At first glance, Star Wars: Galactic Racer looks like the easiest nostalgia pitch in the galaxy. Fast ships. Dusty tracks. Dangerous turns. Sebulba lurking around like a small, angry insurance problem. But the latest story trailer suggests this is not just Episode I: Racer with modern lighting and a shinier menu. Galactic Racer may actually be doing something stranger: mixing Star Wars racing with a runs-based structure that sounds suspiciously close to roguelite design. And honestly? That might be the smartest thing about it. This Is Not Just “Go Fast, Win Race” The new Star Wars: Galactic Racer story trailer introduces Shade, an up-and-coming racer trying to take down corrupt Galactic League champion Kestar Bool. That is already a solid racing-game setup. New challenger. Big villain. Personal grudge. Dangerous circuits. A sponsor probably pretending this is all very safe. But the gameplay structure is where things get interesting. The game…
Lucasfilm Games
Star Wars Zero Company Giveaway Offers Custom Xbox Controllers and Deluxe Edition Codes
Star Wars Zero Company is already giving tactics fans plenty to think about: squad bonds, Clone Wars-era missions, custom operators, base management, and the very real possibility of ruining a perfect plan in the first two turns. Now there is something much simpler on the table. Free stuff. A new Custom Controller Giveaway is live, giving fans a chance to win one of five custom-designed Xbox Series X wireless controllers and a Deluxe Edition game code for Star Wars Zero Company at launch. Five runners-up will also receive a Deluxe Edition game code. Not bad for entering a sweepstakes and hoping the Force has finally stopped ignoring your inbox. What Can You Win? According to the official sweepstakes rules, five grand prize winners will each receive: One custom-designed Xbox Series X wireless controller One digital copy of Star Wars Zero Company Deluxe Edition The Deluxe Edition code is redeemable on…
Star Wars: Fate of the Old Republic Just Got a Very Important Story Boost
For a game calling itself a spiritual successor to Knights of the Old Republic, story is not a side dish. It is the meal. That is why the latest Star Wars: Fate of the Old Republic news matters. Arcanaut Studios has reportedly added Tony Elias as narrative director, while sci-fi author Jenny “J.S.” Dewes has joined the writing team. On paper, that sounds like normal development staffing. In reality, for a new Old Republic RPG led by Casey Hudson, it is exactly the kind of update fans should be watching closely. Because if this game gets anything wrong, it cannot be the writing. Tony Elias Joins as Narrative Director According to FRVR, Tony Elias has joined Arcanaut Studios as narrative director on Star Wars: Fate of the Old Republic. His past work includes the upcoming Cyberpunk 2077 sequel, Middle-earth: Shadow of War, Remedy’s Quantum Break, and the cancelled Wonder Woman…
Is Star Wars Zero Company’s Deep-Cut Lore a Strength or a Risk?
Star Wars fans love deep lore. Until they don’t. That is the tightrope Star Wars Zero Company now has to walk. The upcoming Clone Wars tactics game already has the big sellable hooks: turn-based squad combat, permadeath, RPG-style companions, an August release date, and enough tactical panic to make every mission feel like a bad idea with a briefing screen. But the most interesting thing might be the nerdiest thing. The developers clearly care about the deep cuts. According to GamesRadar’s look at Zero Company’s lore work, the team has spent serious time digging into Star Wars history, planets, factions, and character connections to make the game feel properly rooted in the Clone Wars era. That sounds great. But it also raises a real question: Can deep lore make Zero Company feel richer, or could it scare off players who just want a good tactics game? Lore Can Make the…
Is Galactic Racer Finally Giving Star Wars Racing Its Own Identity?
