The game is still months away, but Star Wars: Galactic Racer is already hitting that dangerous collector phase: people are checking retailer pages like they’re tracking bounty pucks. The Collector’s Edition for Star Wars: Galactic Racer has reportedly started selling out at some retailers in select regions, while stock remains available elsewhere and more retailers are expected to receive allocations depending on region. That is the important bit: this is not a clean “sold out everywhere” situation. It is a messy, very Star Wars collecting situation — which means panic, refresh buttons, regional stock weirdness, and someone somewhere saying, “I only bought it for the art book.” The Collector’s Edition Is the One Everyone Is Watching The official Star Wars: Galactic Racer site lists the Collector’s Edition as a physical-only release for PS5, Xbox Series X|S, and PC, and it is clearly built for the shelf-space crowd. It includes the…
Lucasfilm Games
On This Day: EA’s Star Wars Deal Changed a Decade of Games
On May 6, 2013, Star Wars gaming changed overnight. Disney and Lucasfilm announced a major multi-year agreement with Electronic Arts, giving EA the keys to Star Wars games for the “core gaming audience.” At the time, the official Lucasfilm announcement framed it as an exciting new phase, with DICE, Visceral Games, and BioWare all attached to future Star Wars projects. In hindsight, it was not just a licensing deal. It was the beginning of an era — messy, controversial, occasionally brilliant, and impossible to ignore. The Deal That Replaced LucasArts The timing mattered. Disney had acquired Lucasfilm in 2012, and LucasArts’ days as a major internal game studio were effectively over. As WIRED reported at the time, EA would become the exclusive provider of Star Wars games for the core gaming market, while Disney kept certain rights for mobile, social, tablet, and online categories. That distinction would shape everything that…
Fortnite Is Hosting a Mandalorian & Grogu Watch Party Island
Fortnite is no longer just the place where Star Wars characters show up, swing lightsabers, and make Darth Vader do things no Sith Lord should ever do in public. Now it is becoming a movie preview venue. Epic Games and Lucasfilm are launching The Mandalorian and Grogu Watch Party Island inside Fortnite on May 19 at 10 a.m. ET, giving players an exclusive early look at 10 minutes of footage from Star Wars: The Mandalorian and Grogu before the film hits theaters on May 22, 2026. The island will also include a special message from director Jon Favreau. Welcome to Nevarro, Fortnite Edition The Watch Party Island is set on Nevarro, which is exactly the right choice. It is already one of The Mandalorian’s most recognizable hubs: dusty streets, bounty jobs, shady corners, and the kind of town where someone is always either asking for help or making things worse….
Fortnite Is Becoming a Star Wars Game Platform Now
Fortnite is not just getting another Star Wars skin drop. That would be the small version of the story. The boring version. The “yes, Darth Vader has returned to the Item Shop, please act surprised” version. The bigger story is that Epic and Lucasfilm are turning Fortnite into a place where new Star Wars games can actually live — and the latest official Fortnite update makes that very clear. Epic’s new post, A Galaxy of New Star Wars Games are Coming to Fortnite, lays out a wave of Star Wars experiences created inside Fortnite, arriving through UEFN and Creative. This is not one crossover mode. This is Star Wars becoming a game-making toolbox. Hundreds of Star Wars Islands Are Coming The key detail: Epic says players should expect a flood of Star Wars-themed Fortnite islands, with creator-made experiences launching through a new Star Wars Game Collection in Discover. That builds…
We Called It: Star Wars Galactic Racer Is Officially Coming October 6
Well, well, well. A few days ago, Star Wars: Galactic Racer appeared to accidentally show its hand on Steam. A release date and pre-order details briefly surfaced, pointing to an October 6, 2026 launch. We covered the leak, grabbed the screenshots, and said the evidence looked pretty convincing. Now Lucasfilm has made it official. According to StarWars.com’s new release date announcement, Star Wars: Galactic Racer will launch worldwide on October 6, 2026 for PlayStation 5, Xbox Series X|S, and PC. So yes: our original Galactic Racer leak report was right on the money. Not that we’re smug about it. We are, of course, deeply professional. From Steam Slip-Up to Official Confirmation The first hint came when the Steam page briefly displayed marketing and pre-order images that included the October 6 date. Those details disappeared quickly, but not before the internet did what the internet does best: screenshot first, ask questions…
