Lucasfilm Games

Star Wars Zero Company PC Launch Guide: Release Date, Platforms, Price, and Pre-Order Bonuses

Star Wars Zero Company PC launch guide showing Clone Wars tactical squad gameplay, release date, platforms, price, and pre-order bonuses

Star Wars Zero Company is getting closer, and if you are planning to play on PC, this is one of those releases where it is worth checking the basics before you blindly click pre-order and pretend you are “just looking.” The game launches on August 27, 2026, for PC, PlayStation 5, and Xbox Series X|S. EA has confirmed pre-orders are live, with the PC version available through the EA app and Steam. The standard PC edition is listed at $49.99, while the Deluxe Edition is listed at $59.99 on Steam. So yes, the Clone Wars tactics game is real, dated, and priced like EA knows strategy players can smell nonsense from orbit. What Is Star Wars Zero Company? Star Wars Zero Company is a single-player, turn-based tactics game set during the Clone Wars. It is being developed by Bit Reactor in collaboration with Respawn Entertainment and Lucasfilm Games, with EA…

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Star Wars: Galactic Racer Editions Guide: Standard, Deluxe, or Collector’s Edition?

Star Wars Galactic Racer Editions Guide header showing repulsorcraft racing across water with Standard Deluxe and Collector’s Edition text

Star Wars: Galactic Racer is doing the modern game launch thing where buying the game is no longer one decision. It is three decisions in a trench coat. There is a Standard Edition, a Deluxe Edition, and a Collector’s Edition, plus pre-order bonuses, exclusive vehicles, a digital art book, a steel case, a landspeeder model, and enough small extras to make your wallet briefly stare into the distance and remember better days. So let’s keep this simple. If you just want the game, Standard looks fine. If you want extra vehicles and digital goodies, Deluxe is the obvious upgrade. If you collect Star Wars gaming stuff and already know you are doomed, the Collector’s Edition is probably already whispering your name. Star Wars: Galactic Racer Release Date and Platforms Star Wars: Galactic Racer launches worldwide on October 6, 2026 for PlayStation 5, Xbox Series X|S, and PC. StarWars.com says pre-orders…

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Star Wars Zero Company Sounds Less Like XCOM With Blasters and More Like a Squad Drama

Star Wars Zero Company squad system showing Clone Wars Operators, tactical combat, squad bonds, and permadeath choices

The easiest way to describe Star Wars Zero Company is still “Star Wars XCOM.” It’s useful shorthand. Everyone gets it. Turn-based tactics, cover, squad management, bad decisions, probably at least one mission where you stare at the screen and whisper, “I’ve ruined everything.” But the more EA, Bit Reactor, and Lucasfilm Games show of Zero Company, the less that comparison feels complete. Yes, this is a tactics game built by people who know the genre inside out. Bit Reactor was founded by former Firaxis developers, and creative director Greg Foertsch and lead designer James Brawley both worked on modern XCOM projects. The bones are there. The experience is there. The danger of losing someone because you got greedy with a flank is almost certainly there too. But Zero Company is starting to sound like it wants players to care about the squad in a much more personal, messy, BioWare-ish way….

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Star Wars: Galactic Racer Is Getting Post-Launch Content, But Still No Season Pass

Star Wars Galactic Racer header image showing new unlocks and article text about post-launch DLC with no season pass

Star Wars: Galactic Racer is already looking like one of the stranger Star Wars games on the calendar, and now Fuse Games has quietly made the post-launch picture a little clearer. In a new Shacknews interview, Fuse Games CEO Matt Webster was asked whether the racer could get extra pilots after launch, with Ewoks thrown out as the obvious chaos option. Webster’s answer was short, but useful: “yes, there will be things to come post launch.” That is not a full roadmap. It is not a DLC reveal. It is definitely not confirmation that an Ewok will be screaming through the Outer Rim in a repulsorcraft on day two. But it does mean Galactic Racer is not being treated as a one-and-done launch with no future additions planned. Post-Launch Content, Not a Season Pass Machine The important bit here is the distinction. Fuse Games has already been pretty clear that…