Star Wars racing has always had one problem. It already peaked in people’s memories. For a lot of players, the conversation begins and ends with Star Wars Episode I: Racer. Fast podracers, dangerous tracks, alien engines screaming, and Sebulba being the galaxy’s most punchable motorsport villain. It turned one sequence from The Phantom Menace into one of the most beloved Star Wars games of its era. So the big question for Star Wars: Galactic Racer is not just whether it can be fun. It is whether it can escape the ghost of podracing. Star Wars Racing Needs More Than Nostalgia The new Galactic Racer story trailer suggests the developers know the trap. Sebulba is back, and of course he is. You do not make a new Star Wars racing game and ignore the Dug-shaped menace sitting in the corner. He is the nostalgia hook. The instant recognition. The “oh, I…
Star Wars Zero Company Sounds Like More Than Just Star Wars XCOM
Calling Star Wars Zero Company “Star Wars XCOM” is useful. It is also starting to look a little too small. Yes, the upcoming Clone Wars-era tactics game clearly has the familiar ingredients: squad positioning, cover, abilities, mission planning, battlefield panic, and the terrible feeling that one bad move is about to ruin your entire evening. But the more we see of Zero Company, the more it looks like Bit Reactor and Respawn are aiming for something bigger than just “XCOM, but with clone helmets.” According to PC Gamer’s hands-on preview, the game also brings in RPG elements, squad conversations, loyalty missions, cinematic exploration, and character-driven stakes that make it feel closer to Mass Effect with turn-based combat and permadeath. That is a much more interesting pitch. The Squad Might Matter as Much as the Mission The key difference seems to be the people. Zero Company puts players in the boots…
Amy Hennig’s Star Wars Game Is Still Alive Under Paramount Games Studio
Amy Hennig’s mysterious Star Wars game is still alive. That alone is enough to make long-suffering Star Wars gaming fans sit up slightly straighter. The project was first announced back in 2022 as a collaboration between Skydance New Media and Lucasfilm Games, with Hennig attached to develop a narrative-driven action-adventure game set in the Star Wars galaxy. Since then, actual details have been painfully scarce. Now there is finally a status update, even if it is not the trailer-drop many fans were hoping for. Paramount Skydance is launching Paramount Games Studio, a new unified games division that brings Skydance Interactive and Skydance New Media together under one banner. As part of that move, Amy Hennig will serve as Creative Director of the new studio. More importantly for Star Wars fans, current reporting says Hennig’s Star Wars project is still in development. The Ghost of Ragtag Still Haunts the Conversation There…
Star Wars Zero Company Pre-Orders Are Live, and the PC Specs Are Surprisingly Clear
Star Wars Zero Company is no longer just showing gameplay and waving from the future. It is now up for pre-order, the editions are detailed, and PC players finally have some specs to stare at while pretending they were definitely not going to upgrade anyway. EA’s official Star Wars Zero Company pre-order article confirms that pre-orders are live across PC, PlayStation, and Xbox ahead of the game’s August 27 release. The good news? This does not look like another “please sell your landspeeder” pricing situation. Standard and Deluxe Editions Explained Pre-ordering either edition gives players the Crystalline Astromech Cosmetic Pack, which includes the R3 droid, crystalline astromech heads for R4 and R5 variants, and the new BR-1 droid debuting in Zero Company. The Standard Edition keeps things simple: base game plus the pre-order bonus. The Deluxe Edition adds several cosmetic packs inspired by the Clone Wars era. That includes the…
Star Wars: Galactic Racer Story Trailer Brings Sebulba Back to the Track
Star Wars: Galactic Racer just got a new story trailer, and yes, the racing chaos is starting to look very real now. The latest Star Wars: Galactic Racer story trailer puts the spotlight on the game’s big rivalry inside the Galactic League, an Outer Rim racing circuit where speed, power, and corruption seem to be sharing the same cockpit. At the center of it all is Kestar Bool, the league champion using his status to intimidate rival pilots and tighten his grip on the competition. Standing against him is Shade, an up-and-coming racer with a personal grudge against the Bool family. So yes, this is not just “drive fast, explode beautifully.” There is actual racing drama now. Sebulba Still Knows How to Steal the Room The big nostalgic hook, of course, is Sebulba. The legendary podracer remains one of the most instantly recognizable racing figures in Star Wars, mostly because…