PowerWash Simulator 2 Is Getting a Star Wars Pack
There are many heroic jobs in the Star Wars galaxy. Jedi Knight. Rebel pilot. Mandalorian bounty hunter. Moisture farmer who somehow still gets dragged into galactic drama. And now, finally, the role destiny has been building toward since 1977: cleaning Imperial grime off very famous objects with a power washer. FuturLab has announced a new Star Wars Pack for PowerWash Simulator 2, bringing the galaxy far, far away into the deeply satisfying world of blasting dirt off things until your brain releases the happy chemicals. According to the official PowerWash Simulator 2 Star Wars Pack page, players step into the role of P0-W2, a Class Five cleaning droid dragged into a very dirty original trilogy adventure. Rebellions Are Built on Hope, and Soap The pack is set during the events of A New Hope, The Empire Strikes Back, and Return of the Jedi, which means this is not some random…
Star Wars: Galactic Racer Leak Points to an October 2026 Release
Star Wars: Galactic Racer have just let one of its biggest remaining secrets slip a little early. Several new images were briefly added to the game’s Steam store page, including fresh screenshots and marketing artwork that appeared to contain both release date and pre-order information. Those assets were later pulled, but not before we spotted the details. Because the live Steam page currently still lists the game with a broader 2026 window, the surfaced date still sits in leak territory rather than full official confirmation. The leaked date is October 6, 2026 The leak points to October 6, 2026 as the launch date for Star Wars: Galactic Racer, with the surfaced material also mentioning pre-order bonuses. While that date is not currently shown on the public Steam listing, the game’s digital storefront presence has clearly been expanding, and the broader rollout makes the timing believable. So no, Lucasfilm has not…
Star Wars Zero Company Just Got a Proper Official Home — and Wider Wishlisting
Star Wars Zero Company just took a small but very useful step toward feeling like a real upcoming release instead of just a cool reveal trailer memory. EA now has a dedicated official page live for the game, and it does more than just slap the logo on a dark background. The new site lets fans wishlist Star Wars Zero Company across Steam, Epic Games Store, PlayStation, and Xbox, while also offering an email signup for updates. That matters more than it sounds. This is the kind of update that makes a game feel real A lot of upcoming games exist in that awkward in-between stage where everybody knows the name, remembers the reveal, and then spends months waiting for signs of actual retail life. A proper official page with platform wishlisting is one of the clearest signs that the marketing machine is slowly shifting from reveal mode to release-track…
Lucasfilm Turns 55 Today — and That Is a Pretty Wild Star Wars Milestone
Before there was Star Wars, before ILM rewired blockbuster filmmaking, and before Lucasfilm became one of the most important names in modern franchise history, it was just a company George Lucas started on April 20, 1971. That means Lucasfilm turns 55 today. Lucasfilm’s own company history says George Lucas incorporated Lucasfilm in 1971 after making THX 1138, creating the company as a way to support his future projects. A new anniversary post from ILM adds a more precise date, noting that Lucasfilm was established on April 20, 1971, in Mill Valley, California, when Lucas was just 26 years old. And honestly, that is a bigger anniversary than it might first sound. Before Star Wars was even Star Wars It is easy to think of Lucasfilm purely as “the Star Wars company,” but that came later. In 1971, this was basically George Lucas building a home for the work he wanted…
One Year Ago Today, Star Wars Zero Company Finally Broke Cover
A year ago today, Star Wars finally pulled the tarp off one of its most intriguing game reveals in years. On April 19, 2025, Star Wars Zero Company was officially revealed at Star Wars Celebration Japan, with Lucasfilm and EA dropping the first announce trailer and confirming the game as a single-player turn-based tactics title from Bit Reactor, made in collaboration with Respawn Entertainment and Lucasfilm Games. The official announcement also confirmed releases for PC, PlayStation 5, and Xbox Series X|S in 2026. That made the reveal feel important right away. Not just because Star Wars got another new game, but because it got a very specific kind of game. Zero Company was pitched as a gritty Clone Wars-era tactics experience, putting players in command of a ragtag squad during one of the galaxy’s ugliest stretches of war. StarWars.com’s reveal coverage described it as a perspective on the Clone Wars…