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Star Wars Eclipse Is Apparently Still Alive, and Quantic Dream Says the Team Is “Fully Committed”

Star Wars Eclipse cinematic scene representing Quantic Dream’s continued development of the High Republic game

Star Wars Eclipse has become one of those games where even a basic development update feels like someone spotted a rare creature in the woods. Not gameplay. Not a release date. Not a new trailer. Just confirmation that the thing is still being worked on. Quantic Dream has now pushed back against recent concerns around the project, saying development on Star Wars Eclipse is still “continuing as planned” and that the team has the resources needed to finish the game. The statement comes after reports that staff at the studio had gone on strike over planned layoffs, with some workers arguing that the game needs more people, not fewer, to actually make it across the finish line. Quantic Dream Says Eclipse Is Still Moving In a statement issued to IGN and reported by Video Games Chronicle, Quantic Dream said the development of Star Wars Eclipse remains unaffected by the recent…

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Star Wars: Zero Company’s $50 Price Tag Might Be Its Smartest Move

Star Wars Zero Company header image showing a gunship flying through a dusty battlefield with text about the game’s $50 price tag.

In a gaming market where $70 and $80 releases are becoming painfully normal, Star Wars: Zero Company arriving at $50 suddenly feels like a very clever tactical decision. Star Wars: Zero Company already had a strong pitch. Clone Wars setting. Turn-based tactics. A squad of messy specialists. Former XCOM developers. A release date locked for August 27, 2026. But one of its smartest moves might be much simpler than any battlefield mechanic. It costs $50. Star Wars: Zero Company is already available to pre-order here, and the $50 price point makes the pitch feel a lot cleaner than it might have at full blockbuster pricing. For a focused single-player tactics game, that matters. That may not sound very dramatic until you look at the wider games industry, where $70 releases are now normal and the conversation around $80 games keeps getting louder. Against that background, Zero Company’s lower price suddenly…

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Star Wars: Zero Company Might Be the Clone Wars Game We Didn’t Know We Needed

Star Wars Zero Company header image showing a turn-based Clone Wars tactics battle with squad units, cover, targeting arcs, and battlefield UI.

Star Wars: Zero Company suddenly looks like one of the most interesting Star Wars games on the 2026 calendar. The new gameplay trailer, revealed at Summer Game Fest, shows Bit Reactor’s upcoming single-player turn-based tactics game in action ahead of its August 27, 2026 release. It is coming to PC, PlayStation 5, and Xbox Series X|S, with Electronic Arts, Lucasfilm Games, and Bit Reactor finally giving players a clearer look at how this Clone Wars squad story actually plays. And honestly? This might be exactly the kind of Star Wars game the Clone Wars era needed. This Is Clone Wars, But Not the Usual Clone Wars Zero Company is set during the twilight of the Clone Wars, but it is not just another front-line battlefield story with Jedi generals, clone battalions, and heroic speeches over explosions. The official setup puts players in command of Hawks, a former Republic officer leading…

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Star Wars Eclipse Developers Are Reportedly Striking to Save the Game

Star Wars Eclipse devs reportedly strike to save the game. Dramatic space scene with dark planet and fiery sun showing the headline about the High Republic game returning to headlines.

Star Wars Eclipse has returned to the news in the most uncomfortable way possible. Not with gameplay. Not with a release window. Not with a glossy new trailer full of High Republic drama and mysterious drum circles. Instead, Quantic Dream developers are reportedly striking as the studio faces possible layoffs affecting up to 115 employees connected to Spellcasters Chronicles, the studio’s recently shuttered multiplayer project. According to reporting picked up by PC Gamer and Vice, some workers argue those employees are needed on Star Wars Eclipse, not removed from the studio. That is the twist. This is not being framed by developers as an attempt to sabotage the game. It is being framed as an attempt to save it. Star Wars Eclipse Still Has No Release Window Star Wars Eclipse was revealed back in 2021 as the first video game set in the High Republic era. The official pitch describes…

