commando, most Star Wars games revolved around Jedi, Sith, and space battles. This game, however, took a different approach, dropping players into intense, squad-based action. As RC-1138 (a.k.a. Boss), players led a team of elite clones—Fixer, Scorch, and Sev—each with distinct personalities and skills. The squad-based mechanics, advanced AI, and immersive atmosphere made it one of the most beloved shooters in the Star Wars universe. Gameplay That Still…