Star Wars Zero Company Finally Shows Gameplay and Confirms August Release
Star Wars Zero Company is no longer just a promising idea hiding behind tactical buzzwords. It has gameplay now. It has a date. And it suddenly feels much more real. The new Star Wars Zero Company gameplay trailer confirms that the Clone Wars-era tactics game will launch on August 27, 2026, for PC, PlayStation 5, and Xbox Series X|S. That also means the earlier release-date leak was right. The squad is assembling this summer. Clone Wars Tactics Finally Takes the Spotlight Developed by Bit Reactor in collaboration with Respawn Entertainment and Lucasfilm Games, Zero Company is a single-player turn-based tactics game set during the twilight of the Clone Wars. Players take control of Hawks, a former Republic officer leading Zero Company, an unconventional squad thrown into classified missions against a new dark side threat. The trailer gives the game a much clearer identity: squad positioning, battlefield choices, blaster fire, character…
Two Years Ago Today, Star Wars: Hunters Entered the Arena
Two years ago today, Star Wars: Hunters finally stepped into the arena. On June 4, 2024, Zynga and Lucasfilm Games launched the free-to-play 4v4 competitive battle game on Nintendo Switch and mobile devices. The official Star Wars: Hunters launch announcement invited players into the Grand Arena on Vespaara, where original characters fought for fame, glory, and probably a worrying amount of in-universe sponsorship money. It was a simple pitch with a very Star Wars twist: team-based arena combat, but with Wookiees, bounty hunters, stormtroopers, droids, dark side weirdos, and enough character gimmicks to make the whole thing feel like a Saturday morning Holonet broadcast with blasters. A Star Wars Game With Its Own Toy Box What made Hunters interesting was that it did not try to retell a movie. It did not ask players to be Luke, Vader, Rey, or Mando. Instead, it built a new cast around Star Wars…
Star Wars Zero Company Release Date May Have Leaked Before Summer Game Fest
Star Wars Zero Company may have just become a lot more real. The upcoming Clone Wars-era tactics game is already set to appear at Summer Game Fest with a new gameplay trailer, but now a possible release date may have leaked ahead of the showcase. According to VGC’s report on the leaked Star Wars Zero Company release date, Dealabs insider billbil-kun claims the game is currently planned for August 27, 2026 on PlayStation 5, Xbox Series X|S, and PC. Important disclaimer before anyone starts polishing clone armor: EA has not officially confirmed that date. The official Star Wars Zero Company page still lists the game as “Coming 2026.” The Timing Is Very Convenient The timing is what makes this interesting. EA has already confirmed that a new Star Wars Zero Company gameplay trailer will be shown during Summer Game Fest on June 5. We covered that announcement in our earlier…
Star Wars Zero Company Gameplay Trailer Coming at Summer Game Fest
Star Wars gamers finally have a reason to watch Summer Game Fest with something stronger than blind hope. EA Star Wars has confirmed that a new gameplay trailer for Star Wars Zero Company will debut during Summer Game Fest on June 5 at 2pm PT. That means the upcoming tactical Star Wars game is stepping back into the spotlight, and this time the magic word is gameplay. Not a logo. Not a cinematic mood piece. Gameplay. That matters. The Clone Wars Tactics Game Gets Its Big Showcase Moment Star Wars Zero Company is the upcoming single-player turn-based tactics game from Bit Reactor, developed in collaboration with Respawn Entertainment and Lucasfilm Games. EA’s official Star Wars Zero Company page describes the game as a gritty story set during the twilight of the Clone Wars. Players take on the role of Hawks, a former Republic officer leading Zero Company, an unconventional squad…
Star Wars: The Empire Strikes Back (1992): The Sequel That Made the NES Star Wars Games Meaner
If Star Wars (1991) took A New Hope and turned it into a weird, hard platformer with a surprisingly personal grudge against the player, then The Empire Strikes Back (1992) looked at that formula and decided it needed more snow, more punishment, and a slightly darker mood. That was not a terrible instinct. Based on the 1980 film, the game launched on NES in 1992 and later came to Game Boy, with the NES version credited to Lucasfilm Games and Sculptured Software, and the Game Boy version credited to NMS Software. As part of our Complete List of All Star Wars Games Ever Made (1979–Present), this one matters because it continues a very specific and very early-90s idea of what Star Wars should feel like on home hardware. It also sits naturally in the Star Wars Games (1990–1999) hub, right after Star Wars (1991), because together they form a sort…