Star Wars: Zero Company Voice Cast: What We Know So Far
Star Wars: Zero Company still has one of those cast lists that feels more like a slowly opening blast door than a full reveal. The game itself is official: it is a single-player turn-based tactics game from Bit Reactor, made in collaboration with Respawn Entertainment and Lucasfilm Games, set in the twilight of the Clone Wars. Players step into the role of Hawks, leading an unconventional squad through a shadow-war story built around both authored characters and customizable recruits. What is not fully official yet is the voice cast. Publicly, Lucasfilm and EA have told us a lot about the game’s setting, squad structure, and major characters, but they have named surprisingly few actors so far. That makes this a good moment for a proper “what we know so far” check-in. Vic Michaelis is the newest reported name The newest actor connected to the game is comedian Vic Michaelis. In…
Disney’s Rumored Extraction Shooter Could Be One to Watch for Star Wars Fans
A new rumor out of the Epic-Disney partnership may not be a Star Wars announcement, but it is close enough to put Star Wars fans on alert. According to a Bloomberg report picked up by The Verge, Epic is reportedly aiming to launch the first game tied to its Disney partnership in November 2026, and that game is said to be an extraction shooter. The comparison making the rounds is ARC Raiders: a shooter built around combat, survival, and making it to an extraction point before everything goes wrong. That is the rumor. The important part is what it does not confirm. Right now, there is no solid report saying this first game is specifically a Star Wars game. What is confirmed is that Disney and Epic’s 2024 deal was pitched as a massive, persistent games and entertainment universe connected to Fortnite, and Disney’s own announcement explicitly said it would…
Star Wars Eclipse May Have Finished Chunks — But the Bigger Problem Sounds a Lot Less Glamorous
There are few Star Wars games better at looking alive while saying almost nothing than Star Wars Eclipse. The reveal trailer still has juice. The High Republic setting is still a smart hook. The pitch still sounds expensive in all the right ways. But the latest reporting makes the actual state of the game sound a lot less like “quietly cooking” and a lot more like “beautifully parked with the engine running.” According to Insider Gaming’s new report on Star Wars Eclipse, development has been “very slow going,” with one source saying there has been “very little progress over months.” That is the kind of update that lands with a thud, because this is not some tiny project nobody remembers. This is the big Quantic Dream and Lucasfilm Games collaboration that was sold as an intricately branching High Republic action-adventure with multiple playable characters, major choices, and a story that…
LEGO Star Wars: The Skywalker Saga Released 4 Years Ago Today
The biggest LEGO Star Wars swing in years LEGO Star Wars: The Skywalker Saga released on April 5, 2022, which means the game turns four years old today. That may not sound like a huge milestone on paper, but in Star Wars gaming terms, this one still stands out. It was not just another LEGO tie-in. It was the moment TT Games tried to cram the entire nine-film Skywalker story into one oversized, brick-built package. And somehow, against all odds, it mostly pulled it off. One game, nine films, and a mountain of content What made The Skywalker Saga feel bigger than earlier LEGO Star Wars games was not just the obvious “all nine movies” hook. It was the scale of the thing. This was a game built to feel massive, with explorable planets, updated combat, a huge playable roster, and enough side content to keep completionists busy long after…
Star Wars Zero Company Just Revealed How Deep Squad Customization Really Goes
Star Wars Zero Company is starting to look less like a simple tactics game and more like a full-blown squad-building obsession simulator in the best possible way. New details suggest the game gives players a surprisingly wide range of ways to shape their team, from 12 different classes to multiple species options, unique astromech variants, and a base of operations packed with systems that sound built for long-term tinkering. Twelve Classes Means This Squad Can Get Weird Fast The biggest immediate takeaway is the class lineup. Zero Company reportedly includes 12 total classes, split between 8 standard options and 4 exotic ones. The standard classes are: That alone already gives the game a solid tactical spread. But the exotic classes are where things get much more interesting: That setup says a lot. It suggests Zero Company is not just throwing random archetypes at the wall. It is building around a…