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Star Wars Eclipse Is Still the Galaxy’s Most Beautiful Question Mark

Star Wars Eclipse: Revolutionizing Star Wars Gaming with Unprecedented Narrative Freedom

Remember Star Wars Eclipse? Of course you do. It is hard to forget a trailer that looked like someone poured the High Republic, ominous drums, space opera, political dread, alien ritual energy, and extremely expensive lighting into a blender and hit “cinematic mystery.” The reveal trailer arrived back in 2021, and for a brief moment, Star Wars Eclipse looked like it might become the next huge Star Wars gaming obsession. Then came the waiting. And more waiting. And the special kind of waiting where fans start checking whether a game is still alive like they are monitoring a suspicious bacta tank. As of now, Star Wars Eclipse remains one of the strangest things in modern Star Wars gaming: visually unforgettable, officially announced, still mysterious, and somehow more famous for what we have not seen than what we have. The Trailer Did Its Job Too Well The problem with the Star…

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Star Wars Galactic Racer Might Be Weirder Than Simple Podracing Nostalgia

Star Wars Galactic Racer snow canyon race scene with speeder flying through rocky mountain terrain

At first glance, Star Wars: Galactic Racer looks like the easiest nostalgia pitch in the galaxy. Fast ships. Dusty tracks. Dangerous turns. Sebulba lurking around like a small, angry insurance problem. But the latest story trailer suggests this is not just Episode I: Racer with modern lighting and a shinier menu. Galactic Racer may actually be doing something stranger: mixing Star Wars racing with a runs-based structure that sounds suspiciously close to roguelite design. And honestly? That might be the smartest thing about it. This Is Not Just “Go Fast, Win Race” The new Star Wars: Galactic Racer story trailer introduces Shade, an up-and-coming racer trying to take down corrupt Galactic League champion Kestar Bool. That is already a solid racing-game setup. New challenger. Big villain. Personal grudge. Dangerous circuits. A sponsor probably pretending this is all very safe. But the gameplay structure is where things get interesting. The game…

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Star Wars Zero Company Giveaway Offers Custom Xbox Controllers and Deluxe Edition Codes

Star Wars Zero Company giveaway image showing custom Xbox Series X controllers and Deluxe Edition game artwork.

Star Wars Zero Company is already giving tactics fans plenty to think about: squad bonds, Clone Wars-era missions, custom operators, base management, and the very real possibility of ruining a perfect plan in the first two turns. Now there is something much simpler on the table. Free stuff. A new Custom Controller Giveaway is live, giving fans a chance to win one of five custom-designed Xbox Series X wireless controllers and a Deluxe Edition game code for Star Wars Zero Company at launch. Five runners-up will also receive a Deluxe Edition game code. Not bad for entering a sweepstakes and hoping the Force has finally stopped ignoring your inbox. What Can You Win? According to the official sweepstakes rules, five grand prize winners will each receive: One custom-designed Xbox Series X wireless controller One digital copy of Star Wars Zero Company Deluxe Edition The Deluxe Edition code is redeemable on…

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Star Wars: Fate of the Old Republic Just Got a Very Important Story Boost

Dark cinematic Star Wars image showing a landing ship ramp in the rain with distant figures, used for a Fate of the Old Republic story article.

For a game calling itself a spiritual successor to Knights of the Old Republic, story is not a side dish. It is the meal. That is why the latest Star Wars: Fate of the Old Republic news matters. Arcanaut Studios has reportedly added Tony Elias as narrative director, while sci-fi author Jenny “J.S.” Dewes has joined the writing team. On paper, that sounds like normal development staffing. In reality, for a new Old Republic RPG led by Casey Hudson, it is exactly the kind of update fans should be watching closely. Because if this game gets anything wrong, it cannot be the writing. Tony Elias Joins as Narrative Director According to FRVR, Tony Elias has joined Arcanaut Studios as narrative director on Star Wars: Fate of the Old Republic. His past work includes the upcoming Cyberpunk 2077 sequel, Middle-earth: Shadow of War, Remedy’s Quantum Break, and the cancelled Wonder Woman…

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Is Star Wars Zero Company’s Deep-Cut Lore a Strength or a Risk?

