electronic arts

Electronic Arts names Andrew Wilson new CEO

Electronic Arts named sports and digital games division head Andrew Wilson its new chief executive on Tuesday, filling the top job after a six-month search to replace John Riccitiello. Wilson took over EA Sports in August 2011 and has been with the company for 11 years. “I envision EA as the World’s Greatest Games Company,” Wilson said. “This is not about what we are aiming for or what we will become. Rather, it is about an unfaltering commitment to what we will be every day. This is an attitude that must drive our culture as one team.” “I also believe EA’s strategy is sound. Our focus on our talent, our brands and our platform together with our investment in next-generation consoles, mobile and PC free-to-play, as part of our ongoing transition to digital, is right. But we have plenty of work ahead to ensure our collective success.”” Wilson, 39, will…

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Frank Gibeau Interview with Venture Beat

Frank Gibeau talks with Venture Beat on EA’s digital ecosystems, Star Wars games, and Titanfall (interview part two) with information about EA’s future, games in the works and more. As you may already know, Electronic Arts has some very large properties in the video game world. FIFA Soccer, Titanfall, Star Wars Battlefront and more are examples of some of the big titles we have coming from EA this fall. Venture Beat talked to Gibeau about this and more in part 2 of this great interview. See a snippet here: GamesBeat: It seems like you guys, as EA, can believe in a digital ecosystem around games. If you’re Disney, you can believe in transmedia. You can do toys and films and whatever. You guys have the Need for Speed film. When do you step outside that? Gibeau: We have an embarrassment of riches in terms of intellectual properties at EA. Then, you couple…

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EA Didn’t Ruin BioWare Games, Says Dr. Zeschuk

We have all heard the rumors: EA ruined SWTOR, EA ruined BioWare, EA destroyed BioWare games. But one of the Doctors is speaking out against these rumors. BioWare co-founder Dr. Greg Zeschuk says he had a hand and a voice in how things operated at EA/Bioware. In an interview with GamesIndustry.biz, the doctor says: Zeschuk also rejects any notion of Electronic Arts being a negative influence on BioWare. “They don’t second-guess you, they don’t say you shouldn’t do that,” he explains. “We had complete creative control over a lot of it; some fans didn’t like some of it and some of it was experimental, quite frankly.” Well, it’s a sign of honor to own up to your own mistakes, right? It’d be easy for BioWare to blame EA for their lackluster year(or two) but instead he admits that they had too much money and possible too much free reign and they made…

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EA Responds to “Worst Company in America” Poll; Makes History

EA Chief Operating Officer, Peter Moore, has responded to what looks to be EA’s second year in a row winning The Consumerist’s ‘Worst Company in America’ award. Their stock might be on the rise but there are clearly still some issues that EA needs to work out. EA is the first company in the contest’s history to win this award twice (not the type of award you want to brag about, right?) Electronic Arts COO Peter Moore had some things to say about this development: “Are we really the “Worst Company in America?” Moore asks. “I’ll be the first to admit that we’ve made plenty of mistakes. These include server shut downs too early, games that didn’t meet expectations, missteps on new pricing models and most recently, severely fumbling the launch of SimCity.  We owe gamers better performance than this.” He then goes on to explain how last year they won the…

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EA’s Survival Has Been “A Rare Feat”

We’ve talked before here about the ups and downs of EA. They’ve had a rough couple of years and those shareholders who are still holding on saw stock drop from around $25 back in the winter of 2011 to just about $11 last August. Now they’re back up to around $18 a share. So those who have stayed in it for the long haul are seeing their efforts pay off. At last week’s Game Developer’s Conference, GamesIndustry International talked to EA president Frank Gibeau (a possible replacement for Riccitiello) about the state of EA: “It’s a dynamic industry. At one moment social is the hottest thing in the history of man, and the next minute it’s not. One minute console is dead, the next minute console is incredible. There’s no market in Russia, Brazil, China, and now we’re seeing some of the largest markets in the world in the emerging market. The…

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John Riccitiello Resigns From Electronic Arts

EA CEO John Riccitiello submitted his resignation, effective March 30, the video game company announced Monday. In a blog post on the company’s website, executive chairman Larry Probst said the Board of Directors will immediately begin a search inside and outside the company for Riccitiello’s successor.  Check out the Press release below. Electronic Arts Announces Change in Executive Leadership Larry Probst Appointed Executive Chairman, Effective Immediately Company Updates 2013 Fiscal Outlook REDWOOD CITY, Calif.–(BUSINESS WIRE)– Electronic Arts Inc. (NASDAQ: EA) today announced that John Riccitiello will step down as Chief Executive Officer and as a member of the Board of Directors, effective March 30. The Board has appointed Larry Probst as Executive Chairman to ensure a smooth transition and to lead EA’s executive team while the Board conducts a search for a permanent CEO. The Board will consider internal and external candidates with the assistance of a leading executive search firm. Mr. Probst has played a leadership role…

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Electronic Arts launches new cross-game pet promotion!

In an effort to draw more attention to other Free-to-play (F2P) titles, Electronic Arts (EA) recently started a new cross-game pet promotion for Star Wars The Old Republic (SWToR). EA’s catalogue of free games is quite extensive and using a popular game like SWToR certainly makes sense. To get these pets, all you need to do is register with the games listed below by April 1st and you will receive an in-game pet. The mini-droid pet you get for Battlefield It’s worth noting that this listing is incomplete since only the following games have been confirmed. This doesn’t mean that other EA F2P titles aren’t eligible. (In parenthesis is the name of the pet) Command & Conquer Tiberium Alliances (2C-TA Commander) Battlefield Heroes (J9-BH Mercenary) Battlefield Play4Free (BF-4F Warrior) Need for Speed World (N4-SW Runner) Lord of Ultima (LU-20 Builder) Does this mean that SWToR’s conversion to F2P is yielding the expected for EA results? If…

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EA Financial Call

Electronic Arts had a  financial call yesterday.  Unfortunately there weren’t much news about how SWTOR are doing, other then  early indications for SWTOR F2P transition were  positive. In other news coming out of the financial call, Electronic Arts said its loss for the third quarter narrowed from a year ago, mostly on lower expenses. Adjusted profit, which excludes special items, beat estimates by a penny, although revenues fell short of expectations. Moving ahead, the company detailed its outlook for the fourth quarter and revised its full year guidance. Electronic Arts third-quarter loss narrowed to $45 million or $0.15 per share from $205 million or $0.62 per share last year. Excluding items, earnings dropped to $0.57 per share from $0.99 per share last year. On average, 26 analysts polled by Thomson Reuters expected earnings of $0.56 per share for the quarter. Analysts’ estimates typically exclude special items. Revenues for the third quarter dropped to $922 million from…

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EA Denies SWTOR Job Cut Rumors

If you heard the news this week about Electronic Arts, then you may have heard they are laying off a lot of people. While it is true that the company is making some cuts, they are not “layoffs” in the traditional sense and they are not downsizing because SWTOR has failed. Actually, EA, like many gaming companies, has a huge variety of projects going on at different times. They may increase staff while they finish up a game project and then let those people go to other departments or let them go completely once the game is completed. This is how the industry works. Most game designers, writers and artists are hired on a project-by-project basis, not as actually company staff members. EA itself has basically said as much when the rumors spread about the layoffs: “There are no lay-offs as such, we always have projects growing and morphing,” EA…

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