Star Wars Zero Company Wants to Prove Tactics Games Do Not Have to Feel Cheap
Star Wars Zero Company is already getting the obvious shorthand treatment as “Star Wars XCOM,” but the latest comments from director Greg Foertsch suggest Bit Reactor is aiming at something broader than just solid turn-based combat. In a new PC Gamer interview, Foertsch said he has “an axe to grind” with the idea that tactics fans should accept thin stories, rough presentation, or clunky controls as the price of depth. His pitch is simple: strategy games can be smart, stylish, and emotionally engaging at the same time. That matters because Zero Company is not being sold as a dry systems-first war game with a Star Wars coat of paint. Officially, EA describes it as a single-player turn-based tactics game set in the twilight of the Clone Wars, with players stepping into the role of Hawks, a former Republic officer leading an elite squad of mercenaries from across the galaxy. It…
Star Wars Zero Company Director Thinks Old-School PC Genres Are Back Because Consoles Couldn’t Carry Them Properly
One of the more interesting things coming out of the Star Wars Zero Company press cycle is not just what the game is, but what Bit Reactor thinks it says about the wider industry. In a new PC Gamer interview, creative director Greg Foertsch argued that a lot of classic PC-first genres went quiet for years because the industry got “enamored with consoles” in the 2000s, while certain types of games simply did not make that transition well. That is a pretty sharp way of explaining why genres like turn-based tactics, CRPGs, RTS, and grand strategy suddenly feel alive again. Officially, Zero Company itself is a single-player turn-based tactics game set in the Clone Wars, with players leading Hawks and an unconventional squad across tactical operations and investigations. The Key Idea Is Not Just “PC Genres Came Back” Foertsch’s actual point is more specific than simple nostalgia. He told PC…
Star Wars Zero Company Is Starting to Sound Like a Jedi: Fallen Order Spinoff in the Best Possible Way
There was a very lazy way to talk about Star Wars Zero Company when it was first revealed: call it Star Wars XCOM, nod knowingly, move on with your day. That shorthand is already starting to feel too small. The more we hear about the game, the less it sounds like a neat little tactics side project and the more it sounds like Bit Reactor is trying to pull off something messier, weirder, and honestly more exciting: a Star Wars squad drama with turn-based tactics at the center, but with enough third-person storytelling and world interaction around the edges to make it feel like a real adventure instead of a spreadsheet with blasters. PC Gamer’s hands-on preview is a big reason that conversation is shifting. They came away from about four and a half hours with the game talking not just about combat, but about production values, third-person traversal, character…
Star Wars Zero Company Suddenly Looks Like More Than Just Star Wars XCOM
After a long quiet stretch, Star Wars Zero Company is suddenly looking much bigger, stranger, and more ambitious than the easy elevator pitch suggested. Yes, the Bit Reactor project still has the former-XCOM-developers angle hanging over it. But the latest wave of screenshots, combined with PC Gamer’s new hands-on preview, makes it sound less like “Star Wars XCOM” and more like a full-on squad RPG with turn-based tactics at its core. The Hands-On Preview Changed the Conversation The biggest shift came from PC Gamer’s feature after spending roughly four and a half hours with the game. Their main takeaway was that Zero Company is not just about tactical firefights. Outside combat, players directly control the customizable protagonist Hawks in third-person exploration segments, with story missions linking multiple battles through on-foot sequences. PC Gamer also came away impressed by the production values, the Star Wars presentation, and the more character-driven feel…
Star Wars: Fate of the Old Republic’s “Modesto” Codename May Be a George Lucas Clue