Star Wars Zero Company-inspired tactical battlefield header image showing droids, squad positioning, cover, and Clone Wars-style combat.

Star Wars fans love deep lore. Until they don’t. That is the tightrope Star Wars Zero Company now has to walk. The upcoming Clone Wars tactics game already has the big sellable hooks: turn-based squad combat, permadeath, RPG-style companions, an August release date, and enough tactical panic to make every mission feel like a bad idea with a briefing screen. But the most interesting thing might be the nerdiest thing. The developers clearly care about the deep cuts. According to GamesRadar’s look at Zero Company’s lore work, the team has spent serious time digging into Star Wars history, planets, factions, and character connections to make the game feel properly rooted in the Clone Wars era. That sounds great. But it also raises a real question: Can deep lore make Zero Company feel richer, or could it scare off players who just want a good tactics game? Lore Can Make the…

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Is Galactic Racer Finally Giving Star Wars Racing Its Own Identity?

Star Wars Galactic Racer-inspired header image showing a high-speed desert racing scene with title text asking if the game gives Star Wars racing its own identity.

Star Wars racing has always had one problem. It already peaked in people’s memories. For a lot of players, the conversation begins and ends with Star Wars Episode I: Racer. Fast podracers, dangerous tracks, alien engines screaming, and Sebulba being the galaxy’s most punchable motorsport villain. It turned one sequence from The Phantom Menace into one of the most beloved Star Wars games of its era. So the big question for Star Wars: Galactic Racer is not just whether it can be fun. It is whether it can escape the ghost of podracing. Star Wars Racing Needs More Than Nostalgia The new Galactic Racer story trailer suggests the developers know the trap. Sebulba is back, and of course he is. You do not make a new Star Wars racing game and ignore the Dug-shaped menace sitting in the corner. He is the nostalgia hook. The instant recognition. The “oh, I…

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Star Wars Zero Company Sounds Like More Than Just Star Wars XCOM

Star Wars Zero Company header image showing a dark tactical battlefield scene with squad positioning, a droid projecting blue light, and title text about the game being more than Star Wars XCOM.

Calling Star Wars Zero Company “Star Wars XCOM” is useful. It is also starting to look a little too small. Yes, the upcoming Clone Wars-era tactics game clearly has the familiar ingredients: squad positioning, cover, abilities, mission planning, battlefield panic, and the terrible feeling that one bad move is about to ruin your entire evening. But the more we see of Zero Company, the more it looks like Bit Reactor and Respawn are aiming for something bigger than just “XCOM, but with clone helmets.” According to PC Gamer’s hands-on preview, the game also brings in RPG elements, squad conversations, loyalty missions, cinematic exploration, and character-driven stakes that make it feel closer to Mass Effect with turn-based combat and permadeath. That is a much more interesting pitch. The Squad Might Matter as Much as the Mission The key difference seems to be the people. Zero Company puts players in the boots…

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Amy Hennig’s Star Wars Game Is Still Alive Under Paramount Games Studio

Amy Hennig-inspired editorial header image with Star Wars and Paramount Games Studio visual elements for an article about her untitled Star Wars game still being in development.

Amy Hennig’s mysterious Star Wars game is still alive. That alone is enough to make long-suffering Star Wars gaming fans sit up slightly straighter. The project was first announced back in 2022 as a collaboration between Skydance New Media and Lucasfilm Games, with Hennig attached to develop a narrative-driven action-adventure game set in the Star Wars galaxy. Since then, actual details have been painfully scarce. Now there is finally a status update, even if it is not the trailer-drop many fans were hoping for. Paramount Skydance is launching Paramount Games Studio, a new unified games division that brings Skydance Interactive and Skydance New Media together under one banner. As part of that move, Amy Hennig will serve as Creative Director of the new studio. More importantly for Star Wars fans, current reporting says Hennig’s Star Wars project is still in development. The Ghost of Ragtag Still Haunts the Conversation There…

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Star Wars Zero Company Pre-Orders Are Live, and the PC Specs Are Surprisingly Clear

Star Wars Zero Company-inspired header image showing a Clone Wars tactical combat scene with explosion and title text about pre-orders and PC specs.

