hk-47

KOTOR Launched on Xbox 23 Years Ago, and Star Wars RPGs Were Never the Same

KOTOR Xbox launch article header featuring Star Wars Knights of the Old Republic and its impact on Star Wars RPG history

When Star Wars: Knights of the Old Republic launched on Xbox in July 2003, it did not just give players another Star Wars game. It gave them a galaxy they could actually shape. That was the difference. Before KOTOR, Star Wars games had already done plenty: space sims, shooters, strategy, arcade action, podracing, and more odd experiments than most franchises would ever dare attempt. Our complete archive of every Star Wars game ever made makes that history look almost absurd in hindsight. But KOTOR hit differently because it was not trying to replay the films. It was trying to let players live inside Star Wars as an RPG. The Day Players Finally Met Revan The Xbox version of Knights of the Old Republic arrived in July 2003, only days after LucasArts confirmed the game had gone gold. We already looked back at that production milestone in our piece on how…

Read More

Looking Back at HK-47 before the Big SWTOR Reveal

The arrival of HK-47 has been hinted at since PAX 2010, when a SWTOR teaser video had a HK-series droid saying “Interjection: Silence Meatbags” and he’s since appeared in the Foundry Flashpoint. The new 1.3 patch notes have also confirmed that a new companion for all classes is arriving, an HK-51 droid, based on 47’s model. With the forthcoming return of the HK-series droids to Star Wars: The Old Republic, we thought it was time for a look back to the origin of the product line. (More spoilers than a modded car show, watch out.)   If you’re a big fan of HK-47, you’re going to be happy to hear the news that a new droid companion is coming to SWTOR. He’s such a fun droid who has real issues with “meatbags” and PCGamesN has decided to take this time to look back on the HK-series of droids and their history….

Read More