Operations

SWTOR NiM Loot Issue / Update

Eric Musco took on the official forums, to report that Nightmare loot are not a guaranteed drop from nightmare operations. I have a few updates to pass on regarding the current issues with Nightmare Loot Drops. First, we discovered there is a bug with the percentage chance of a 224 rated item dropping in any of our Nightmare Operations. We plan to address this when we release Chapter 10 (Game Update 4.1) scheduled in February. If we are able to address it sooner, I’ll pass along an update. Aside from that, we realized that we need to make a correction to our Operations and Flashpoints in Fallen Empire blog. Currently it states the following: Nightmare Mode will also be available for all the Operations that had it previously, and will reward the same as the highlighted Hard Mode, as well as the unique mounts and titles available currently. This statement is in…

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The Business Case for BioWare’s Ops Announcement

BioWare announced the future of Operations in Star Wars: The Old Republic this past Thursday. Most people weren’t thrilled about the announcement and it was mainly because they are scared about the game’s status if people stop playing. They announced that there would not be any new Operations content for the next 12 months. We think the reason for this is simply, Star Wars: Battlefront. The game is sharing a parent company and intellectual property with Star Wars: The Old Republic. We are sure that there many people that intend on playing Star Wars: Battlefront and this makes sense that EA would use a business plan to maximize their revenues from both of the games together. They both have strengths and weaknesses that seem to mesh well together. Star Wars: Battlefront has very little single-player appeal but it does have a massive multiplayer component. Star Wars: The Old Republic struggles…

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Developer Update – Terror from Beyond coming in 1.4

As mentioned by Community Manager Joveth Gonzalez in his forum post a few days ago, BioWare would have a new Developer update for us this week. This time Lead Operations & Flashpoint Designer Jesse Sky talks about the new Operation Terror from Beyond, that comes with patch 1.4 some time next month. Here is an interesting snip: Terror from Beyond offers five new major boss encounters that will challenge even the most highly-coordinated groups of players. In keeping with previous Operations, Terror from Beyond includes one “puzzle” encounter that really steps outside of the bounds of what you normally see in a boss fight. To defeat this new enemy, players will need to work together to repair a massive, ancient Gree computer from within the machine itself. Unlike previous puzzle encounters where the solutions were relatively easy to figure out, this one has players leveraging their particular group composition to control a chaotic situation. It’s very different…

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