Star Wars Zero Company is no longer just showing gameplay and waving from the future. It is now up for pre-order, the editions are detailed, and PC players finally have some specs to stare at while pretending they were definitely not going to upgrade anyway. EA’s official Star Wars Zero Company pre-order article confirms that pre-orders are live across PC, PlayStation, and Xbox ahead of the game’s August 27 release. The good news? This does not look like another “please sell your landspeeder” pricing situation. Standard and Deluxe Editions Explained Pre-ordering either edition gives players the Crystalline Astromech Cosmetic Pack, which includes the R3 droid, crystalline astromech heads for R4 and R5 variants, and the new BR-1 droid debuting in Zero Company. The Standard Edition keeps things simple: base game plus the pre-order bonus. The Deluxe Edition adds several cosmetic packs inspired by the Clone Wars era. That includes the…

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Star Wars: Galactic Racer Story Trailer Brings Sebulba Back to the Track

Star Wars Galactic Racer official trailer image

Star Wars: Galactic Racer just got a new story trailer, and yes, the racing chaos is starting to look very real now. The latest Star Wars: Galactic Racer story trailer puts the spotlight on the game’s big rivalry inside the Galactic League, an Outer Rim racing circuit where speed, power, and corruption seem to be sharing the same cockpit. At the center of it all is Kestar Bool, the league champion using his status to intimidate rival pilots and tighten his grip on the competition. Standing against him is Shade, an up-and-coming racer with a personal grudge against the Bool family. So yes, this is not just “drive fast, explode beautifully.” There is actual racing drama now. Sebulba Still Knows How to Steal the Room The big nostalgic hook, of course, is Sebulba. The legendary podracer remains one of the most instantly recognizable racing figures in Star Wars, mostly because…

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Star Wars Zero Company Finally Shows Gameplay and Confirms August Release

Anakin Skywalker in Star Wars Zero Company trailer

Star Wars Zero Company is no longer just a promising idea hiding behind tactical buzzwords. It has gameplay now. It has a date. And it suddenly feels much more real. The new Star Wars Zero Company gameplay trailer confirms that the Clone Wars-era tactics game will launch on August 27, 2026, for PC, PlayStation 5, and Xbox Series X|S. That also means the earlier release-date leak was right. The squad is assembling this summer. Clone Wars Tactics Finally Takes the Spotlight Developed by Bit Reactor in collaboration with Respawn Entertainment and Lucasfilm Games, Zero Company is a single-player turn-based tactics game set during the twilight of the Clone Wars. Players take control of Hawks, a former Republic officer leading Zero Company, an unconventional squad thrown into classified missions against a new dark side threat. The trailer gives the game a much clearer identity: squad positioning, battlefield choices, blaster fire, character…

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Two Years Ago Today, Star Wars: Hunters Entered the Arena

Star Wars: Hunters gameplay-style header image featuring arena fighters in action, used for an article about the game two years after launch.

Two years ago today, Star Wars: Hunters finally stepped into the arena. On June 4, 2024, Zynga and Lucasfilm Games launched the free-to-play 4v4 competitive battle game on Nintendo Switch and mobile devices. The official Star Wars: Hunters launch announcement invited players into the Grand Arena on Vespaara, where original characters fought for fame, glory, and probably a worrying amount of in-universe sponsorship money. It was a simple pitch with a very Star Wars twist: team-based arena combat, but with Wookiees, bounty hunters, stormtroopers, droids, dark side weirdos, and enough character gimmicks to make the whole thing feel like a Saturday morning Holonet broadcast with blasters. A Star Wars Game With Its Own Toy Box What made Hunters interesting was that it did not try to retell a movie. It did not ask players to be Luke, Vader, Rey, or Mando. Instead, it built a new cast around Star Wars…

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Star Wars Zero Company Release Date May Have Leaked Before Summer Game Fest

Star Wars Zero Company promotional artwork featuring the main squad and logo, used for a news article about the rumoured August 27, 2026 release date.