The Star Wars Eclipse Waiting Game Just Got More Complicated
There are red flags around Star Wars Eclipse now. Not the fun Sith kind. The labour-union, restructuring, “what exactly is happening inside this studio?” kind. Just one day after Quantic Dream reassured fans that Star Wars Eclipse is still moving forward, the situation around the studio has become much messier. The French video game workers’ union STJV has strongly criticized Quantic Dream following the cancellation of Spellcasters Chronicles, claiming that the studio’s restructuring could put 95 jobs at risk and accusing management of mishandling both the cancelled project and the wider production situation. That does not mean Star Wars Eclipse is cancelled. It does mean the calm official message now has a lot more noise behind it. The Official Line Is Still: Eclipse Continues Let’s start with the important part: Quantic Dream says Star Wars Eclipse is not affected. After announcing that Spellcasters Chronicles would be shut down, the studio…
Star Wars Eclipse Survives Quantic Dream’s Latest Cancellation
Star Wars Eclipse has not vanished into the Unknown Regions. Not yet, anyway. Quantic Dream has cancelled development on its multiplayer project Spellcasters Chronicles, but the studio says its long-silent High Republic Star Wars game is not affected. According to reports from GameSpot and Insider Gaming, Quantic Dream told players that Star Wars Eclipse “continues as planned,” even as the studio shuts down its other project. That is good news. It is also the kind of good news that Star Wars gaming fans should probably receive with one hand on the emergency brake. Eclipse Is Still Officially Alive The important part is simple: Quantic Dream is saying Star Wars Eclipse is still moving forward. That matters because the game has become one of the strangest open tabs in modern Star Wars gaming. Announced back in 2021 with a gorgeous cinematic trailer, Eclipse promised a branching narrative action-adventure set during the…
Star Wars: Hunters Is Dead, But Its Weird Little Lore Archive Lives
Star Wars: Hunters may be gone, but apparently the Arena left behind more paperwork than a Hutt legal department. Trevor Davey, the timeline-obsessed Star Wars archivist behind The Life of a Star Wars Timeline, has collected 79 in-universe documents that were originally published on the now-defunct official Star Wars: Hunters website. You can read the full archive in his Substack bonus update, where he gathers Arena News posts, Boz Vega interviews, Hunter monologues, and other strange little scraps of official character flavor. That may sound niche. It is niche. It is also exactly the kind of thing Star Wars gaming history needs someone to save before it vanishes into the same digital pit as old launchers, dead forums, and mobile games that once had lore tabs. The Arena Had More Story Than Many Realized Star Wars: Hunters launched globally on June 4, 2024, as a free-to-play competitive arena game for…
Leaked KOTOR Remake Cinematic Shows the Version We Never Got
The Knights of the Old Republic remake has become one of those Star Wars projects that feels half real, half ghost story. Now the ghost just moved again. A newly surfaced cinematic, reported by MP1st, reportedly shows an opening sequence from the cancelled Aspyr version of the KOTOR Remake. That is the key detail, and it needs to stay in bright red letters: this is not a confirmed look at the current Saber-led version of the remake. It is a look at the version that did not survive. That is what makes it interesting. This Is Not the KOTOR Remake We Are Waiting For If you only skim the headline, it is easy to assume this is a fresh reveal from the live project. It is not. The reported cinematic comes from the earlier Aspyr iteration of the remake — the one that ran into trouble before development was moved…
Fate of the Old Republic Won’t Be a 200-Hour Monster
The next big Old Republic game may not be designed to eat your entire adult life. Frankly, that already sounds a little heroic. In a new Bloomberg report about the company backing Star Wars: Fate of the Old Republic, director Casey Hudson makes one thing very clear: this is not being built as another endless RPG treadmill with a lightsaber taped to the front. His key line? “Bigger isn’t necessarily better.” That is a small sentence with a lot of weight behind it. In an RPG landscape where “value” is often measured in hundreds of hours, endless side quests, and maps covered in icons, Hudson’s approach sounds almost rebellious: make a Star Wars RPG people can actually finish — and then give them a reason to come back. A Star Wars RPG You Might Actually Finish The Bloomberg piece focuses on former NetEase executive Simon Zhu, whose new GreaterThan Group…
