Sixteen years ago today, Star Wars Battlefront: Elite Squadron launched on PSP and Nintendo DS — delivering one of the most ambitious handheld Star Wars shooters ever made. Yep, before Battlefront II stole our hearts (and hours of our sleep), Elite Squadron was busy proving that you didn’t need a console to wage a galactic war. And honestly? It still deserves more love. A Battlefront Experience Built for Players on the Move Released on November 3, 2009, Elite Squadron let fans jump into massive Star Wars battles from their handhelds — at a time when most portable shooters could barely handle a laser pointer, let alone the Battle of Hoth. The game delivered: The PSP version especially felt like a full-scale Battlefront game squeezed into your backpack — and for a generation of fans, it was their Battlefront. X2, Clone Lore, and a Surprisingly Strong Story Long before Clone Wars…
Battlefront
On This Day in Battlefront History: The Death Star Expansion Was Unleashed at Gamescom
Nine years ago today, Star Wars Battlefront fans got hit with one of the biggest announcements of the game’s era—EA and DICE unveiled the long-rumored Death Star Expansion Pack at Gamescom 2016, along with the now-legendary Battlefront X-Wing VR Mission for PlayStation VR. And suddenly, players everywhere were asking the same thing: “Wait… we can do what in space?” The Expansion That Took Us Inside the Ultimate Battle Station Up until that point, Star Wars Battlefront (2015) had done a fine job scratching that galactic war itch. But ground battles only got you so far—especially when the biggest moon-shaped gun in the galaxy was still off-limits. Enter the Death Star. The Death Star DLC delivered: It was Star Wars video game fantasy turned reality. Every element of the expansion leaned into cinematic drama, fan service, and fast-paced chaos in all the right ways. The VR Mission That Made You Feel…