Star Wars Zero Company may have just become a lot more real. The upcoming Clone Wars-era tactics game is already set to appear at Summer Game Fest with a new gameplay trailer, but now a possible release date may have leaked ahead of the showcase. According to VGC’s report on the leaked Star Wars Zero Company release date, Dealabs insider billbil-kun claims the game is currently planned for August 27, 2026 on PlayStation 5, Xbox Series X|S, and PC. Important disclaimer before anyone starts polishing clone armor: EA has not officially confirmed that date. The official Star Wars Zero Company page still lists the game as “Coming 2026.” The Timing Is Very Convenient The timing is what makes this interesting. EA has already confirmed that a new Star Wars Zero Company gameplay trailer will be shown during Summer Game Fest on June 5. We covered that announcement in our earlier…

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Star Wars Zero Company Gameplay Trailer Coming at Summer Game Fest

Star Wars Zero Company promotional image featuring Hawks and Zero Company alongside the game logo, used for a Summer Game Fest gameplay trailer article.

Star Wars gamers finally have a reason to watch Summer Game Fest with something stronger than blind hope. EA Star Wars has confirmed that a new gameplay trailer for Star Wars Zero Company will debut during Summer Game Fest on June 5 at 2pm PT. That means the upcoming tactical Star Wars game is stepping back into the spotlight, and this time the magic word is gameplay. Not a logo. Not a cinematic mood piece. Gameplay. That matters. The Clone Wars Tactics Game Gets Its Big Showcase Moment Star Wars Zero Company is the upcoming single-player turn-based tactics game from Bit Reactor, developed in collaboration with Respawn Entertainment and Lucasfilm Games. EA’s official Star Wars Zero Company page describes the game as a gritty story set during the twilight of the Clone Wars. Players take on the role of Hawks, a former Republic officer leading Zero Company, an unconventional squad…

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Star Wars: The Empire Strikes Back (1992): The Sequel That Made the NES Star Wars Games Meaner

Header image for Star Wars: The Empire Strikes Back (1992) showing the NES box art alongside pixel-style Hoth gameplay with Luke, a wampa, and AT-AT walkers in a snowy retro Star Wars scene.

If Star Wars (1991) took A New Hope and turned it into a weird, hard platformer with a surprisingly personal grudge against the player, then The Empire Strikes Back (1992) looked at that formula and decided it needed more snow, more punishment, and a slightly darker mood. That was not a terrible instinct. Based on the 1980 film, the game launched on NES in 1992 and later came to Game Boy, with the NES version credited to Lucasfilm Games and Sculptured Software, and the Game Boy version credited to NMS Software. As part of our Complete List of All Star Wars Games Ever Made (1979–Present), this one matters because it continues a very specific and very early-90s idea of what Star Wars should feel like on home hardware. It also sits naturally in the Star Wars Games (1990–1999) hub, right after Star Wars (1991), because together they form a sort…

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The Star Wars Eclipse Waiting Game Just Got More Complicated

Spaceship flying near planets and asteroid field

There are red flags around Star Wars Eclipse now. Not the fun Sith kind. The labour-union, restructuring, “what exactly is happening inside this studio?” kind. Just one day after Quantic Dream reassured fans that Star Wars Eclipse is still moving forward, the situation around the studio has become much messier. The French video game workers’ union STJV has strongly criticized Quantic Dream following the cancellation of Spellcasters Chronicles, claiming that the studio’s restructuring could put 95 jobs at risk and accusing management of mishandling both the cancelled project and the wider production situation. That does not mean Star Wars Eclipse is cancelled. It does mean the calm official message now has a lot more noise behind it. The Official Line Is Still: Eclipse Continues Let’s start with the important part: Quantic Dream says Star Wars Eclipse is not affected. After announcing that Spellcasters Chronicles would be shut down, the studio…

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