Star Wars Zero Company Rating Hints the Empire Is Coming Early
Star Wars Zero Company still does not have an official release date, but the tactical war drums just got noticeably louder. A new listing from Australian Classification has rated the upcoming single-player tactics game M for “mature themes and violence,” with a classification date of April 8, 2026. That alone is interesting. Age ratings often show up once a game is far enough along for platform holders and ratings boards to start doing their less glamorous, paperwork-heavy part of the job. But the real hook is buried in the description: the game’s story reportedly “spans from the Clone Wars era into the early Galactic Empire.” That is a very spicy little sentence. The Clone Wars May Not Be the Whole Story Until now, the official pitch for Star Wars Zero Company has focused on the twilight of the Clone Wars. Players take control of Hawks, a former Republic officer leading…
Star Wars: Galactic Racer Collector’s Edition Is Already Selling Out in Some Regions
The game is still months away, but Star Wars: Galactic Racer is already hitting that dangerous collector phase: people are checking retailer pages like they’re tracking bounty pucks. The Collector’s Edition for Star Wars: Galactic Racer has reportedly started selling out at some retailers in select regions, while stock remains available elsewhere and more retailers are expected to receive allocations depending on region. That is the important bit: this is not a clean “sold out everywhere” situation. It is a messy, very Star Wars collecting situation — which means panic, refresh buttons, regional stock weirdness, and someone somewhere saying, “I only bought it for the art book.” The Collector’s Edition Is the One Everyone Is Watching The official Star Wars: Galactic Racer site lists the Collector’s Edition as a physical-only release for PS5, Xbox Series X|S, and PC, and it is clearly built for the shelf-space crowd. It includes the…
On This Day: EA’s Star Wars Deal Changed a Decade of Games
On May 6, 2013, Star Wars gaming changed overnight. Disney and Lucasfilm announced a major multi-year agreement with Electronic Arts, giving EA the keys to Star Wars games for the “core gaming audience.” At the time, the official Lucasfilm announcement framed it as an exciting new phase, with DICE, Visceral Games, and BioWare all attached to future Star Wars projects. In hindsight, it was not just a licensing deal. It was the beginning of an era — messy, controversial, occasionally brilliant, and impossible to ignore. The Deal That Replaced LucasArts The timing mattered. Disney had acquired Lucasfilm in 2012, and LucasArts’ days as a major internal game studio were effectively over. As WIRED reported at the time, EA would become the exclusive provider of Star Wars games for the core gaming market, while Disney kept certain rights for mobile, social, tablet, and online categories. That distinction would shape everything that…
Fortnite Is Hosting a Mandalorian & Grogu Watch Party Island
Fortnite is no longer just the place where Star Wars characters show up, swing lightsabers, and make Darth Vader do things no Sith Lord should ever do in public. Now it is becoming a movie preview venue. Epic Games and Lucasfilm are launching The Mandalorian and Grogu Watch Party Island inside Fortnite on May 19 at 10 a.m. ET, giving players an exclusive early look at 10 minutes of footage from Star Wars: The Mandalorian and Grogu before the film hits theaters on May 22, 2026. The island will also include a special message from director Jon Favreau. Welcome to Nevarro, Fortnite Edition The Watch Party Island is set on Nevarro, which is exactly the right choice. It is already one of The Mandalorian’s most recognizable hubs: dusty streets, bounty jobs, shady corners, and the kind of town where someone is always either asking for help or making things worse….
Fortnite Is Becoming a Star Wars Game Platform Now
Fortnite is not just getting another Star Wars skin drop. That would be the small version of the story. The boring version. The “yes, Darth Vader has returned to the Item Shop, please act surprised” version. The bigger story is that Epic and Lucasfilm are turning Fortnite into a place where new Star Wars games can actually live — and the latest official Fortnite update makes that very clear. Epic’s new post, A Galaxy of New Star Wars Games are Coming to Fortnite, lays out a wave of Star Wars experiences created inside Fortnite, arriving through UEFN and Creative. This is not one crossover mode. This is Star Wars becoming a game-making toolbox. Hundreds of Star Wars Islands Are Coming The key detail: Epic says players should expect a flood of Star Wars-themed Fortnite islands, with creator-made experiences launching through a new Star Wars Game Collection in Discover. That builds…