The latest Star Wars: Fate of the Old Republic speculation is not about a Sith Lord, a planet, or a returning character. It is about a possible internal codename: “Modesto.” The name surfaced through Star Wars community posts and leak chatter, but it has not been officially confirmed by Lucasfilm or Arcanaut Studios. That matters, because if the codename is real, it immediately points to something bigger than a random placeholder: Modesto is George Lucas’ hometown. Why “Modesto” Stands Out “Modesto” is not just any California reference. Lucasfilm has explicitly described Modesto as the place that shaped George Lucas’ adolescence and inspired American Graffiti, while StarWars.com recently called it the small California town where Lucas grew up before making Star Wars. That makes the alleged codename feel unusually specific. If true, it would be hard to read it as anything other than a deliberate nod to Lucas himself. Probably Not…
Star Wars: Zero Company Breaks Its Silence With New Artwork Ahead of Hands-On Coverage
Star Wars: Zero Company is finally moving again. After nearly a year of relative quiet, the upcoming turn-based tactics game is back in the spotlight with new promotional artwork and a confirmed wave of hands-on coverage from PC Gamer. Bespin Bulletin reports that the game’s new art appeared alongside news that the May 2026 issue of PC Gamer will feature Zero Company on the cover, complete with interviews and hands-on impressions from the team at Bit Reactor. That matters because Zero Company has not had much visible momentum lately. The game was officially announced at Star Wars Celebration Japan in April 2025 as a single-player turn-based tactics game from Bit Reactor, developed in collaboration with Respawn Entertainment and Lucasfilm Games, and set during the Clone Wars. Since then, updates have been pretty sparse. A New Look at the Squad According to Bespin Bulletin, the new cover art shows several familiar…
MONOPOLY: Star Wars Heroes vs. Villains Gets a Release Date, Trailer, and April Reveal Event
Lucasfilm Games has officially kicked off the rollout for MONOPOLY: Star Wars Heroes vs. Villains, and yes, this is exactly what it sounds like: a Star Wars-flavored, team-based spin on Monopoly with heroes, villains, and a full reveal still on the way. The first teaser confirms that the game launches on June 11, with the full reveal scheduled for April 29 during a May the 4th event push. Ubisoft has now published the game’s store page and a news post confirming the release window and broader platform plans. This Is Not Just Standard Monopoly With a Star Wars Skin That is the part that makes this a little more interesting. According to Ubisoft’s official description, MONOPOLY: Star Wars Heroes vs. Villains is being pitched as a dynamic team-based twist on the classic board game, with reimagined gameplay, cinematic moments, themed spaces, and dynamic elements designed to keep matches from playing…
Star Wars Outlaws Just Proved the Modern AAA Comeback Cycle Works
Star Wars Outlaws has quietly become one of the most interesting comeback stories in modern AAA gaming — not just because it relaunched, not because it was remade, but because it found its second life exactly the way modern blockbusters increasingly do: through long-term support and subscription discovery. If you want the most complete running list of every Star Wars game ever released, including timeline, platform, and key details, check out our complete Star Wars games list here. And the numbers in Outlaws’ resurgence back up a narrative shift that’s redefining AAA success. A Game That Didn’t Explode at Launch — But Didn’t Fade Either When Star Wars Outlaws launched in August 2024, expectations were sky-high. Developed by Massive Entertainment and published by Ubisoft, it marked the first fully open-world Star Wars title in years. But early momentum wasn’t explosive. While many praised its scoundrel fantasy and Kay Vess as…
Star Wars Games (2019–Present): The End of Exclusivity and the Multi-Publisher Era
If 2012–2018 was defined by centralization, then 2019–present is defined by reopening the gates. Following the consolidation of the EA Exclusive Era — and the controversy, cancellations, and corporate recalibration that defined it — the years after 2019 represent a structural shift back toward diversification. The change did not happen overnight. It began quietly. In November 2019, Star Wars Jedi: Fallen Order launched. At the time, it looked like a strong single-player title within the existing EA framework. In hindsight, it marked the beginning of something larger. By January 2021, Disney and Lucasfilm formally ended EA’s practical exclusivity. The “Lucasfilm Games” brand returned publicly. New publishers entered the field. Studios outside EA began developing major Star Wars titles for the first time in nearly a decade. For the first time since the early 2000s, the Star Wars gaming landscape widened again. This era is not defined by one publisher. It…